Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Cixlysid
Ymir
Level 27
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 2
Arachne
Arachne
DunkinDoenitz
Arachne
Level 83
God Stats
17W - 11L
1,712 SR
Queue Stats
72W - 62L
1,509 Elo+
Party 2
Bellona
Bellona
SgtArtyom
Bellona
Level 29
God Stats
6W - 10L
1,300 SR
Queue Stats
37W - 32L
1,631 Elo+
Party 2
Artemis
Artemis
dragonsfire027
Artemis
Level 37
God Stats
16W - 22L
1,402 SR
Queue Stats
86W - 142L
1,338 Elo+
Party 3
Team Averages
Level 61
1,527 SR
1,450 Elo+

VS

Team Averages
Level 56
1,547 SR
1,390 Elo+
Hera
Hera
Killem_XD6565
Hera
Level 83
God Stats
10W - 6L
1,644 SR
Queue Stats
271W - 338L
1,354 Elo+
Party 1
Bellona
Bellona
LinkedPenny6387
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,289 Elo+
Solo
Kali
Kali
SHADOWREAPER237
Kali
Level 82
God Stats
6W - 11L
1,296 SR
Queue Stats
214W - 264L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
Stay_Dxrk
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,320 Elo+
Party 1
Ymir
Ymir
asscramps-jr
Ymir
Level 10
God Stats
17W - 7L
1,794 SR
Queue Stats
88W - 63L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 3
7,407
617
4,361
3,532
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
2 / 1 / 1
5,367
447
2,697
4,360
1,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
11
5 / 0 / 3
6,823
569
5,844
7,153
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
SgtArtyom
Bellona
12
3 / 0 / 1
7,205
600
4,580
5,780
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 0 / 1
5,643
470
4,173
1,586
349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,241
437
4,209
6,238
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,285
440
3,117
8,741
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 1
5,361
447
1,435
7,693
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Stay_Dxrk
Danzaburou
8
0 / 2 / 1
5,076
423
2,711
4,227
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 0
5,335
445
1,225
6,577
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
1
1
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
W
Ymir
2
1
1
2.5
W
Arachne
5
0
3
6.5
L
0
5
0
0
L
0
3
0
0
L
0
4
1
0.13
W
Bellona
SgtArtyom
Bellona
3
0
1
3.5
L
Danzaburou
Stay_Dxrk
Danzaburou
0
2
1
0.25
L
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
12,697
22,411
Taken
33,476
9,332
Mitigated
15,370
9,240
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,361
1,034
0
1,162
3,532
961
1,180
1,502
1,898
49,447
0
W
Ymir
2,697
480
0
629
4,360
1,424
192
857
3,503
17,484
0
W
Arachne
5,844
3,274
0
3,884
7,153
2,589
0
2,008
4,949
0
38,282
L
4,209
1,021
0
0
6,238
1,663
0
1,554
4,684
32,437
0
L
3,117
1,305
0
2,286
8,741
5,758
0
918
7,823
0
23,217
L
1,435
536
0
1,912
7,693
2,988
0
939
6,754
0
30,700
W
Bellona
SgtArtyom
Bellona
4,580
1,776
0
3,108
5,780
4,009
758
337
5,409
0
30,319
L
Danzaburou
Stay_Dxrk
Danzaburou
2,711
1,496
0
151
4,227
990
0
1,278
2,949
0
19,532
L
1,225
209
0
804
6,577
3,971
0
2,369
4,208
14,482
0
W
4,173
1,726
0
457
1,586
349
562
368
1,218
0
20,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
26,298
312
Minions Killed
244
0
Camps Cleared
0
1,114,014
Distance Traveled
1,055,157
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,407
617
98
8
0
211,131
4
W
Ymir
5,367
447
26
2
0
213,367
1
W
Arachne
6,823
569
67
6
0
288,623
7
L
Hera
5,241
437
62
5
0
215,807
2
L
Bellona
5,285
440
52
4
0
230,717
0
L
Kali
5,361
447
63
5
0
207,655
3
W
Bellona
7,205
600
72
6
0
197,745
7
L
Danzaburou
5,076
423
53
4
0
202,921
0
L
Ymir
5,335
445
14
1
0
198,057
0
W
Artemis
5,643
470
49
4
0
203,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role