Player Matchup

Cerberus
Cerberus
DanTheMan7383
Cerberus
Level 24
God Stats
14W - 21L
1,566 SR
Queue Stats
377W - 387L
1,547 Elo+
Party 1
King Arthur
King Arthur
Elit3Nileek
King Arthur
Level 36
God Stats
11W - 12L
1,660 SR
Queue Stats
178W - 129L
1,631 Elo+
Party 1
Rama
Rama
Howie7859
Rama
Level 83
God Stats
2W - 2L
1,389 SR
Queue Stats
712W - 664L
1,576 Elo+
Party 1
Fenrir
Fenrir
JuicyLibatron
Fenrir
Level 109
God Stats
8W - 2L
1,503 SR
Queue Stats
677W - 607L
1,618 Elo+
Party 1
Raijin
Raijin
josh03mau
Raijin
Level 103
God Stats
14W - 11L
1,529 SR
Queue Stats
262W - 258L
1,481 Elo+
Solo
Team Averages
Level 71
1,529 SR
1,570 Elo+

VS

Team Averages
Level 76
1,606 SR
1,420 Elo+
Hachiman
Hachiman
BrooksGTI
Hachiman
Level 85
God Stats
18W - 6L
1,759 SR
Queue Stats
163W - 153L
1,500 Elo+
Solo
Nemesis
Nemesis
Devongreen11
Nemesis
Level 127
God Stats
29W - 16L
1,571 SR
Queue Stats
186W - 214L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
FOExE33
Kukulkan
Level 16
God Stats
3W - 6L
1,528 SR
Queue Stats
15W - 26L
1,285 Elo+
Party 2
Zhong Kui
Zhong Kui
ProKevin HM
Zhong Kui
Level 48
God Stats
2W - 1L
1,769 SR
Queue Stats
260W - 271L
1,469 Elo+
Solo
Sylvanus
Sylvanus
wersdwolf
Sylvanus
Level 106
God Stats
10W - 14L
1,406 SR
Queue Stats
85W - 99L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanTheMan7383
Cerberus
15
1 / 4 / 10
9,616
418
8,183
19,993
17,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Elit3Nileek
King Arthur
20
3 / 1 / 7
12,416
540
6,108
11,471
11,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
5 / 3 / 3
11,796
513
10,250
13,620
4,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 4 / 12
13,760
598
22,219
24,600
13,964
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
josh03mau
Raijin
19
9 / 5 / 11
12,463
542
18,375
15,773
7,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrooksGTI
Hachiman
19
4 / 4 / 9
12,318
536
14,147
12,467
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Devongreen11
Nemesis
17
7 / 7 / 4
11,795
513
12,219
18,517
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
FOExE33
Kukulkan
15
1 / 8 / 2
9,566
416
1,961
15,207
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ProKevin HM
Zhong Kui
19
1 / 6 / 1
12,005
522
12,316
18,666
16,786
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
wersdwolf
Sylvanus
15
3 / 7 / 7
9,897
430
12,315
22,327
19,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
32
Kills
16
17
Deaths
32
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BrooksGTI
Hachiman
4
4
9
2.13
W
Cerberus
DanTheMan7383
Cerberus
1
4
10
1.5
L
Nemesis
Devongreen11
Nemesis
7
7
4
1.29
W
King Arthur
Elit3Nileek
King Arthur
3
1
7
6.5
L
Kukulkan
FOExE33
Kukulkan
1
8
2
0.25
W
Rama
5
3
3
2.17
W
14
4
12
5
L
Zhong Kui
ProKevin HM
Zhong Kui
1
6
1
0.25
W
Raijin
josh03mau
Raijin
9
5
11
2.9
L
Sylvanus
wersdwolf
Sylvanus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,135
Damage
52,958
85,457
Taken
87,184
55,847
Mitigated
54,627
29,953
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BrooksGTI
Hachiman
14,147
7,780
193
898
12,467
4,739
1,125
3,175
9,292
0
79,236
W
Cerberus
DanTheMan7383
Cerberus
8,183
382
156
4,219
19,993
17,491
0
5,788
14,205
34,540
0
L
Nemesis
Devongreen11
Nemesis
12,219
5,568
0
4,230
18,517
8,473
205
4,509
14,008
0
65,547
W
King Arthur
Elit3Nileek
King Arthur
6,108
877
0
5,233
11,471
11,484
0
5,712
5,759
0
76,798
L
Kukulkan
FOExE33
Kukulkan
1,961
164
0
1,897
15,207
5,547
696
6,606
8,601
56,841
0
W
Rama
10,250
7,257
0
2,912
13,620
4,970
0
2,661
10,959
0
90,916
W
22,219
8,001
0
13,353
24,600
13,964
0
6,951
17,649
0
137,581
L
Zhong Kui
ProKevin HM
Zhong Kui
12,316
1,114
0
6,894
18,666
16,786
99
1,810
16,856
88,695
0
W
Raijin
josh03mau
Raijin
18,375
1,572
88
3,992
15,773
7,938
65
4,922
10,851
73,017
0
L
Sylvanus
wersdwolf
Sylvanus
12,315
2,535
3,013
6,695
22,327
19,082
113
10,458
11,869
28,949
7,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,051
Gold Earned
55,581
615
Minions Killed
548
0
Camps Cleared
0
2,127,176
Distance Traveled
2,043,286
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,318
536
136
6
0
401,027
3
W
Cerberus
9,616
418
49
2
0
436,938
3
L
Nemesis
11,795
513
94
4
0
445,427
9
W
King Arthur
12,416
540
162
7
0
470,485
2
L
Kukulkan
9,566
416
110
5
0
394,526
1
W
Rama
11,796
513
163
7
0
409,244
0
W
Fenrir
13,760
598
142
6
0
447,215
0
L
Zhong Kui
12,005
522
172
7
0
386,701
5
W
Raijin
12,463
542
99
4
0
363,294
1
L
Sylvanus
9,897
430
36
2
0
415,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role