Player Matchup

Cthulhu
Cthulhu
JuicyJakeUK
Cthulhu
Level 121
God Stats
1W - 4L
1,160 SR
Queue Stats
138W - 159L
1,454 Elo+
Solo
Artio
Artio
Matthewpag5
Artio
Level 119
God Stats
6W - 4L
1,566 SR
Queue Stats
268W - 316L
1,500 Elo+
Solo
Kali
Kali
MintCreature119
Kali
Level 100
God Stats
3W - 1L
1,562 SR
Queue Stats
184W - 195L
1,393 Elo+
Solo
Nu Wa
Nu Wa
YoTruk
Nu Wa
Level 99
God Stats
13W - 18L
1,462 SR
Queue Stats
838W - 738L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Zilchacab
Danzaburou
Level 28
God Stats
5W - 2L
1,810 SR
Queue Stats
127W - 96L
1,536 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,483 Elo+

VS

Team Averages
Level 130
1,596 SR
1,453 Elo+
Medusa
Medusa
Bakslash
Medusa
Level 158
God Stats
5W - 7L
1,622 SR
Queue Stats
457W - 439L
1,472 Elo+
Solo
Ares
Ares
JobeWatson2012
Ares
Level 101
God Stats
47W - 48L
1,542 SR
Queue Stats
334W - 387L
1,517 Elo+
Solo
Merlin
Merlin
Oxssn
Merlin
Level 128
God Stats
3W - 5L
1,558 SR
Queue Stats
470W - 554L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
WrldMyth
Ao Kuang
Level 108
God Stats
2W - 1L
1,807 SR
Queue Stats
152W - 260L
1,377 Elo+
Solo
Cabrakan
Cabrakan
xUnknown_SouIjah
Cabrakan
Level 153
God Stats
14W - 24L
1,449 SR
Queue Stats
510W - 840L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuicyJakeUK
Cthulhu
18
2 / 0 / 11
13,607
567
4,314
19,587
29,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 1 / 8
15,422
643
16,996
21,483
31,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 1 / 8
17,124
714
7,273
15,919
9,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
YoTruk
Nu Wa
20
7 / 0 / 7
16,181
674
22,821
9,874
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
Zilchacab
Danzaburou
20
11 / 6 / 5
16,837
702
22,492
18,032
9,061
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bakslash
Medusa
16
3 / 6 / 1
10,594
441
6,921
16,995
5,776
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

1
0 / 3 / 0
4,560
190
0
4,659
895
Merlin
Oxssn
Merlin
20
3 / 6 / 0
13,506
563
10,122
17,749
5,810
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
WrldMyth
Ao Kuang
17
1 / 8 / 3
10,798
450
7,880
27,722
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 8 / 2
10,994
458
11,532
28,112
28,764
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
31
Kills
8
8
Deaths
31
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bakslash
Medusa
3
6
1
0.58
L
0
3
0
0
W
Cthulhu
JuicyJakeUK
Cthulhu
2
0
11
7.5
W
5
1
8
9
W
6
1
8
10
L
Merlin
Oxssn
Merlin
3
6
0
0.5
L
Ao Kuang
WrldMyth
Ao Kuang
1
8
3
0.31
W
Nu Wa
YoTruk
Nu Wa
7
0
7
10.5
W
Danzaburou
Zilchacab
Danzaburou
11
6
5
2.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,896
Damage
36,455
84,895
Taken
95,237
82,698
Mitigated
50,464
40,816
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bakslash
Medusa
6,921
2,889
0
1,878
16,995
5,776
0
4,453
12,350
0
64,173
L
0
0
0
0
4,659
895
0
4,441
0
0
0
W
Cthulhu
JuicyJakeUK
Cthulhu
4,314
541
580
6,230
19,587
29,099
698
4,853
14,734
55,053
0
W
16,996
2,242
0
14,293
21,483
31,189
254
11,405
10,078
76,825
0
W
7,273
3,620
0
10,173
15,919
9,138
1,306
5,911
10,008
0
157,912
L
Merlin
Oxssn
Merlin
10,122
642
0
2,835
17,749
5,810
0
9,085
8,340
120,003
0
L
Ao Kuang
WrldMyth
Ao Kuang
7,880
2,179
0
9,705
27,722
9,219
0
9,303
18,128
72,392
0
W
Nu Wa
YoTruk
Nu Wa
22,821
2,092
0
4,840
9,874
4,211
1,504
3,036
6,838
148,588
0
W
Danzaburou
Zilchacab
Danzaburou
22,492
16,090
0
4,700
18,032
9,061
11,459
6,643
11,389
0
124,720
L
11,532
1,111
0
6,679
28,112
28,764
0
15,506
12,047
68,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,171
Gold Earned
50,452
829
Minions Killed
593
0
Camps Cleared
0
2,238,563
Distance Traveled
1,508,156
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,594
441
129
5
0
330,679
4
L
Ares
4,560
190
0
0
0
0
0
W
Cthulhu
13,607
567
60
3
0
451,574
4
W
Artio
15,422
643
128
5
0
416,464
3
W
Kali
17,124
714
231
10
0
522,662
0
L
Merlin
13,506
563
220
9
0
421,929
2
L
Ao Kuang
10,798
450
114
5
0
405,083
4
W
Nu Wa
16,181
674
234
10
0
451,810
6
W
Danzaburou
16,837
702
176
7
0
396,053
5
L
Cabrakan
10,994
458
130
5
0
350,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role