Player Matchup

Thanatos
Thanatos
AcePinkerton
Thanatos
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 18L
1,519 Elo+
Party 1
Hera
Hera
SJGRBeast53
Hera
Level 129
God Stats
1W - 0L
1,604 SR
Queue Stats
102W - 69L
1,662 Elo+
Party 1
Janus
Janus
greendragon031
Janus
Level 105
God Stats
1W - 2L
1,197 SR
Queue Stats
19W - 12L
1,560 Elo+
Party 1
Ares
Ares
gyouogyo
Ares
Level 143
God Stats
2W - 3L
1,601 SR
Queue Stats
77W - 47L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pandacrazy5656
Tsukuyomi
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
79W - 45L
1,653 Elo+
Party 1
Team Averages
Level 107
1,480 SR
1,605 Elo+

VS

Team Averages
Level 60
1,514 SR
1,470 Elo+
Kuzenbo
Kuzenbo
Chlorine1
Kuzenbo
Level 56
God Stats
3W - 4L
1,545 SR
Queue Stats
77W - 85L
1,397 Elo+
Party 3
Medusa
Medusa
Chlorine2
Medusa
Level 6
God Stats
2W - 3L
1,385 SR
Queue Stats
14W - 23L
1,491 Elo+
Party 3
Ra
Ra
CoNduXiTyDelato
Ra
Level 157
God Stats
3W - 3L
1,646 SR
Queue Stats
119W - 108L
1,435 Elo+
Party 2
Agni
Agni
SmegmaBoi
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 2
Chaac
Chaac
opulenttiger
Chaac
Level 67
God Stats
2W - 4L
1,492 SR
Queue Stats
101W - 99L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcePinkerton
Thanatos
19
7 / 0 / 12
12,088
1,007
12,486
10,183
5,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 28
13,582
1,132
24,267
7,235
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 2 / 23
12,263
1,022
17,159
7,587
3,332
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
9 / 0 / 22
12,809
1,067
15,461
8,952
12,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
pandacrazy5656
Tsukuyomi
20
12 / 2 / 23
12,876
1,073
23,109
15,310
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chlorine1
Kuzenbo
17
1 / 5 / 2
10,931
911
3,350
19,823
21,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Chlorine2
Medusa
16
0 / 11 / 4
10,389
866
9,089
20,626
6,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 9 / 2
10,079
840
3,865
14,632
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
16
0 / 8 / 2
10,015
835
11,474
15,510
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 1
11,043
920
11,880
24,731
19,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
15
39
Kills
4
4
Deaths
39
108
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AcePinkerton
Thanatos
7
0
12
13
L
Kuzenbo
Chlorine1
Kuzenbo
1
5
2
0.4
L
Medusa
Chlorine2
Medusa
0
11
4
0.18
L
0
9
2
0.11
W
6
0
28
20
L
Agni
0
8
2
0.13
W
5
2
23
8.25
W
Ares
9
0
22
20
L
3
6
1
0.58
W
Tsukuyomi
pandacrazy5656
Tsukuyomi
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,482
Damage
39,658
49,267
Taken
95,322
32,302
Mitigated
57,184
12,244
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AcePinkerton
Thanatos
12,486
3,346
0
5,050
10,183
5,367
0
3,758
6,425
0
23,835
L
Kuzenbo
Chlorine1
Kuzenbo
3,350
1,338
0
360
19,823
21,681
0
11,868
7,690
14,553
0
L
Medusa
Chlorine2
Medusa
9,089
3,455
0
178
20,626
6,673
0
12,261
7,968
0
31,295
L
3,865
296
1,306
761
14,632
4,543
0
10,062
4,391
22,243
0
W
24,267
6,029
194
2,934
7,235
3,460
0
3,555
3,680
57,461
0
L
Agni
11,474
752
0
126
15,510
4,748
0
9,563
5,799
26,544
0
W
17,159
747
153
1,058
7,587
3,332
0
2,787
4,800
37,522
0
W
Ares
15,461
1,503
0
1,475
8,952
12,464
0
3,875
5,077
28,226
0
L
11,880
1,118
0
5,660
24,731
19,539
0
12,222
12,291
0
32,746
W
Tsukuyomi
pandacrazy5656
Tsukuyomi
23,109
5,726
0
1,380
15,310
7,679
0
4,714
10,596
0
38,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,618
Gold Earned
52,457
223
Minions Killed
188
12
Camps Cleared
4
1,360,308
Distance Traveled
998,368
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,088
1,007
24
2
5
288,672
0
L
Kuzenbo
10,931
911
24
2
0
227,368
0
L
Medusa
10,389
866
40
3
2
223,189
0
L
Ra
10,079
840
51
4
0
156,729
0
W
Hera
13,582
1,132
89
7
2
248,300
0
L
Agni
10,015
835
33
3
0
194,567
0
W
Janus
12,263
1,022
51
4
1
261,572
0
W
Ares
12,809
1,067
24
2
3
274,884
1
L
Chaac
11,043
920
40
3
2
196,515
1
W
Tsukuyomi
12,876
1,073
35
3
1
286,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role