Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LittleMissSudaa
Agni
Level 87
God Stats
1W - 1L
1,820 SR
Queue Stats
18W - 26L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
SpacingAlien
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,436 Elo+
Party 1
Ymir
Ymir
saltycharacter
Ymir
Level 133
God Stats
3W - 2L
1,708 SR
Queue Stats
410W - 422L
1,537 Elo+
Solo
Team Averages
Level 108
1,606 SR
1,478 Elo+

VS

Team Averages
Level 109
1,475 SR
1,496 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Midrib
Hera
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 77L
1,465 Elo+
Solo
Cupid
Cupid
P0l1o
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 55L
1,565 Elo+
Solo
Thoth
Thoth
Pulverizeur
Thoth
Level 124
God Stats
1W - 0L
1,488 SR
Queue Stats
11W - 5L
1,501 Elo+
Solo
Izanami
Izanami
piact10
Izanami
Level 69
God Stats
5W - 3L
1,387 SR
Queue Stats
148W - 158L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 6 / 3
7,969
996
5,802
8,367
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
13
1 / 4 / 3
7,059
882
9,611
6,551
1,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 2
8,219
1,027
6,372
6,104
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SpacingAlien
Hun Batz
12
1 / 6 / 2
6,862
858
5,369
11,513
4,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 1 / 0
2,092
262
0
615
73

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 1 / 12
7,922
990
5,776
8,932
8,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
Midrib
Hera
14
2 / 2 / 12
8,022
1,003
5,228
6,250
3,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
P0l1o
Cupid
12
1 / 1 / 10
7,269
909
3,272
5,250
1,837
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
15 / 2 / 4
9,900
1,238
12,258
7,073
3,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
piact10
Izanami
13
2 / 2 / 9
8,020
1,003
3,035
5,980
3,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
8
Kills
22
22
Deaths
8
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
3
0.75
L
Sol
 
Sol
1
4
3
0.63
W
Jormungandr
 
Jormungandr
2
1
12
8
L
3
5
2
0.8
W
Hera
Midrib
Hera
2
2
12
4
W
Cupid
P0l1o
Cupid
1
1
10
6
W
15
2
4
8.5
L
Hun Batz
SpacingAlien
Hun Batz
1
6
2
0.33
W
Izanami
piact10
Izanami
2
2
9
3.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
29,569
33,150
Taken
33,485
10,951
Mitigated
20,580
4,578
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,802
123
61
983
8,367
2,677
0
4,887
3,289
19,036
0
L
Sol
 
Sol
9,611
2,638
187
1,265
6,551
1,817
0
4,607
1,816
18,587
0
W
Jormungandr
 
Jormungandr
5,776
865
2,448
3,756
8,932
8,612
197
6,385
2,547
12,494
0
L
6,372
82
0
430
6,104
1,665
0
4,398
1,488
16,149
0
W
Hera
Midrib
Hera
5,228
1,458
1,471
1,628
6,250
3,096
899
4,622
1,628
16,161
0
W
Cupid
P0l1o
Cupid
3,272
1,684
1,614
1,151
5,250
1,837
1,440
2,398
2,852
0
7,823
W
12,258
86
1,788
1,676
7,073
3,132
1,712
3,847
3,226
22,268
0
L
Hun Batz
SpacingAlien
Hun Batz
5,369
637
54
1,598
11,513
4,719
0
7,982
3,295
0
6,749
W
Izanami
piact10
Izanami
3,035
2,110
785
790
5,980
3,903
557
4,533
1,447
0
13,519
L
0
0
0
0
615
73
0
615
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
41,133
69
Minions Killed
93
0
Camps Cleared
0
580,006
Distance Traveled
858,489
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,969
996
27
3
0
119,854
1
L
Sol
7,059
882
26
3
0
150,696
0
W
Jormungandr
7,922
990
9
1
0
167,081
3
L
Agni
8,219
1,027
14
2
0
158,256
0
W
Hera
8,022
1,003
29
4
0
172,044
1
W
Cupid
7,269
909
9
1
0
182,607
1
W
Thoth
9,900
1,238
24
3
0
194,743
1
L
Hun Batz
6,862
858
2
0
0
151,200
1
W
Izanami
8,020
1,003
22
3
0
142,014
3
L
Ymir
2,092
262
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role