Player Matchup

Skadi
Skadi
Diamond I
Arcani22
Skadi
Diamond I
Level 80
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 30L
2,423 MMR
Solo
Yemoja
Yemoja
Masters
FaraònMx
Yemoja
Masters
Level 87
God Stats
15W - 10L
1,712 SR
Queue Stats
249W - 214L
2,362 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
FáráonMx
Ratatoskr
Diamond III
Level 103
God Stats
4W - 1L
1,686 SR
Queue Stats
66W - 51L
2,354 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
MainFire
Morgan Le Fay
Diamond II
Level 153
God Stats
6W - 4L
1,588 SR
Queue Stats
381W - 362L
2,399 MMR
Solo
Cabrakan
Cabrakan
Masters
Ástro
Cabrakan
Masters
Level 160
God Stats
87W - 65L
1,720 SR
Queue Stats
1,003W - 955L
2,392 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,641 SR
2,386 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,561 SR
2,038 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
PeelMe
Merlin
Masters
Level 134
God Stats
4W - 4L
1,639 SR
Queue Stats
103W - 93L
2,448 MMR
Solo
Rama
Rama
Masters
Remitom
Rama
Masters
Level 156
God Stats
8W - 15L
1,526 SR
Queue Stats
608W - 603L
2,419 MMR
Solo
Nemesis
Nemesis
Diamond IV
ThrowerG
Nemesis
Diamond IV
Level 134
God Stats
2W - 4L
1,639 SR
Queue Stats
294W - 298L
2,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arcani22
Skadi
19
6 / 4 / 3
12,033
602
13,142
13,011
4,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
FaraònMx
Yemoja
16
2 / 4 / 12
10,703
535
5,851
16,529
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
FáráonMx
Ratatoskr
18
8 / 3 / 8
11,882
594
13,141
15,161
6,750
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
MainFire
Morgan Le Fay
18
4 / 4 / 11
11,675
584
14,141
13,030
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Ástro
Cabrakan
19
8 / 1 / 7
12,195
610
20,838
12,811
21,832
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
TiamatOdinHelOsirisPersephone

VS

Bans
GilgameshDa JiKaliFenrirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 7 / 2
9,053
453
5,090
19,982
15,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
 
Ganesha
11
0 / 6 / 10
7,970
399
4,548
20,795
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PeelMe
Merlin
17
6 / 5 / 4
10,934
547
13,471
11,991
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Remitom
Rama
17
4 / 4 / 6
10,531
527
9,107
12,917
3,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ThrowerG
Nemesis
16
5 / 6 / 8
10,238
512
13,334
15,322
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
28
Kills
16
16
Deaths
28
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
7
2
0.29
L
Ganesha
 
Ganesha
0
6
10
0.83
W
Skadi
Arcani22
Skadi
6
4
3
1.88
W
Yemoja
FaraònMx
Yemoja
2
4
12
2
W
Ratatoskr
FáráonMx
Ratatoskr
8
3
8
4
W
Morgan Le Fay
MainFire
Morgan Le Fay
4
4
11
2.38
L
Merlin
PeelMe
Merlin
6
5
4
1.6
L
Rama
Remitom
Rama
4
4
6
1.75
L
Nemesis
ThrowerG
Nemesis
5
6
8
1.5
W
Cabrakan
Ástro
Cabrakan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,113
Damage
45,550
70,542
Taken
81,007
55,471
Mitigated
50,179
20,841
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,090
577
0
4,781
19,982
15,816
0
11,516
8,424
408
38,338
L
Ganesha
 
Ganesha
4,548
880
0
4,467
20,795
19,346
0
11,131
9,488
23,071
0
W
Skadi
Arcani22
Skadi
13,142
6,887
0
2,219
13,011
4,419
3,488
2,123
10,770
0
93,403
W
Yemoja
FaraònMx
Yemoja
5,851
2,446
5,020
3,608
16,529
16,994
66
4,278
11,964
37,860
0
W
Ratatoskr
FáráonMx
Ratatoskr
13,141
3,877
0
2,945
15,161
6,750
318
5,382
9,447
0
94,275
W
Morgan Le Fay
MainFire
Morgan Le Fay
14,141
714
79
3,126
13,030
5,476
912
3,902
8,801
78,990
0
L
Merlin
PeelMe
Merlin
13,471
666
0
445
11,991
4,174
0
7,659
4,066
65,895
0
L
Rama
Remitom
Rama
9,107
6,345
0
2,904
12,917
3,801
0
3,483
9,374
0
74,354
L
Nemesis
ThrowerG
Nemesis
13,334
6,793
0
2,892
15,322
7,042
0
6,319
8,825
0
69,868
W
Cabrakan
Ástro
Cabrakan
20,838
2,853
0
3,844
12,811
21,832
0
1,758
10,532
88,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,488
Gold Earned
48,726
689
Minions Killed
491
0
Camps Cleared
0
1,996,868
Distance Traveled
1,770,565
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,053
453
85
4
0
351,276
1
L
Ganesha
7,970
399
10
1
0
315,532
12
W
Skadi
12,033
602
162
8
0
399,534
4
W
Yemoja
10,703
535
49
2
0
361,402
14
W
Ratatoskr
11,882
594
146
7
0
471,813
5
W
Morgan Le Fay
11,675
584
156
8
0
395,247
4
L
Merlin
10,934
547
141
7
0
342,559
5
L
Rama
10,531
527
152
8
0
362,978
7
L
Nemesis
10,238
512
103
5
0
398,220
4
W
Cabrakan
12,195
610
176
9
0
368,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role