Player Matchup

Khepri
Khepri
CountNyan
Khepri
Level 88
God Stats
49W - 65L
1,423 SR
Queue Stats
51W - 68L
1,373 Elo+
Party 1
Artemis
Artemis
Meöwceline
Artemis
Level 114
God Stats
6W - 6L
1,571 SR
Queue Stats
52W - 70L
1,376 Elo+
Party 1
Mulan
Mulan
Rover01
Mulan
Level 17
God Stats
1W - 2L
1,259 SR
Queue Stats
16W - 33L
1,332 Elo+
Party 1
Team Averages
Level 73
1,418 SR
1,360 Elo+

VS

Team Averages
Level 62
1,551 SR
1,366 Elo+
Sol
Sol
Bananner201188
Sol
Level 113
God Stats
48W - 39L
1,591 SR
Queue Stats
519W - 567L
1,504 Elo+
Solo
Chiron
Chiron
MrToast1996
Chiron
Level 45
God Stats
6W - 3L
1,641 SR
Queue Stats
287W - 390L
1,263 Elo+
Solo
Pele
Pele
slimester2408
Pele
Level 29
God Stats
6W - 10L
1,421 SR
Queue Stats
50W - 75L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CountNyan
Khepri
12
1 / 2 / 11
8,166
681
5,510
10,553
9,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Meöwceline
Artemis
14
10 / 1 / 2
9,577
798
16,363
9,431
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Rover01
Mulan
12
1 / 0 / 7
7,504
625
1,862
6,660
6,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,682
640
12,361
7,264
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
10
0 / 5 / 1
6,989
582
5,794
9,586
3,035
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
6,917
576
2,757
10,603
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Khepri
CountNyan
Khepri
1
2
11
3.25
W
Artemis
Meöwceline
Artemis
10
1
2
11
L
Chiron
0
5
1
0.1
W
Mulan
Rover01
Mulan
1
0
7
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
20,912
26,644
Taken
27,453
20,235
Mitigated
11,232
9,096
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,361
3,186
0
2,498
7,264
3,059
0
1,303
5,961
29,933
2,624
W
Khepri
CountNyan
Khepri
5,510
105
0
2,261
10,553
9,776
0
4,794
5,759
18,814
0
W
Artemis
Meöwceline
Artemis
16,363
7,842
0
4,754
9,431
4,335
1,345
4,933
4,498
0
43,984
L
Chiron
5,794
2,761
273
1,653
9,586
3,035
145
2,471
7,115
0
21,774
W
Mulan
Rover01
Mulan
1,862
195
0
2,081
6,660
6,124
277
2,002
4,658
0
7,962
L
2,757
397
0
844
10,603
5,138
0
2,144
8,459
0
16,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
21,588
113
Minions Killed
119
6
Camps Cleared
4
662,959
Distance Traveled
571,226
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,682
640
52
4
2
194,199
4
W
Khepri
8,166
681
17
1
0
240,628
2
W
Artemis
9,577
798
79
7
6
200,271
2
L
Chiron
6,989
582
36
3
0
186,766
1
W
Mulan
7,504
625
17
1
0
222,060
0
L
Pele
6,917
576
31
3
2
190,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role