Player Matchup

Bellona
Bellona
Drqbngamer
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,675 Elo+
Solo
Cerberus
Cerberus
I-ProdigY-I-_-
Cerberus
Level 28
God Stats
2W - 5L
1,112 SR
Queue Stats
115W - 104L
1,538 Elo+
Solo
Artemis
Artemis
ImAProDud3
Artemis
Level 26
God Stats
4W - 3L
1,854 SR
Queue Stats
14W - 10L
1,618 Elo+
Solo
Hel
Hel
LTHP_Moon
Hel
Level 29
God Stats
15W - 18L
1,557 SR
Queue Stats
340W - 309L
1,565 Elo+
Solo
Kali
Kali
SuperOmegaDev
Kali
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 36L
1,624 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,604 Elo+

VS

Team Averages
Level 22
1,564 SR
1,561 Elo+
Kukulkan
Kukulkan
Aitheo
Kukulkan
Level 14
God Stats
1W - 0L
1,610 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo
Bellona
Bellona
El_Tanovich
Bellona
Level 16
God Stats
17W - 12L
1,667 SR
Queue Stats
212W - 231L
1,531 Elo+
Solo
Skadi
Skadi
IHS_20
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,565 Elo+
Solo
Da Ji
Da Ji
Spy_1015
Da Ji
Level 29
God Stats
9W - 17L
1,381 SR
Queue Stats
263W - 269L
1,556 Elo+
Solo
Ymir
Ymir
copia_eventual7
Ymir
Level 29
God Stats
39W - 34L
1,663 SR
Queue Stats
220W - 220L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drqbngamer
Bellona
8
1 / 6 / 3
5,364
413
1,137
9,840
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
8
0 / 5 / 5
5,758
443
2,912
12,328
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
ImAProDud3
Artemis
10
3 / 3 / 5
6,271
482
9,380
7,846
2,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 5
7,140
549
7,844
8,470
3,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 4
7,462
574
5,303
8,562
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aitheo
Kukulkan
12
3 / 3 / 3
7,457
574
7,237
5,144
1,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
El_Tanovich
Bellona
11
2 / 2 / 4
7,023
540
5,589
8,561
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
IHS_20
Skadi
12
7 / 3 / 2
7,894
607
12,594
9,428
2,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Spy_1015
Da Ji
10
3 / 1 / 2
6,587
507
4,625
8,503
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 5
6,775
521
3,874
10,087
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
12
Kills
17
17
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aitheo
Kukulkan
3
3
3
1.5
L
Bellona
Drqbngamer
Bellona
1
6
3
0.42
W
Bellona
El_Tanovich
Bellona
2
2
4
2
L
Cerberus
0
5
5
0.5
W
Skadi
IHS_20
Skadi
7
3
2
2.67
L
Artemis
ImAProDud3
Artemis
3
3
5
1.83
L
3
2
5
2.75
W
Da Ji
Spy_1015
Da Ji
3
1
2
4
L
5
1
4
7
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
33,919
47,046
Taken
41,723
21,070
Mitigated
19,947
14,997
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aitheo
Kukulkan
7,237
1,101
0
370
5,144
1,796
0
1,646
3,498
45,625
0
L
Bellona
Drqbngamer
Bellona
1,137
998
0
2,833
9,840
4,824
189
4,406
5,434
0
3,350
W
Bellona
El_Tanovich
Bellona
5,589
1,630
0
2,603
8,561
5,877
1,389
2,897
5,664
0
37,720
L
Cerberus
2,912
258
0
1,809
12,328
6,477
0
1,649
10,679
18,198
0
W
Skadi
IHS_20
Skadi
12,594
7,490
0
2,522
9,428
2,607
0
1,530
7,898
0
57,049
L
Artemis
ImAProDud3
Artemis
9,380
5,395
0
1,999
7,846
2,395
0
503
7,343
0
38,101
L
7,844
135
1,555
3,803
8,470
3,895
0
2,577
5,893
42,619
0
W
Da Ji
Spy_1015
Da Ji
4,625
1,224
0
1,431
8,503
3,296
0
2,121
6,382
0
27,949
L
5,303
2,324
0
2,998
8,562
3,479
0
1,976
6,586
0
31,913
W
3,874
1,187
0
1,846
10,087
6,371
0
2,629
7,458
17,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
35,736
241
Minions Killed
326
0
Camps Cleared
0
1,293,749
Distance Traveled
1,218,657
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,457
574
102
8
0
254,615
3
L
Bellona
5,364
413
5
0
0
270,412
1
W
Bellona
7,023
540
69
5
0
207,391
6
L
Cerberus
5,758
443
35
3
0
227,583
0
W
Skadi
7,894
607
84
6
0
219,876
0
L
Artemis
6,271
482
51
4
0
230,520
1
L
Hel
7,140
549
85
7
0
269,056
0
W
Da Ji
6,587
507
47
4
0
295,663
2
L
Kali
7,462
574
65
5
0
296,178
3
W
Ymir
6,775
521
24
2
0
241,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role