Player Matchup

Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DisarmedC4
King Arthur
Level 103
God Stats
1W - 2L
1,166 SR
Queue Stats
18W - 22L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
JaKWicked
Sylvanus
Level 18
God Stats
1W - 3L
1,179 SR
Queue Stats
8W - 14L
1,352 Elo+
Party 1
Sol
Sol
Lady Codaria
Sol
Level 122
God Stats
1W - 0L
1,810 SR
Queue Stats
24W - 28L
1,460 Elo+
Party 1
Charybdis
Charybdis
seKcBeast64
Charybdis
Level 125
God Stats
1W - 1L
1,626 SR
Queue Stats
13W - 22L
1,394 Elo+
Party 1
Team Averages
Level 99
1,456 SR
1,430 Elo+

VS

Team Averages
Level 59
1,596 SR
1,473 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GunnerGOD237
Bellona
Level 69
God Stats
48W - 46L
1,531 SR
Queue Stats
198W - 166L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
Level 36
God Stats
34W - 26L
1,506 SR
Queue Stats
108W - 117L
1,392 Elo+
Party 2
Nemesis
Nemesis
VloneXZzzz
Nemesis
Level 66
God Stats
3W - 4L
1,710 SR
Queue Stats
140W - 138L
1,495 Elo+
Party 2
Ra
Ra
WillofBaye
Ra
Level 41
God Stats
10W - 5L
1,734 SR
Queue Stats
162W - 180L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
2 / 1 / 0
4,388
731
1,142
2,785
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
DisarmedC4
King Arthur
8
0 / 1 / 0
4,130
688
3,134
4,903
1,554
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
JaKWicked
Sylvanus
6
0 / 0 / 1
3,877
646
533
2,093
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 0 / 1
4,103
684
1,723
2,106
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
seKcBeast64
Charybdis
6
1 / 0 / 0
3,739
623
1,614
2,542
601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 2 / 0
4,128
688
1,848
3,506
1,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GunnerGOD237
Bellona
7
0 / 0 / 1
3,876
646
2,242
4,702
2,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
HOF_Hugh
Morgan Le Fay
7
0 / 0 / 0
3,824
637
1,217
2,563
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
VloneXZzzz
Nemesis
6
1 / 1 / 1
4,193
699
999
3,540
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

2
0 / 1 / 0
3,019
503
128
735
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
0
2
L
Chaac
 
Chaac
1
2
0
0.5
W
King Arthur
DisarmedC4
King Arthur
0
1
0
0
L
Bellona
GunnerGOD237
Bellona
0
0
1
0.5
L
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
0
0
0
0
W
Sylvanus
JaKWicked
Sylvanus
0
0
1
0.5
W
1
0
1
1.5
L
Nemesis
VloneXZzzz
Nemesis
1
1
1
1.5
L
0
1
0
0
W
Charybdis
seKcBeast64
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,146
Damage
6,434
14,429
Taken
15,046
4,817
Mitigated
5,610
5,134
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,142
410
0
690
2,785
1,019
0
0
2,785
0
19,595
L
Chaac
 
Chaac
1,848
475
0
1,141
3,506
1,473
0
745
2,686
0
16,053
W
King Arthur
DisarmedC4
King Arthur
3,134
305
0
1,321
4,903
1,554
0
0
4,903
0
20,074
L
Bellona
GunnerGOD237
Bellona
2,242
978
0
2,039
4,702
2,526
0
0
4,702
0
16,270
L
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
1,217
47
0
810
2,563
543
0
271
2,292
14,674
0
W
Sylvanus
JaKWicked
Sylvanus
533
239
183
848
2,093
1,203
0
691
1,402
8,721
0
W
1,723
212
0
868
2,106
440
0
128
1,978
13,981
0
L
Nemesis
VloneXZzzz
Nemesis
999
386
0
415
3,540
891
0
530
2,974
0
16,195
L
128
0
0
47
735
177
0
483
136
2,914
0
W
Charybdis
seKcBeast64
Charybdis
1,614
776
0
1,224
2,542
601
0
526
2,016
0
14,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,237
Gold Earned
19,040
167
Minions Killed
151
0
Camps Cleared
0
607,328
Distance Traveled
538,153
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,388
731
46
8
0
123,076
0
L
Chaac
4,128
688
28
5
0
135,553
1
W
King Arthur
4,130
688
41
7
0
134,507
3
L
Bellona
3,876
646
41
7
0
127,086
1
L
Morgan Le Fay
3,824
637
37
6
0
114,850
2
W
Sylvanus
3,877
646
19
3
0
100,525
0
W
Sol
4,103
684
34
6
0
126,693
2
L
Nemesis
4,193
699
38
6
0
127,364
1
L
Ra
3,019
503
7
1
0
33,300
0
W
Charybdis
3,739
623
27
5
0
122,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role