Player Matchup

Cthulhu
Cthulhu
InfiniteRage94
Cthulhu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 15L
1,205 Elo+
Party 1
Artemis
Artemis
LMAC2211
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,249 Elo+
Party 1
Amaterasu
Amaterasu
LilThaTha
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 260L
1,300 Elo+
Party 3
Ah Puch
Ah Puch
gunfighter120
Ah Puch
Level 38
God Stats
4W - 0L
1,759 SR
Queue Stats
226W - 238L
1,394 Elo+
Party 3
Anhur
Anhur
诸神之父
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,329 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,295 Elo+

VS

Team Averages
Level 30
1,472 SR
1,356 Elo+
Cabrakan
Cabrakan
Brennok7
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,078 Elo+
Party 2
Yemoja
Yemoja
Hoodlumpc
Yemoja
Level 26
God Stats
3W - 5L
1,473 SR
Queue Stats
52W - 89L
1,402 Elo+
Solo
Merlin
Merlin
KatsuYumi
Merlin
Level 68
God Stats
0W - 1L
1,384 SR
Queue Stats
3W - 7L
1,451 Elo+
Party 4
Olorun
Olorun
Shwumpty
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Charybdis
Charybdis
Xanthiia
Charybdis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 51L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 20
13,947
996
17,073
23,606
33,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LMAC2211
Artemis
20
3 / 5 / 17
12,730
909
25,314
15,994
8,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
LilThaTha
Amaterasu
20
5 / 2 / 14
12,892
921
11,469
22,110
17,333
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
20
11 / 3 / 14
14,589
1,042
44,293
19,133
9,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 0 / 16
14,389
1,028
15,699
13,039
6,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brennok7
Cabrakan
18
0 / 9 / 6
11,612
829
20,817
29,900
29,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Hoodlumpc
Yemoja
18
1 / 2 / 4
11,877
848
9,426
24,698
11,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
KatsuYumi
Merlin
19
8 / 3 / 2
14,071
1,005
38,387
18,621
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Shwumpty
Olorun
18
1 / 12 / 3
11,406
815
12,328
23,705
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Xanthiia
Charybdis
18
1 / 8 / 6
12,155
868
7,053
24,486
16,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
32
34
Kills
11
11
Deaths
34
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Brennok7
Cabrakan
0
9
6
0.33
L
Yemoja
Hoodlumpc
Yemoja
1
2
4
1.5
W
4
1
20
14
L
Merlin
KatsuYumi
Merlin
8
3
2
3
W
Artemis
LMAC2211
Artemis
3
5
17
2.3
W
Amaterasu
LilThaTha
Amaterasu
5
2
14
6
L
Olorun
Shwumpty
Olorun
1
12
3
0.21
L
Charybdis
Xanthiia
Charybdis
1
8
6
0.5
W
Ah Puch
11
3
14
6
W
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,848
Damage
88,011
93,882
Taken
121,410
74,157
Mitigated
74,238
24,000
Healing
22,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Brennok7
Cabrakan
20,817
2,056
0
358
29,900
29,990
0
11,881
18,019
40,340
0
L
Yemoja
Hoodlumpc
Yemoja
9,426
2,680
11,181
5,610
24,698
11,287
0
11,957
12,741
31,065
0
W
17,073
2,764
735
2,927
23,606
33,604
0
18,417
4,757
41,796
0
L
Merlin
KatsuYumi
Merlin
38,387
2,074
0
1,883
18,621
6,892
0
11,008
7,613
63,755
0
W
Artemis
LMAC2211
Artemis
25,314
12,299
0
2,043
15,994
8,067
0
13,916
1,833
0
44,063
W
Amaterasu
LilThaTha
Amaterasu
11,469
4,513
0
5,236
22,110
17,333
0
18,428
3,188
491
14,931
L
Olorun
Shwumpty
Olorun
12,328
7,784
441
2,570
23,705
9,654
0
12,895
10,810
26,644
3,103
L
Charybdis
Xanthiia
Charybdis
7,053
4,526
0
0
24,486
16,415
0
14,116
10,370
0
19,915
W
Ah Puch
44,293
3,481
0
10,417
19,133
9,097
0
15,213
3,594
84,069
0
W
15,699
10,908
0
2,642
13,039
6,056
0
11,629
1,148
0
33,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,547
Gold Earned
61,121
239
Minions Killed
239
4
Camps Cleared
4
1,281,809
Distance Traveled
983,648
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,612
829
53
4
1
195,276
0
L
Yemoja
11,877
848
50
4
1
226,027
0
W
Cthulhu
13,947
996
53
4
0
255,992
0
L
Merlin
14,071
1,005
71
5
0
233,108
0
W
Artemis
12,730
909
73
5
0
195,286
0
W
Amaterasu
12,892
921
7
1
2
338,863
0
L
Olorun
11,406
815
40
3
0
151,962
1
L
Charybdis
12,155
868
25
2
2
177,275
1
W
Ah Puch
14,589
1,042
72
5
1
239,295
0
W
Anhur
14,389
1,028
34
2
1
252,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role