Player Matchup
Team Averages
Grandmaster
Average Tier
Level 104
2,119 SR
3,356
MMR
VS
Team Averages
Masters
Average Tier
Level 157
1,790 SR
2,575
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Αlfy
Sol
8
1 / 0 / 0
4,294
1,431
846
2,005
696
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Enchanted Ring
+35
Magical Power
+15%
Attack Speed
PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SiIence NA
Thoth
3
0 / 1 / 0
2,705
902
838
1,003
298
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Lost Artifact
+20
Magical Power
+5
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,705
902
1
0
0
25,006
1
W
4,294
1,431
44
15
3
61,714
1