Player Matchup

Cerberus
Cerberus
Liveshawn313
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,689 Elo+
Party 2
Ra
Ra
MacDrid4
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,442 Elo+
Solo
Loki
Loki
XclusiveClown
Loki
Level 126
God Stats
8W - 6L
1,597 SR
Queue Stats
83W - 63L
1,557 Elo+
Party 2
Team Averages
Level 53
1,532 SR
1,563 Elo+

VS

Team Averages
Level 89
1,563 SR
1,613 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Kariana_5NDON
Chaac
Level 111
God Stats
5W - 1L
1,606 SR
Queue Stats
117W - 61L
1,678 Elo+
Party 1
Rama
Rama
Reyes_5NDON
Rama
Level 127
God Stats
2W - 2L
1,584 SR
Queue Stats
158W - 98L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liveshawn313
Cerberus
15
3 / 1 / 2
10,396
650
11,550
20,224
24,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 4
9,740
609
7,871
7,119
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 2
8,947
559
2,570
5,796
3,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 3 / 1
10,300
644
9,393
12,358
3,830
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
9,871
617
7,331
16,604
15,126
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 0 / 6
10,280
643
10,300
7,947
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
6
6
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
1
1.5
W
2
2
4
2
L
Cerberus
Liveshawn313
Cerberus
3
1
2
4
L
1
3
4
1
W
0
0
6
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
27,024
33,139
Taken
36,909
31,482
Mitigated
20,935
7,970
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,393
1,180
0
3,016
12,358
3,830
372
7,547
3,568
36,680
0
W
7,331
1,172
0
5,248
16,604
15,126
148
6,057
8,428
0
24,962
L
Cerberus
Liveshawn313
Cerberus
11,550
500
155
5,311
20,224
24,906
0
5,598
14,626
39,077
0
L
7,871
318
1,531
973
7,119
3,542
0
1,866
5,253
41,898
0
W
10,300
8,805
0
4,159
7,947
1,979
2,252
5,421
2,226
0
66,344
L
2,570
248
0
0
5,796
3,034
0
2,505
3,291
0
10,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
30,451
161
Minions Killed
212
4
Camps Cleared
11
604,530
Distance Traveled
849,586
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,300
644
82
5
4
277,035
3
W
Chaac
9,871
617
34
2
0
290,069
5
L
Cerberus
10,396
650
70
4
1
280,592
3
L
Ra
9,740
609
81
5
3
223,686
2
W
Rama
10,280
643
96
6
7
282,482
3
L
Loki
8,947
559
10
1
0
100,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role