Player Matchup

Cabrakan
Cabrakan
Doroboda
Cabrakan
Level 5
God Stats
1W - 4L
1,188 SR
Queue Stats
11W - 15L
1,367 Elo+
Solo
Anubis
Anubis
RichJoseph52942
Anubis
Level 17
God Stats
2W - 5L
1,419 SR
Queue Stats
47W - 58L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tenshi109
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,351 Elo+
Solo
Bellona
Bellona
TheCrowCorvus
Bellona
Level 4
God Stats
2W - 4L
1,438 SR
Queue Stats
3W - 5L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
iTry06
Sun Wukong
Level 13
God Stats
5W - 1L
1,706 SR
Queue Stats
18W - 30L
1,214 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,334 Elo+

VS

Team Averages
Level 21
1,506 SR
1,366 Elo+
Morgan Le Fay
Morgan Le Fay
JJDeathcakez
Morgan Le Fay
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 185L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
PHDVooDoo
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,290 Elo+
Solo
Medusa
Medusa
ceehhsarr
Medusa
Level 22
God Stats
50W - 44L
1,498 SR
Queue Stats
248W - 309L
1,211 Elo+
Solo
Ah Puch
Ah Puch
kingkiller_lll_
Ah Puch
Level 29
God Stats
34W - 31L
1,514 SR
Queue Stats
271W - 297L
1,512 Elo+
Solo
Nox
Nox
lLaMMa_MUA
Nox
Level 17
God Stats
4W - 2L
1,517 SR
Queue Stats
50W - 51L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Doroboda
Cabrakan
20
6 / 3 / 10
13,602
972
13,634
29,010
47,260
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 3 / 13
13,855
990
22,422
18,605
23,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Tenshi109
Tsukuyomi
20
6 / 15 / 9
14,108
1,008
23,657
27,674
10,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
17
0 / 2 / 0
10,148
725
744
2,240
880
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iTry06
Sun Wukong
20
5 / 12 / 12
15,325
1,095
13,203
26,268
23,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JJDeathcakez
Morgan Le Fay
20
12 / 3 / 15
15,779
1,127
16,151
14,995
5,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
PHDVooDoo
Gilgamesh
20
4 / 4 / 21
13,704
979
13,830
22,354
14,435
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
ceehhsarr
Medusa
20
2 / 7 / 14
13,375
955
11,408
21,231
15,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
12 / 1 / 16
15,819
1,130
39,236
4,873
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 18
13,445
960
15,595
15,129
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
20
Kills
35
35
Deaths
20
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Doroboda
Cabrakan
6
3
10
3.67
W
Morgan Le Fay
JJDeathcakez
Morgan Le Fay
12
3
15
6.5
W
Gilgamesh
PHDVooDoo
Gilgamesh
4
4
21
3.63
L
3
3
13
3.17
L
Tsukuyomi
Tenshi109
Tsukuyomi
6
15
9
0.7
L
Bellona
0
2
0
0
W
Medusa
ceehhsarr
Medusa
2
7
14
1.29
L
Sun Wukong
iTry06
Sun Wukong
5
12
12
0.92
W
12
1
16
20
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,660
Damage
96,220
103,797
Taken
78,582
105,298
Mitigated
43,445
8,950
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Doroboda
Cabrakan
13,634
2,130
0
3,443
29,010
47,260
0
20,102
8,868
27,337
0
W
Morgan Le Fay
JJDeathcakez
Morgan Le Fay
16,151
1,824
384
3,150
14,995
5,676
0
6,166
8,829
39,087
0
W
Gilgamesh
PHDVooDoo
Gilgamesh
13,830
4,691
0
3,650
22,354
14,435
0
10,651
11,703
0
31,569
L
22,422
863
0
3,493
18,605
23,861
0
11,443
7,077
51,039
0
L
Tsukuyomi
Tenshi109
Tsukuyomi
23,657
6,242
48
802
27,674
10,235
0
20,747
6,897
0
45,233
L
Bellona
744
110
0
25
2,240
880
0
1,527
713
0
1,011
W
Medusa
ceehhsarr
Medusa
11,408
4,805
0
1,411
21,231
15,838
0
12,070
9,161
0
22,387
L
Sun Wukong
iTry06
Sun Wukong
13,203
5,219
0
1,139
26,268
23,062
0
17,008
9,260
0
64,997
W
39,236
607
0
2,090
4,873
2,223
0
671
4,202
92,086
0
W
15,595
2,417
0
1,806
15,129
5,273
0
6,498
8,631
31,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,038
Gold Earned
72,122
253
Minions Killed
296
1
Camps Cleared
4
976,729
Distance Traveled
1,211,565
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,602
972
27
2
0
235,535
0
W
Morgan Le Fay
15,779
1,127
51
4
1
244,258
0
W
Gilgamesh
13,704
979
43
3
0
281,327
3
L
Anubis
13,855
990
70
5
0
234,183
3
L
Tsukuyomi
14,108
1,008
28
2
1
266,537
1
L
Bellona
10,148
725
0
0
0
32,246
0
W
Medusa
13,375
955
24
2
1
190,649
8
L
Sun Wukong
15,325
1,095
128
9
0
208,228
0
W
Ah Puch
15,819
1,130
137
10
1
279,756
0
W
Nox
13,445
960
41
3
1
215,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role