Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
Joshiek
Morgan Le Fay
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
2,036 MMR
Solo
Awilix
Awilix
Platinum V
R3inv3nt
Awilix
Platinum V
Level 158
God Stats
0W - 1L
1,521 SR
Queue Stats
106W - 114L
1,837 MMR
Party 1
Bacchus
Bacchus
Platinum IV
ScaredScareCrow
Bacchus
Platinum IV
Level 141
God Stats
6W - 3L
2,006 SR
Queue Stats
340W - 340L
1,960 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Train83
Cthulhu
Platinum II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
2,005 MMR
Solo
Jing Wei
Jing Wei
Diamond V
YewYew
Jing Wei
Diamond V
Level 118
God Stats
25W - 19L
1,736 SR
Queue Stats
78W - 56L
2,055 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,653 SR
1,978 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,690 SR
1,979 MMR
The Morrigan
The Morrigan
Diamond IV
FluffyNarwhal4
The Morrigan
Diamond IV
Level 156
God Stats
10W - 13L
1,535 SR
Queue Stats
471W - 460L
2,009 MMR
Solo
Cerberus
Cerberus
Platinum V
FreEsportsDeputy
Cerberus
Platinum V
Level 149
God Stats
18W - 12L
1,805 SR
Queue Stats
83W - 71L
1,971 MMR
Solo
Athena
Athena
Platinum II
JohnnyRingoo
Athena
Platinum II
Level 158
God Stats
4W - 2L
1,720 SR
Queue Stats
245W - 232L
1,885 MMR
Solo
Heimdallr
Heimdallr
Diamond III
NinjaSkroll
Heimdallr
Diamond III
Level 160
God Stats
50W - 49L
1,615 SR
Queue Stats
799W - 788L
2,132 MMR
Solo
Bastet
Bastet
Platinum II
myvoor011
Bastet
Platinum II
Level 160
God Stats
2W - 2L
1,775 SR
Queue Stats
76W - 71L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joshiek
Morgan Le Fay
15
1 / 6 / 0
9,868
449
6,614
13,758
6,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
R3inv3nt
Awilix
18
4 / 8 / 0
11,376
517
9,889
18,021
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 7 / 0
8,659
394
6,354
21,312
23,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Train83
Cthulhu
18
1 / 1 / 3
11,792
536
18,468
19,962
20,276
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
YewYew
Jing Wei
18
0 / 6 / 0
11,652
530
6,958
20,791
6,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OdinTiamatArtioOsirisArtemis

VS

Bans
GilgameshSetArachneMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FluffyNarwhal4
The Morrigan
20
8 / 3 / 8
13,448
611
13,275
10,714
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 9
13,119
596
6,932
20,273
25,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Athena
17
1 / 1 / 15
11,778
535
7,637
17,031
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
NinjaSkroll
Heimdallr
20
5 / 0 / 7
13,664
621
20,211
16,303
8,128
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
myvoor011
Bastet
20
12 / 0 / 10
13,642
620
20,831
16,171
11,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
6
Kills
28
28
Deaths
6
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
FluffyNarwhal4
The Morrigan
8
3
8
4
W
2
2
9
3.25
W
Athena
1
1
15
8.5
L
Morgan Le Fay
Joshiek
Morgan Le Fay
1
6
0
0.17
W
Heimdallr
NinjaSkroll
Heimdallr
5
0
7
8.5
L
Awilix
R3inv3nt
Awilix
4
8
0
0.5
L
0
7
0
0
L
Cthulhu
Train83
Cthulhu
1
1
3
2.5
L
Jing Wei
YewYew
Jing Wei
0
6
0
0
W
Bastet
myvoor011
Bastet
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,283
Damage
68,886
93,844
Taken
80,492
64,515
Mitigated
70,603
19,048
Healing
30,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
FluffyNarwhal4
The Morrigan
13,275
1,695
0
3,296
10,714
5,607
388
5,456
5,258
83,711
4,883
W
6,932
655
0
7,807
20,273
25,776
1,014
9,895
10,378
79,811
0
W
Athena
7,637
2,552
0
5,479
17,031
19,598
496
6,687
10,344
22,780
0
L
Morgan Le Fay
Joshiek
Morgan Le Fay
6,614
625
0
3,617
13,758
6,926
0
5,352
8,204
71,494
0
W
Heimdallr
NinjaSkroll
Heimdallr
20,211
12,427
0
10,758
16,303
8,128
9,580
6,093
10,210
0
155,251
L
Awilix
R3inv3nt
Awilix
9,889
3,620
0
420
18,021
7,076
0
3,812
14,137
0
93,276
L
6,354
477
0
2,385
21,312
23,603
0
5,543
15,504
20,495
0
L
Cthulhu
Train83
Cthulhu
18,468
2,465
15
6,233
19,962
20,276
0
6,394
13,540
97,117
0
L
Jing Wei
YewYew
Jing Wei
6,958
4,582
0
6,378
20,791
6,634
3,198
3,813
16,938
0
118,975
W
Bastet
myvoor011
Bastet
20,831
5,962
0
3,034
16,171
11,494
1,162
6,063
10,108
0
87,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
65,651
673
Minions Killed
655
0
Camps Cleared
0
2,214,225
Distance Traveled
2,253,918
28
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,448
611
148
7
0
436,210
6
W
Cerberus
13,119
596
171
8
0
382,567
8
W
Athena
11,778
535
28
1
0
501,211
13
L
Morgan Le Fay
9,868
449
128
6
0
388,250
8
W
Heimdallr
13,664
621
204
9
0
417,920
6
L
Awilix
11,376
517
145
7
0
434,555
1
L
Bacchus
8,659
394
14
1
0
465,453
11
L
Cthulhu
11,792
536
176
8
0
468,973
1
L
Jing Wei
11,652
530
210
10
0
456,994
7
W
Bastet
13,642
620
104
5
0
516,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role