Player Matchup

Neith
Neith
Grandmaster
Αlfy
Neith
Grandmaster
Level 104
God Stats
36W - 2L
2,345 SR
Queue Stats
99W - 23L
3,359 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 104
2,345 SR
3,359 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 47
1,759 SR
2,519 MMR
Ao Kuang
Ao Kuang
Diamond III
MwDuel29
Ao Kuang
Diamond III
Level 47
God Stats
47W - 24L
1,759 SR
Queue Stats
75W - 53L
2,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Αlfy
Neith
16
10 / 0 / 0
10,567
1,057
15,393
11,233
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabBakasuraSkadiIzanamiUllr

VS

Bans
Morgan Le FaySolVulcanBellonaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MwDuel29
Ao Kuang
12
0 / 10 / 0
7,104
710
6,800
19,011
14,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
10
Kills
0
0
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
MwDuel29
Ao Kuang
0
10
0
0
W
Neith
Αlfy
Neith
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,393
Damage
6,800
11,233
Taken
19,011
6,175
Mitigated
14,354
6,545
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
MwDuel29
Ao Kuang
6,800
1,450
0
3,612
19,011
14,354
0
509
18,502
34,524
3,908
W
Neith
Αlfy
Neith
15,393
10,199
0
6,545
11,233
6,175
1,907
6,244
4,989
0
71,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,567
Gold Earned
7,104
124
Minions Killed
70
6
Camps Cleared
4
190,063
Distance Traveled
165,217
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,104
710
70
7
4
165,217
0
W
Neith
10,567
1,057
124
12
6
190,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role