Player Matchup

Camazotz
Camazotz
Bautirinia
Camazotz
Level 26
God Stats
5W - 6L
1,593 SR
Queue Stats
68W - 89L
1,314 Elo+
Party 4
Fenrir
Fenrir
Dc_BeastBoii
Fenrir
Level 12
God Stats
2W - 6L
1,270 SR
Queue Stats
3W - 10L
1,178 Elo+
Party 3
Apollo
Apollo
Henrysbar
Apollo
Level 27
God Stats
35W - 36L
1,375 SR
Queue Stats
137W - 173L
1,292 Elo+
Party 4
Kukulkan
Kukulkan
MrAv1ator
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,178 Elo+
Party 3
Yemoja
Yemoja
fede3456
Yemoja
Level 21
God Stats
2W - 2L
1,431 SR
Queue Stats
32W - 60L
1,252 Elo+
Party 4
Team Averages
Level 20
1,434 SR
1,243 Elo+

VS

Team Averages
Level 15
1,325 SR
1,210 Elo+
Athena
Athena
BallisticAtom02
Athena
Level 26
God Stats
14W - 16L
1,504 SR
Queue Stats
35W - 45L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Morza85
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,249 Elo+
Party 1
Scylla
Scylla
YooArmyy
Scylla
Level 19
God Stats
1W - 2L
1,218 SR
Queue Stats
61W - 66L
1,171 Elo+
Party 2
Amaterasu
Amaterasu
xdBarneyy
Amaterasu
Level 18
God Stats
7W - 3L
1,187 SR
Queue Stats
60W - 66L
1,183 Elo+
Party 2
Loki
Loki
yoki_2002
Loki
Level 5
God Stats
7W - 9L
1,214 SR
Queue Stats
16W - 17L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bautirinia
Camazotz
15
2 / 1 / 2
9,206
438
8,129
22,426
7,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
1 / 7 / 1
7,509
358
1,383
11,661
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Henrysbar
Apollo
13
2 / 4 / 2
8,408
400
6,497
12,764
4,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
MrAv1ator
Kukulkan
11
1 / 12 / 0
7,819
372
4,241
13,943
5,414
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
fede3456
Yemoja
12
2 / 2 / 4
8,425
401
3,960
9,018
7,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,793
419
7,021
15,144
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Morza85
Sun Wukong
14
3 / 0 / 4
9,151
436
7,776
10,796
5,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
YooArmyy
Scylla
17
6 / 1 / 2
11,007
524
9,866
7,131
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xdBarneyy
Amaterasu
13
3 / 2 / 5
9,047
431
3,837
12,206
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
17
11 / 0 / 1
10,805
515
15,056
12,061
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
25
26
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
L
Camazotz
Bautirinia
Camazotz
2
1
2
3
L
Fenrir
1
7
1
0.21
L
Apollo
Henrysbar
Apollo
2
4
2
0.75
W
Sun Wukong
Morza85
Sun Wukong
3
0
4
5
L
Kukulkan
MrAv1ator
Kukulkan
1
12
0
0.08
W
Scylla
YooArmyy
Scylla
6
1
2
7
L
Yemoja
fede3456
Yemoja
2
2
4
2
W
Amaterasu
xdBarneyy
Amaterasu
3
2
5
2.75
W
Loki
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,210
Damage
43,556
69,812
Taken
57,338
28,396
Mitigated
26,580
19,181
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,021
1,413
0
2,335
15,144
6,321
710
2,202
12,835
40,351
0
L
Camazotz
Bautirinia
Camazotz
8,129
1,525
0
11,363
22,426
7,166
0
5,139
17,109
0
73,745
L
Fenrir
1,383
155
0
1,388
11,661
3,796
228
3,198
8,289
0
16,262
L
Apollo
Henrysbar
Apollo
6,497
4,331
0
3,959
12,764
4,248
876
3,180
9,584
0
47,643
W
Sun Wukong
Morza85
Sun Wukong
7,776
1,215
447
1,091
10,796
5,799
171
1,675
9,090
0
47,776
L
Kukulkan
MrAv1ator
Kukulkan
4,241
1,004
0
1,487
13,943
5,414
0
3,428
10,397
31,936
0
W
Scylla
YooArmyy
Scylla
9,866
1,799
0
2,860
7,131
2,305
4,138
1,044
5,846
67,272
0
L
Yemoja
fede3456
Yemoja
3,960
630
855
129
9,018
7,772
0
1,610
7,408
20,562
0
W
Amaterasu
xdBarneyy
Amaterasu
3,837
1,742
0
1,641
12,206
7,802
2,804
2,032
10,174
0
35,470
W
Loki
15,056
3,018
656
4,592
12,061
4,353
268
1,248
10,785
0
80,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
48,803
332
Minions Killed
421
0
Camps Cleared
0
1,621,020
Distance Traveled
2,031,651
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,793
419
54
3
0
386,294
1
L
Camazotz
9,206
438
117
6
0
385,424
0
L
Fenrir
7,509
358
35
2
0
278,155
1
L
Apollo
8,408
400
99
5
0
327,238
0
W
Sun Wukong
9,151
436
80
4
0
399,568
0
L
Kukulkan
7,819
372
60
3
0
255,474
0
W
Scylla
11,007
524
124
6
0
392,340
0
L
Yemoja
8,425
401
21
1
0
374,729
0
W
Amaterasu
9,047
431
50
2
0
424,980
0
W
Loki
10,805
515
113
5
0
428,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role