Player Matchup

Izanami
Izanami
DogeBrosZach
Izanami
Level 92
God Stats
3W - 7L
1,386 SR
Queue Stats
69W - 70L
1,356 Elo+
Party 1
Sobek
Sobek
OdinsWolves
Sobek
Level 26
God Stats
14W - 1L
1,861 SR
Queue Stats
90W - 70L
1,560 Elo+
Party 1
Scylla
Scylla
xAJosh2Remember
Scylla
Level 146
God Stats
3W - 0L
1,649 SR
Queue Stats
98W - 59L
1,699 Elo+
Party 1
Team Averages
Level 88
1,632 SR
1,538 Elo+

VS

Team Averages
Level 34
1,262 SR
1,189 Elo+
Cthulhu
Cthulhu
DotComRich
Cthulhu
Level 11
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 9L
1,011 Elo+
Party 2
Kukulkan
Kukulkan
Koutaliaphobic
Kukulkan
Level 10
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 2
Susano
Susano
Westillking811
Susano
Level 80
God Stats
2W - 5L
1,133 SR
Queue Stats
42W - 60L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DogeBrosZach
Izanami
14
9 / 1 / 5
9,685
880
8,899
6,434
2,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 13
9,128
830
4,682
10,164
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 3 / 9
9,127
830
7,841
7,170
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DotComRich
Cthulhu
11
1 / 6 / 4
7,577
689
5,990
11,471
10,719
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
11
0 / 6 / 5
7,293
663
4,974
7,160
2,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 6 / 0
8,026
730
8,119
8,719
2,904
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
5
5
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
DogeBrosZach
Izanami
9
1
5
11.5
L
Cthulhu
DotComRich
Cthulhu
1
6
4
0.5
L
Kukulkan
0
6
5
0.42
W
2
1
13
8.5
L
4
6
0
0.67
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,422
Damage
19,083
23,768
Taken
27,350
16,026
Mitigated
15,888
6,727
Healing
877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DogeBrosZach
Izanami
8,899
4,895
0
1,887
6,434
2,649
81
3,591
2,843
0
39,585
L
Cthulhu
DotComRich
Cthulhu
5,990
987
207
0
11,471
10,719
0
4,331
6,815
15,942
0
L
Kukulkan
4,974
486
0
230
7,160
2,265
0
4,020
2,924
23,426
0
W
4,682
269
0
3,017
10,164
11,045
130
5,627
4,537
10,574
0
L
8,119
1,287
0
440
8,719
2,904
0
3,789
4,840
0
15,464
W
7,841
755
0
1,823
7,170
2,332
231
2,137
5,033
25,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
22,896
137
Minions Killed
97
8
Camps Cleared
1
621,181
Distance Traveled
637,033
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,685
880
85
8
8
219,353
3
L
Cthulhu
7,577
689
28
3
0
210,720
6
L
Kukulkan
7,293
663
51
5
1
197,627
0
W
Sobek
9,128
830
7
1
0
217,927
4
L
Susano
8,026
730
18
2
0
228,686
3
W
Scylla
9,127
830
45
4
0
183,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role