Player Matchup

Odin
Odin
Aldorthahun
Odin
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
23W - 12L
1,661 Elo+
Party 1
Zhong Kui
Zhong Kui
KidAffliction
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 125L
1,559 Elo+
Party 1
Medusa
Medusa
NewFoundMadness
Medusa
Level 137
God Stats
1W - 1L
1,595 SR
Queue Stats
55W - 46L
1,579 Elo+
Party 1
Team Averages
Level 103
1,465 SR
1,600 Elo+

VS

Team Averages
Level 65
1,579 SR
1,600 Elo+
Charybdis
Charybdis
EmberAce216
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,508 Elo+
Party 2
Ymir
Ymir
FireAce216
Ymir
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 116L
1,650 Elo+
Party 2
Tiamat
Tiamat
JarHead667
Tiamat
Level 43
God Stats
10W - 8L
1,736 SR
Queue Stats
123W - 98L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 10
7,874
787
5,436
6,889
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
KidAffliction
Zhong Kui
12
5 / 1 / 11
8,201
820
8,593
5,217
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 9
8,050
805
6,550
3,995
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EmberAce216
Charybdis
10
0 / 5 / 2
6,176
618
1,936
6,617
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 1
6,560
656
5,177
9,071
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
JarHead667
Tiamat
9
1 / 6 / 0
6,182
618
2,657
7,024
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Charybdis
EmberAce216
Charybdis
0
5
2
0.2
L
1
5
1
0.3
L
Tiamat
JarHead667
Tiamat
1
6
0
0.17
W
Zhong Kui
KidAffliction
Zhong Kui
5
1
11
10.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
9,770
16,101
Taken
22,712
10,249
Mitigated
12,123
4,942
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,436
921
0
695
6,889
5,424
140
3,152
3,557
3,004
5,833
L
Charybdis
EmberAce216
Charybdis
1,936
802
124
865
6,617
2,506
0
3,230
3,111
0
12,002
L
5,177
1,511
0
777
9,071
6,507
0
4,923
3,522
13,937
0
L
Tiamat
JarHead667
Tiamat
2,657
83
42
793
7,024
3,110
0
1,690
5,053
10,356
0
W
Zhong Kui
KidAffliction
Zhong Kui
8,593
1,257
0
2,820
5,217
3,492
825
2,229
2,860
24,839
0
W
6,550
2,827
0
1,427
3,995
1,333
1,619
2,330
1,515
0
35,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
18,918
122
Minions Killed
71
6
Camps Cleared
3
541,476
Distance Traveled
468,349
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,874
787
7
1
1
190,239
2
L
Charybdis
6,176
618
32
3
0
152,689
2
L
Ymir
6,560
656
16
2
0
164,864
6
L
Tiamat
6,182
618
23
2
3
150,796
3
W
Zhong Kui
8,201
820
53
5
0
174,395
5
W
Medusa
8,050
805
62
6
5
176,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role