Player Matchup

Rama
Rama
BerserkerBoxer
Rama
Level 129
God Stats
13W - 11L
1,721 SR
Queue Stats
333W - 344L
1,515 Elo+
Party 1
Neith
Neith
LODESTAR4546
Neith
Level 69
God Stats
39W - 51L
1,500 SR
Queue Stats
89W - 100L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Trustworthy4128
Zhong Kui
Level 108
God Stats
2W - 5L
1,316 SR
Queue Stats
533W - 535L
1,522 Elo+
Party 1
Ratatoskr
Ratatoskr
cheshirecat426
Ratatoskr
Level 29
God Stats
7W - 4L
1,983 SR
Queue Stats
143W - 156L
1,520 Elo+
Party 1
Yemoja
Yemoja
striker4546
Yemoja
Level 106
God Stats
27W - 24L
1,528 SR
Queue Stats
87W - 73L
1,505 Elo+
Party 1
Team Averages
Level 88
1,610 SR
1,513 Elo+

VS

Team Averages
Level 99
1,542 SR
1,489 Elo+
Awilix
Awilix
Annceliang
Awilix
Level 129
God Stats
0W - 4L
1,245 SR
Queue Stats
211W - 204L
1,462 Elo+
Party 2
Medusa
Medusa
James Vol
Medusa
Level 108
God Stats
1W - 1L
1,392 SR
Queue Stats
154W - 120L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
l-Winchester-I
Tsukuyomi
Level 27
God Stats
1W - 1L
1,788 SR
Queue Stats
61W - 45L
1,596 Elo+
Party 2
Agni
Agni
robertoangel_
Agni
Level 106
God Stats
1W - 1L
1,656 SR
Queue Stats
281W - 228L
1,452 Elo+
Party 2
Khepri
Khepri
tip0gamer001
Khepri
Level 123
God Stats
4W - 4L
1,627 SR
Queue Stats
165W - 169L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,258
617
6,838
8,441
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 1 / 4
7,980
532
6,145
5,701
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Trustworthy4128
Zhong Kui
15
3 / 3 / 2
8,934
596
8,433
11,080
9,591
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
cheshirecat426
Ratatoskr
12
2 / 3 / 6
7,716
514
5,507
8,518
2,677
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
4 / 1 / 7
7,583
506
5,900
7,432
2,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Annceliang
Awilix
11
1 / 3 / 2
6,882
459
3,090
9,497
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
James Vol
Medusa
10
3 / 5 / 0
6,420
428
5,625
9,891
2,444
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
l-Winchester-I
Tsukuyomi
13
3 / 5 / 3
7,911
527
7,137
11,711
5,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 0
7,569
505
4,465
5,664
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
10
0 / 5 / 1
6,145
410
2,717
11,791
7,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
8
9
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
Annceliang
Awilix
1
3
2
0.67
W
6
1
3
7.5
L
Medusa
James Vol
Medusa
3
5
0
0.6
W
6
1
4
8
W
Zhong Kui
Trustworthy4128
Zhong Kui
3
3
2
1.33
W
Ratatoskr
cheshirecat426
Ratatoskr
2
3
6
1.67
L
Tsukuyomi
l-Winchester-I
Tsukuyomi
3
5
3
0.9
L
1
3
0
0.33
W
Yemoja
4
1
7
7.5
L
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
23,034
41,172
Taken
48,554
20,815
Mitigated
19,288
11,821
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Annceliang
Awilix
3,090
1,133
0
3,955
9,497
3,050
0
1,599
7,898
0
33,474
W
6,838
4,488
0
1,534
8,441
3,664
107
3,106
5,015
0
63,944
L
Medusa
James Vol
Medusa
5,625
2,889
541
1,571
9,891
2,444
583
2,231
7,660
0
30,731
W
6,145
1,933
0
2,015
5,701
1,996
510
837
4,824
0
41,575
W
Zhong Kui
Trustworthy4128
Zhong Kui
8,433
849
0
4,516
11,080
9,591
0
0
11,080
52,751
0
W
Ratatoskr
cheshirecat426
Ratatoskr
5,507
792
0
0
8,518
2,677
0
1,235
7,245
0
50,055
L
Tsukuyomi
l-Winchester-I
Tsukuyomi
7,137
1,730
0
2,929
11,711
5,040
0
6,834
4,877
0
42,028
L
4,465
267
0
834
5,664
1,591
0
184
5,480
41,518
0
W
Yemoja
5,900
912
1,760
1,996
7,432
2,887
312
1,589
5,761
29,045
0
L
Khepri
2,717
286
0
585
11,791
7,163
0
3,485
8,306
17,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
34,927
443
Minions Killed
332
0
Camps Cleared
0
1,421,146
Distance Traveled
1,391,855
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,882
459
78
5
0
327,049
3
W
Rama
9,258
617
128
9
0
280,787
4
L
Medusa
6,420
428
57
4
0
245,423
6
W
Neith
7,980
532
76
5
0
273,258
3
W
Zhong Kui
8,934
596
124
8
0
274,291
2
W
Ratatoskr
7,716
514
79
5
0
327,622
2
L
Tsukuyomi
7,911
527
84
6
0
275,215
1
L
Agni
7,569
505
85
6
0
282,150
5
W
Yemoja
7,583
506
36
2
0
265,188
3
L
Khepri
6,145
410
28
2
0
262,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role