Player Matchup

Loki
Loki
Gold V
Limited Pat
Loki
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 254L
1,468 MMR
Party 1
Ra
Ra
Gold IV
Wyatt Herbb
Ra
Gold IV
Level 119
God Stats
3W - 6L
1,340 SR
Queue Stats
303W - 336L
1,391 MMR
Solo
Odin
Odin
Platinum V
wagnerhouse
Odin
Platinum V
Level 123
God Stats
4W - 3L
1,534 SR
Queue Stats
882W - 767L
1,489 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,458 SR
1,449 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,558 SR
1,420 MMR
Rama
Rama
Silver II
GaelZR_i05
Rama
Silver II
Level 59
God Stats
0W - 1L
1,541 SR
Queue Stats
4W - 12L
1,479 MMR
Party 2
Achilles
Achilles
Silver I
Patruvious
Achilles
Silver I
Level 83
God Stats
20W - 26L
1,633 SR
Queue Stats
34W - 56L
1,281 MMR
Solo
He Bo
He Bo
Bronze III
patiatraseros28
He Bo
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
11,934
597
11,065
17,875
15,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 2 / 5
13,175
659
15,093
11,874
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 3 / 7
12,591
630
9,857
21,407
20,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SolAnubisGilgameshMedusaFenrir

VS

Bans
CthulhuCabrakanNeithAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
11,422
571
10,162
14,332
5,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Patruvious
Achilles
13
3 / 7 / 2
11,022
551
18,443
18,554
18,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 2 / 4
10,559
528
12,872
10,543
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
2
1
9
6.5
L
Achilles
Patruvious
Achilles
3
7
2
0.57
W
6
2
5
4.25
L
1
2
4
1.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
41,477
51,156
Taken
43,429
44,158
Mitigated
27,697
11,878
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,162
8,012
0
1,570
14,332
5,512
855
5,809
8,523
0
49,508
W
11,065
1,171
0
250
17,875
15,735
716
4,458
13,417
0
46,498
L
Achilles
Patruvious
Achilles
18,443
4,778
0
1,262
18,554
18,859
192
6,481
12,073
0
52,029
W
15,093
339
6,341
4,228
11,874
7,911
738
3,469
8,405
74,408
0
L
12,872
263
0
1,305
10,543
3,326
52
3,243
7,300
33,171
0
W
9,857
1,504
0
1,059
21,407
20,512
770
5,438
15,969
0
20,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
33,003
230
Minions Killed
210
10
Camps Cleared
7
1,145,277
Distance Traveled
1,072,261
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,422
571
85
4
3
348,546
5
W
Loki
11,934
597
64
3
6
415,970
4
L
Achilles
11,022
551
74
4
2
364,220
2
W
Ra
13,175
659
139
7
2
342,496
1
L
He Bo
10,559
528
51
3
2
359,495
1
W
Odin
12,591
630
27
1
2
386,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role