Player Matchup

Odin
Odin
CaptOctopus
Odin
Level 16
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Ra
Ra
screwrezhi
Ra
Level 7
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Ymir
Ymir
weirdchampoo
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Team Averages
Level 10
1,675 SR
1,708 Elo+

VS

Team Averages
Level 67
1,328 SR
1,378 Elo+
Anubis
Anubis
elijah032u
Anubis
Level 63
God Stats
2W - 5L
1,361 SR
Queue Stats
18W - 20L
1,445 Elo+
Party 1
Skadi
Skadi
got2b50
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 57L
1,615 Elo+
Solo
Cthulhu
Cthulhu
jack141
Cthulhu
Level 12
God Stats
0W - 4L
1,124 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 12
9,649
877
10,319
7,131
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 2 / 12
9,228
839
8,690
5,499
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 13
9,660
878
6,400
13,361
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
elijah032u
Anubis
9
1 / 9 / 1
6,965
633
5,547
10,103
4,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
got2b50
Skadi
10
1 / 6 / 0
6,946
631
6,864
9,894
3,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
jack141
Cthulhu
9
0 / 5 / 2
6,601
600
4,720
10,711
6,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
20
Kills
2
2
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
L
Anubis
elijah032u
Anubis
1
9
1
0.17
L
Skadi
got2b50
Skadi
1
6
0
0.17
L
Cthulhu
jack141
Cthulhu
0
5
2
0.2
W
6
2
12
6
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
17,131
25,991
Taken
30,708
22,045
Mitigated
14,477
8,878
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,319
2,684
0
1,731
7,131
5,690
799
2,846
4,285
4,444
33,930
L
Anubis
elijah032u
Anubis
5,547
366
101
1,453
10,103
4,444
0
5,241
4,593
15,292
0
L
Skadi
got2b50
Skadi
6,864
2,977
0
1,214
9,894
3,186
27
4,887
4,786
0
30,277
L
Cthulhu
jack141
Cthulhu
4,720
344
0
655
10,711
6,847
24
6,080
4,397
9,591
0
W
8,690
682
3,064
1,396
5,499
2,218
590
3,010
2,489
36,074
0
W
6,400
662
0
2,687
13,361
14,137
374
5,443
7,918
14,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
20,512
124
Minions Killed
92
8
Camps Cleared
3
626,654
Distance Traveled
507,522
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,649
877
52
5
7
232,202
4
L
Anubis
6,965
633
31
3
1
142,399
5
L
Skadi
6,946
631
51
5
2
174,866
4
L
Cthulhu
6,601
600
10
1
0
190,257
2
W
Ra
9,228
839
58
5
1
182,349
3
W
Ymir
9,660
878
14
1
0
212,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role