Player Matchup

Nemesis
Nemesis
Carizard21
Nemesis
Level 27
God Stats
5W - 1L
1,788 SR
Queue Stats
36W - 24L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GAMER_100-trey03
Tsukuyomi
Level 26
God Stats
1W - 1L
1,263 SR
Queue Stats
105W - 107L
1,403 Elo+
Solo
Skadi
Skadi
Jaquavis5195
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,469 Elo+
Party 2
Ymir
Ymir
Xiylism
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zSLATERo
Morgan Le Fay
Level 28
God Stats
7W - 6L
1,487 SR
Queue Stats
174W - 252L
1,392 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,420 Elo+

VS

Team Averages
Level 20
1,504 SR
1,455 Elo+
Izanami
Izanami
FlukeOwO
Izanami
Level 28
God Stats
16W - 13L
1,501 SR
Queue Stats
234W - 286L
1,476 Elo+
Solo
Tiamat
Tiamat
FunkYou1234
Tiamat
Level 29
God Stats
13W - 15L
1,294 SR
Queue Stats
135W - 125L
1,389 Elo+
Party 1
Anubis
Anubis
Richard Lv11409
Anubis
Level 4
God Stats
1W - 1L
1,794 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Gilgamesh
Gilgamesh
Vermillion--22
Gilgamesh
Level 26
God Stats
2W - 2L
1,456 SR
Queue Stats
68W - 69L
1,293 Elo+
Solo
Khepri
Khepri
Wisecrack34
Khepri
Level 12
God Stats
20W - 19L
1,479 SR
Queue Stats
20W - 24L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carizard21
Nemesis
18
12 / 0 / 14
12,532
1,253
29,822
16,924
6,906
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
18
4 / 7 / 20
11,223
1,122
15,978
15,969
6,777
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
17 / 2 / 8
13,061
1,306
18,920
9,305
3,606
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Xiylism
Ymir
16
0 / 4 / 8
8,719
872
919
7,782
6,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
zSLATERo
Morgan Le Fay
18
4 / 3 / 20
11,194
1,119
13,251
11,787
4,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

229

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlukeOwO
Izanami
16
3 / 9 / 8
10,240
1,024
16,346
18,813
8,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
2 / 8 / 11
10,692
1,069
11,564
15,389
9,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 4
8,470
847
3,937
9,353
3,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Vermillion--22
Gilgamesh
17
9 / 4 / 5
11,923
1,192
18,393
21,713
18,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
17
2 / 8 / 10
10,196
1,020
3,293
18,280
10,514
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
37
Kills
16
16
Deaths
37
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Carizard21
Nemesis
12
0
14
19
L
Izanami
FlukeOwO
Izanami
3
9
8
0.78
L
Tiamat
2
8
11
0.94
W
Tsukuyomi
4
7
20
2
W
17
2
8
10.5
L
0
8
4
0.25
L
Gilgamesh
Vermillion--22
Gilgamesh
9
4
5
2.88
L
Khepri
2
8
10
0.88
W
Ymir
Xiylism
Ymir
0
4
8
1
W
Morgan Le Fay
zSLATERo
Morgan Le Fay
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,890
Damage
53,533
61,767
Taken
83,548
28,363
Mitigated
50,256
10,379
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Carizard21
Nemesis
29,822
22,424
840
6,121
16,924
6,906
0
4,732
12,023
0
42,129
L
Izanami
FlukeOwO
Izanami
16,346
11,909
0
0
18,813
8,202
0
2,707
16,106
0
25,725
L
Tiamat
11,564
886
99
3,547
15,389
9,419
0
2,514
12,875
33,283
0
W
Tsukuyomi
15,978
7,396
0
710
15,969
6,777
0
2,548
12,999
0
29,756
W
18,920
12,833
509
185
9,305
3,606
0
2,788
6,368
0
38,536
L
3,937
607
0
1,016
9,353
3,405
0
2,803
6,550
8,597
0
L
Gilgamesh
Vermillion--22
Gilgamesh
18,393
7,120
0
861
21,713
18,716
0
3,945
17,768
0
39,275
L
Khepri
3,293
151
0
29
18,280
10,514
0
2,201
16,079
17,115
0
W
Ymir
Xiylism
Ymir
919
377
0
0
7,782
6,685
0
3,017
4,629
5,946
0
W
Morgan Le Fay
zSLATERo
Morgan Le Fay
13,251
2,795
0
2,014
11,787
4,389
0
4,876
6,662
34,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,729
Gold Earned
51,521
169
Minions Killed
162
7
Camps Cleared
3
820,396
Distance Traveled
857,291
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,532
1,253
23
2
2
221,363
1
L
Izanami
10,240
1,024
25
3
0
183,405
0
L
Tiamat
10,692
1,069
68
7
2
186,954
2
W
Tsukuyomi
11,223
1,122
27
3
4
197,268
0
W
Skadi
13,061
1,306
50
5
0
174,277
0
L
Anubis
8,470
847
6
1
0
98,449
1
L
Gilgamesh
11,923
1,192
41
4
0
192,829
0
L
Khepri
10,196
1,020
22
2
1
195,654
2
W
Ymir
8,719
872
12
1
0
56,293
1
W
Morgan Le Fay
11,194
1,119
57
6
1
171,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role