Player Matchup

He Bo
He Bo
Alek9521
He Bo
Level 89
God Stats
1W - 1L
1,086 SR
Queue Stats
50W - 76L
1,373 Elo+
Party 2
Guan Yu
Guan Yu
BREADy or not
Guan Yu
Level 58
God Stats
2W - 0L
1,243 SR
Queue Stats
77W - 85L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
OrbThulu
Cthulhu
Level 13
God Stats
6W - 5L
1,514 SR
Queue Stats
10W - 13L
1,105 Elo+
Party 2
Team Averages
Level 53
1,281 SR
1,316 Elo+

VS

Team Averages
Level 25
1,457 SR
1,303 Elo+
Bellona
Bellona
IsniffCrxck
Bellona
Level 27
God Stats
10W - 11L
1,387 SR
Queue Stats
32W - 43L
1,328 Elo+
Party 1
Hou Yi
Hou Yi
PluffsVendetta
Hou Yi
Level 33
God Stats
8W - 7L
1,485 SR
Queue Stats
176W - 228L
1,359 Elo+
Party 1
Artio
Artio
yclwwf
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alek9521
He Bo
16
7 / 3 / 5
13,445
672
19,323
13,083
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
5 / 1 / 7
13,156
658
9,667
15,775
16,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
OrbThulu
Cthulhu
14
1 / 1 / 9
11,963
598
13,204
29,456
29,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IsniffCrxck
Bellona
14
2 / 4 / 2
11,802
590
14,864
22,524
30,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 3 / 1
12,129
606
22,117
11,579
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
yclwwf
Artio
13
0 / 6 / 2
10,222
511
1,763
20,653
21,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
Alek9521
He Bo
7
3
5
3.17
W
Guan Yu
5
1
7
8.5
L
Bellona
IsniffCrxck
Bellona
2
4
2
0.75
W
Cthulhu
OrbThulu
Cthulhu
1
1
9
5.5
L
3
3
1
1.17
L
Artio
yclwwf
Artio
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,194
Damage
38,744
58,314
Taken
54,756
51,093
Mitigated
55,654
22,578
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Alek9521
He Bo
19,323
1,291
229
2,579
13,083
5,266
1,093
409
12,674
60,471
0
W
Guan Yu
9,667
1,895
2,425
9,070
15,775
16,230
1,648
1,896
13,879
0
60,304
L
Bellona
IsniffCrxck
Bellona
14,864
2,986
0
478
22,524
30,029
0
12,349
9,488
0
45,397
W
Cthulhu
OrbThulu
Cthulhu
13,204
1,113
0
8,275
29,456
29,597
0
1,062
28,394
32,922
0
L
22,117
13,681
177
1,171
11,579
3,964
0
8,338
3,181
0
58,803
L
Artio
yclwwf
Artio
1,763
655
205
456
20,653
21,661
0
11,090
9,164
7,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
34,153
193
Minions Killed
142
14
Camps Cleared
1
1,046,368
Distance Traveled
941,903
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,445
672
71
4
4
342,688
1
W
Guan Yu
13,156
658
78
4
10
381,247
2
L
Bellona
11,802
590
49
2
0
359,284
1
W
Cthulhu
11,963
598
44
2
0
322,433
0
L
Hou Yi
12,129
606
88
4
1
289,574
2
L
Artio
10,222
511
5
0
0
293,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role