Player Matchup

Nemesis
Nemesis
Chime2Die
Nemesis
Level 2
God Stats
1W - 3L
1,723 SR
Queue Stats
3W - 3L
1,628 Elo+
Party 1
Cerberus
Cerberus
NitroDrummer
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,628 Elo+
Party 1
Medusa
Medusa
PaperLink1
Medusa
Level 26
God Stats
0W - 3L
1,235 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
Scantek
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,628 Elo+
Party 1
Neith
Neith
Vashinar
Neith
Level 9
God Stats
2W - 1L
1,723 SR
Queue Stats
3W - 5L
1,336 Elo+
Party 1
Team Averages
Level 12
1,536 SR
1,501 Elo+

VS

Team Averages
Level 20
1,676 SR
1,553 Elo+
Jing Wei
Jing Wei
Love Ishtar
Jing Wei
Level 13
God Stats
13W - 7L
1,617 SR
Queue Stats
27W - 15L
1,592 Elo+
Solo
Raijin
Raijin
WeLostAgain
Raijin
Level 27
God Stats
2W - 1L
1,762 SR
Queue Stats
62W - 55L
1,495 Elo+
Party 2
Discordia
Discordia
YEDN
Discordia
Level 14
God Stats
24W - 15L
2,020 SR
Queue Stats
188W - 176L
1,505 Elo+
Party 3
Bellona
Bellona
ashthejojo
Bellona
Level 26
God Stats
9W - 10L
1,500 SR
Queue Stats
25W - 26L
1,720 Elo+
Party 2
Merlin
Merlin
killerjordan698
Merlin
Level 18
God Stats
54W - 45L
1,483 SR
Queue Stats
113W - 99L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chime2Die
Nemesis
20
7 / 11 / 11
13,936
995
13,876
21,918
8,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
NitroDrummer
Cerberus
20
1 / 12 / 20
12,911
922
10,498
30,459
37,763
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
PaperLink1
Medusa
20
9 / 7 / 12
14,615
1,044
20,698
20,519
7,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Scantek
Kukulkan
20
9 / 4 / 14
15,650
1,118
30,011
13,777
4,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Vashinar
Neith
20
0 / 9 / 17
12,657
904
11,544
20,535
7,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Love Ishtar
Jing Wei
20
10 / 5 / 16
14,838
1,060
25,324
22,745
7,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
20
12 / 7 / 23
15,521
1,109
24,451
18,955
6,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
YEDN
Discordia
20
7 / 3 / 27
14,599
1,043
17,980
14,764
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
ashthejojo
Bellona
20
6 / 6 / 20
13,875
991
14,079
25,159
21,071
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

20
8 / 5 / 24
14,421
1,030
18,155
11,621
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
153
26
Kills
43
43
Deaths
26
74
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chime2Die
Nemesis
7
11
11
1.14
W
Jing Wei
Love Ishtar
Jing Wei
10
5
16
3.6
L
Cerberus
NitroDrummer
Cerberus
1
12
20
0.92
L
Medusa
PaperLink1
Medusa
9
7
12
2.14
L
Kukulkan
Scantek
Kukulkan
9
4
14
4
L
Neith
Vashinar
Neith
0
9
17
0.94
W
Raijin
12
7
23
3.36
W
Discordia
YEDN
Discordia
7
3
27
6.83
W
Bellona
ashthejojo
Bellona
6
6
20
2.67
W
8
5
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,627
Damage
99,989
107,208
Taken
93,244
65,386
Mitigated
43,787
7,046
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chime2Die
Nemesis
13,876
7,131
0
2,529
21,918
8,122
0
11,164
10,754
0
28,027
W
Jing Wei
Love Ishtar
Jing Wei
25,324
15,360
0
0
22,745
7,899
0
5,429
17,102
0
44,742
L
Cerberus
NitroDrummer
Cerberus
10,498
274
0
1,310
30,459
37,763
0
16,901
13,558
24,899
0
L
Medusa
PaperLink1
Medusa
20,698
6,303
0
0
20,519
7,513
0
8,030
12,489
0
34,796
L
Kukulkan
Scantek
Kukulkan
30,011
3,301
0
1,282
13,777
4,856
0
10,114
3,663
78,167
0
L
Neith
Vashinar
Neith
11,544
3,399
0
1,925
20,535
7,132
0
14,377
6,158
0
43,875
W
Raijin
24,451
2,226
0
380
18,955
6,480
0
11,234
7,721
48,311
0
W
Discordia
YEDN
Discordia
17,980
1,249
0
0
14,764
4,362
0
7,185
7,579
40,217
0
W
Bellona
ashthejojo
Bellona
14,079
4,470
35
2,368
25,159
21,071
0
11,626
13,533
0
31,834
W
18,155
1,236
0
245
11,621
3,975
0
5,035
6,586
48,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,769
Gold Earned
73,254
269
Minions Killed
260
4
Camps Cleared
8
1,333,422
Distance Traveled
1,268,314
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,936
995
27
2
1
284,468
0
W
Jing Wei
14,838
1,060
33
2
6
288,700
1
L
Cerberus
12,911
922
33
2
0
265,208
1
L
Medusa
14,615
1,044
27
2
1
250,482
0
L
Kukulkan
15,650
1,118
117
8
0
273,194
1
L
Neith
12,657
904
65
5
2
260,070
0
W
Raijin
15,521
1,109
51
4
1
210,289
0
W
Discordia
14,599
1,043
64
5
0
273,381
1
W
Bellona
13,875
991
35
3
0
256,905
0
W
Merlin
14,421
1,030
77
6
1
239,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role