Player Matchup

Heimdallr
Heimdallr
BarkChip
Heimdallr
Level 49
God Stats
12W - 5L
1,561 SR
Queue Stats
398W - 356L
1,498 Elo+
Party 2
Khepri
Khepri
BoneSuckinSimone
Khepri
Level 27
God Stats
7W - 7L
1,585 SR
Queue Stats
81W - 58L
1,599 Elo+
Party 2
Chang'e
Chang'e
ERGonomics9
Chang'e
Level 48
God Stats
20W - 16L
1,572 SR
Queue Stats
252W - 215L
1,599 Elo+
Party 2
Bakasura
Bakasura
JunkFoodGamer
Bakasura
Level 27
God Stats
2W - 1L
1,192 SR
Queue Stats
132W - 114L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
ssbmginger
Zhong Kui
Level 81
God Stats
16W - 12L
1,455 SR
Queue Stats
392W - 332L
1,573 Elo+
Party 2
Team Averages
Level 46
1,473 SR
1,558 Elo+

VS

Team Averages
Level 38
1,407 SR
1,374 Elo+
Nike
Nike
BabaT123
Nike
Level 47
God Stats
18W - 19L
1,467 SR
Queue Stats
184W - 223L
1,378 Elo+
Party 1
Anubis
Anubis
ClapDemCheeks619
Anubis
Level 29
God Stats
37W - 36L
1,434 SR
Queue Stats
130W - 156L
1,383 Elo+
Party 1
Neith
Neith
Jaboro
Neith
Level 17
God Stats
34W - 34L
1,421 SR
Queue Stats
40W - 45L
1,348 Elo+
Party 1
Arachne
Arachne
NevinOG
Arachne
Level 47
God Stats
0W - 7L
1,411 SR
Queue Stats
192W - 226L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
TipperT1
Cthulhu
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
159W - 166L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarkChip
Heimdallr
17
8 / 1 / 3
10,703
595
8,051
9,646
4,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 8
8,986
499
4,221
4,446
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ERGonomics9
Chang'e
16
4 / 1 / 7
9,888
549
12,411
10,346
4,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
JunkFoodGamer
Bakasura
17
2 / 0 / 4
10,034
557
2,935
13,385
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ssbmginger
Zhong Kui
18
6 / 1 / 2
11,285
627
12,753
11,192
12,431
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 4 / 0
9,285
516
5,775
12,610
8,214
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 2 / 1
7,929
441
4,953
10,989
5,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Jaboro
Neith
11
0 / 5 / 1
7,034
391
2,324
8,460
2,512
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
NevinOG
Arachne
13
0 / 5 / 1
7,957
442
5,558
13,116
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
TipperT1
Cthulhu
11
1 / 5 / 0
6,863
381
5,458
12,189
9,221
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
3
3
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
2
4
0
0.5
W
Heimdallr
BarkChip
Heimdallr
8
1
3
9.5
W
1
0
8
5
L
0
2
1
0.25
W
Chang'e
ERGonomics9
Chang'e
4
1
7
7.5
L
Neith
Jaboro
Neith
0
5
1
0.1
W
Bakasura
JunkFoodGamer
Bakasura
2
0
4
4
L
Arachne
NevinOG
Arachne
0
5
1
0.1
L
Cthulhu
TipperT1
Cthulhu
1
5
0
0.2
W
Zhong Kui
ssbmginger
Zhong Kui
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
24,068
49,015
Taken
57,364
30,733
Mitigated
29,436
20,313
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,775
669
0
3,630
12,610
8,214
0
9,038
3,502
9,101
43,362
W
Heimdallr
BarkChip
Heimdallr
8,051
5,362
0
3,430
9,646
4,026
119
4,053
5,593
0
72,253
W
4,221
418
0
790
4,446
3,854
0
1,213
3,189
15,592
0
L
4,953
0
0
4,603
10,989
5,225
0
6,330
4,589
51,372
0
W
Chang'e
ERGonomics9
Chang'e
12,411
1,272
1,431
4,321
10,346
4,660
78
4,390
5,956
72,779
0
L
Neith
Jaboro
Neith
2,324
1,179
0
1,504
8,460
2,512
0
3,041
5,419
0
38,774
W
Bakasura
JunkFoodGamer
Bakasura
2,935
1,590
0
2,773
13,385
5,762
0
1,515
11,725
0
80,189
L
Arachne
NevinOG
Arachne
5,558
4,734
0
2,268
13,116
4,264
0
7,515
5,601
0
49,788
L
Cthulhu
TipperT1
Cthulhu
5,458
77
420
1,459
12,189
9,221
0
3,461
8,434
20,307
0
W
Zhong Kui
ssbmginger
Zhong Kui
12,753
1,587
0
7,568
11,192
12,431
1,544
838
9,728
77,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,896
Gold Earned
39,068
595
Minions Killed
397
0
Camps Cleared
0
1,801,139
Distance Traveled
1,761,102
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,285
516
103
6
0
359,039
1
W
Heimdallr
10,703
595
123
7
0
342,215
2
W
Khepri
8,986
499
19
1
0
359,766
3
L
Anubis
7,929
441
104
6
0
322,277
0
W
Chang'e
9,888
549
132
7
0
391,495
5
L
Neith
7,034
391
73
4
0
311,494
3
W
Bakasura
10,034
557
155
9
0
413,766
4
L
Arachne
7,957
442
89
5
0
375,044
3
L
Cthulhu
6,863
381
28
2
0
393,248
5
W
Zhong Kui
11,285
627
166
9
0
293,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role