Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ROYALExKING
Susano
Level 39
God Stats
4W - 4L
1,452 SR
Queue Stats
5W - 11L
1,438 Elo+
Party 2
Tiamat
Tiamat
TheAbortiveMayo
Tiamat
Level 143
God Stats
7W - 8L
1,542 SR
Queue Stats
338W - 395L
1,468 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,469 Elo+

VS

Team Averages
Level 127
1,418 SR
1,568 Elo+
Serqet
Serqet
IndraAkira
Serqet
Level 156
God Stats
27W - 24L
1,625 SR
Queue Stats
148W - 139L
1,514 Elo+
Solo
Chang'e
Chang'e
ZofiaThicccc702
Chang'e
Level 107
God Stats
2W - 1L
1,464 SR
Queue Stats
11W - 6L
1,641 Elo+
Party 1
Yemoja
Yemoja
dragonrider019
Yemoja
Level 117
God Stats
1W - 1L
1,164 SR
Queue Stats
77W - 66L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 2
8,041
619
8,930
8,553
8,251
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
10
1 / 5 / 2
7,636
587
6,895
12,471
4,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
7,829
602
6,590
9,043
6,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IndraAkira
Serqet
12
3 / 2 / 2
8,488
653
5,275
8,031
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 3
8,804
677
12,888
12,632
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 6
8,710
670
3,566
7,847
6,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
9
9
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
2
3
W
Serqet
IndraAkira
Serqet
3
2
2
2
L
Susano
1
5
2
0.4
L
1
3
3
0.83
W
4
2
3
2.75
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
21,729
30,067
Taken
28,510
19,066
Mitigated
16,518
2,918
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,930
677
0
101
8,553
8,251
0
4,346
4,207
18,141
0
W
Serqet
IndraAkira
Serqet
5,275
1,003
0
1,001
8,031
3,115
1,418
4,556
3,475
0
31,075
L
Susano
6,895
1,275
0
49
12,471
4,222
0
7,457
4,761
0
19,135
L
6,590
224
0
2,768
9,043
6,593
0
5,095
3,683
28,915
0
W
12,888
949
1,871
5,631
12,632
6,706
493
7,532
5,100
42,818
0
W
3,566
1,081
4,484
3,182
7,847
6,697
572
4,250
3,597
15,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
26,002
89
Minions Killed
150
2
Camps Cleared
10
644,890
Distance Traveled
682,915
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,041
619
15
1
1
239,043
0
W
Serqet
8,488
653
50
4
5
269,986
4
L
Susano
7,636
587
31
2
0
209,933
3
L
Tiamat
7,829
602
43
3
1
195,914
3
W
Chang'e
8,804
677
77
6
2
217,866
1
W
Yemoja
8,710
670
23
2
3
195,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role