Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BeIIyButtonLint
Chiron
Level 119
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 4L
1,364 Elo+
Solo
Neith
Neith
JustTheTip214
Neith
Level 60
God Stats
7W - 5L
1,624 SR
Queue Stats
354W - 370L
1,449 Elo+
Solo
Danzaburou
Danzaburou
saintsucio
Danzaburou
Level 92
God Stats
4W - 1L
1,546 SR
Queue Stats
245W - 232L
1,452 Elo+
Solo
Sol
Sol
xJaakox
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,416 Elo+
Solo
Team Averages
Level 96
1,575 SR
1,436 Elo+

VS

Team Averages
Level 59
1,479 SR
1,332 Elo+
Merlin
Merlin
GHOSSCT
Merlin
Level 68
God Stats
3W - 3L
1,609 SR
Queue Stats
123W - 141L
1,447 Elo+
Party 1
Ares
Ares
Godkillahh
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,129 Elo+
Party 1
Ne Zha
Ne Zha
InYoBih247
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 134L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
Paranta
Ao Kuang
Level 116
God Stats
2W - 8L
1,059 SR
Queue Stats
286W - 293L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TarryToaster482
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,727 SR
Queue Stats
72W - 129L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 20
9,229
839
5,933
16,778
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 10
9,670
879
12,632
8,205
3,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 12
9,815
892
9,507
6,847
2,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
saintsucio
Danzaburou
16
7 / 1 / 10
9,662
878
6,008
6,956
3,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
16
5 / 1 / 19
9,444
859
12,738
6,133
2,439
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GHOSSCT
Merlin
15
1 / 5 / 4
8,444
768
8,935
8,731
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 4
8,076
734
4,298
13,451
6,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
InYoBih247
Ne Zha
15
4 / 6 / 3
8,619
784
7,676
11,461
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Paranta
Ao Kuang
14
1 / 7 / 3
8,960
815
4,291
10,799
4,467
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
TarryToaster482
Ah Muzen Cab
14
1 / 6 / 5
7,908
719
5,814
10,121
4,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
29
Kills
9
9
Deaths
30
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
20
5
W
8
3
10
4.33
L
Merlin
GHOSSCT
Merlin
1
5
4
0.6
L
2
6
4
0.67
L
Ne Zha
InYoBih247
Ne Zha
4
6
3
0.92
W
9
2
12
7.5
L
Ao Kuang
Paranta
Ao Kuang
1
7
3
0.36
L
Ah Muzen Cab
TarryToaster482
Ah Muzen Cab
1
6
5
0.58
W
Danzaburou
saintsucio
Danzaburou
7
1
10
12
W
Sol
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,818
Damage
31,014
44,919
Taken
54,563
24,875
Mitigated
22,771
20,411
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,933
749
386
6,954
16,778
13,422
342
5,032
11,746
10,847
0
W
12,632
3,322
1,189
2,329
8,205
3,163
1,671
5,030
3,174
0
28,559
L
Merlin
GHOSSCT
Merlin
8,935
333
488
728
8,731
3,407
342
4,184
4,547
33,982
0
L
4,298
42
537
789
13,451
6,413
327
4,409
9,042
6,702
0
L
Ne Zha
InYoBih247
Ne Zha
7,676
2,333
1,430
3,322
11,461
4,448
486
4,673
6,788
0
12,516
W
9,507
1,227
1,104
2,613
6,847
2,829
1,547
2,420
4,427
0
22,476
L
Ao Kuang
Paranta
Ao Kuang
4,291
1,147
986
2,231
10,799
4,467
220
1,998
8,801
14,166
0
L
Ah Muzen Cab
TarryToaster482
Ah Muzen Cab
5,814
1,518
386
927
10,121
4,036
300
3,407
6,714
0
13,380
W
Danzaburou
saintsucio
Danzaburou
6,008
3,115
0
2,490
6,956
3,022
1,420
2,348
4,608
0
18,309
W
Sol
12,738
1,703
786
2,560
6,133
2,439
368
2,693
3,440
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,820
Gold Earned
42,007
121
Minions Killed
99
0
Camps Cleared
0
1,054,190
Distance Traveled
857,611
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,229
839
3
0
0
217,521
0
W
Chiron
9,670
879
41
4
0
182,806
1
L
Merlin
8,444
768
51
5
0
161,873
0
L
Ares
8,076
734
0
0
0
169,763
0
L
Ne Zha
8,619
784
13
1
0
176,644
0
W
Neith
9,815
892
35
3
0
205,750
3
L
Ao Kuang
8,960
815
21
2
0
183,423
0
L
Ah Muzen Cab
7,908
719
14
1
0
165,908
0
W
Danzaburou
9,662
878
31
3
0
225,684
1
W
Sol
9,444
859
11
1
0
222,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role