Player Matchup

Bellona
Bellona
BRADY4284
Bellona
Level 8
God Stats
2W - 2L
1,727 SR
Queue Stats
21W - 21L
1,410 Elo+
Solo
Charybdis
Charybdis
Synthetic_Icarus
Charybdis
Level 11
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 20L
1,403 Elo+
Solo
Ares
Ares
TDT-D3M3NT3-CL
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Janus
Janus
X6 JJG
Janus
Level 19
God Stats
1W - 2L
1,533 SR
Queue Stats
115W - 152L
1,423 Elo+
Party 1
Camazotz
Camazotz
X6 Merk
Camazotz
Level 12
God Stats
5W - 8L
1,514 SR
Queue Stats
34W - 65L
1,430 Elo+
Party 1
Team Averages
Level 15
1,513 SR
1,391 Elo+

VS

Team Averages
Level 16
1,524 SR
1,400 Elo+
Guan Yu
Guan Yu
BoomBoomBruhin
Guan Yu
Level 14
God Stats
3W - 0L
1,707 SR
Queue Stats
8W - 9L
1,269 Elo+
Party 2
Cerberus
Cerberus
CHAAD1
Cerberus
Level 26
God Stats
19W - 14L
1,579 SR
Queue Stats
44W - 44L
1,512 Elo+
Solo
Neith
Neith
EdwardGglue420
Neith
Level 16
God Stats
7W - 8L
1,399 SR
Queue Stats
9W - 8L
1,600 Elo+
Solo
Nu Wa
Nu Wa
JoeCoolTN
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
skeetymamma
Cthulhu
Level 8
God Stats
3W - 2L
1,438 SR
Queue Stats
11W - 14L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRADY4284
Bellona
20
3 / 2 / 3
12,695
453
16,836
26,484
20,585
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
14
0 / 6 / 2
9,284
332
6,882
14,212
4,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 5 / 2
13,238
473
25,836
22,886
27,958
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
X6 JJG
Janus
14
2 / 5 / 4
10,153
363
12,077
16,271
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
X6 Merk
Camazotz
16
4 / 4 / 2
10,530
376
10,912
28,724
15,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 7
12,674
453
11,440
23,275
29,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
CHAAD1
Cerberus
20
8 / 1 / 8
13,942
498
21,809
25,921
24,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 4
12,751
455
15,528
13,017
5,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
JoeCoolTN
Nu Wa
18
4 / 9 / 5
12,362
442
20,666
22,122
9,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
skeetymamma
Cthulhu
17
0 / 2 / 6
10,736
383
5,779
17,134
16,784
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
18
Kills
20
22
Deaths
18
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
BRADY4284
Bellona
3
2
3
2.25
W
2
5
7
1.1
W
Cerberus
CHAAD1
Cerberus
8
1
8
12
W
6
1
4
8
W
Nu Wa
JoeCoolTN
Nu Wa
4
9
5
0.72
L
Charybdis
0
6
2
0.17
L
9
5
2
2
L
Janus
X6 JJG
Janus
2
5
4
0.8
L
Camazotz
X6 Merk
Camazotz
4
4
2
1.25
W
Cthulhu
skeetymamma
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,543
Damage
75,222
108,577
Taken
101,469
73,480
Mitigated
85,775
16,383
Healing
32,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BRADY4284
Bellona
16,836
6,054
161
2,579
26,484
20,585
0
8,422
18,062
0
112,126
W
11,440
2,424
1,838
8,889
23,275
29,789
2,504
11,026
12,101
0
73,332
W
Cerberus
CHAAD1
Cerberus
21,809
884
0
7,756
25,921
24,516
730
8,292
17,471
105,239
0
W
15,528
8,502
0
8,079
13,017
5,589
4,298
2,884
10,091
0
71,776
W
Nu Wa
JoeCoolTN
Nu Wa
20,666
8,452
0
4,455
22,122
9,097
3,783
8,364
13,366
73,629
0
L
Charybdis
6,882
3,605
0
250
14,212
4,641
0
5,571
8,641
0
48,482
L
25,836
3,542
0
1,486
22,886
27,958
810
8,981
13,905
96,012
6,058
L
Janus
X6 JJG
Janus
12,077
1,024
92
3,208
16,271
5,055
40
10,932
5,339
48,798
0
L
Camazotz
X6 Merk
Camazotz
10,912
1,454
0
8,607
28,724
15,241
760
14,348
14,376
98
55,047
W
Cthulhu
skeetymamma
Cthulhu
5,779
78
0
1,216
17,134
16,784
1,942
5,638
11,412
46,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,900
Gold Earned
62,465
502
Minions Killed
581
0
Camps Cleared
0
2,370,394
Distance Traveled
2,503,712
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,695
453
153
5
0
537,580
3
W
Guan Yu
12,674
453
127
5
0
517,364
1
W
Cerberus
13,942
498
170
6
0
514,283
1
W
Neith
12,751
455
109
4
0
479,011
4
W
Nu Wa
12,362
442
111
4
0
427,193
0
L
Charybdis
9,284
332
60
2
0
394,972
1
L
Ares
13,238
473
137
5
0
432,710
2
L
Janus
10,153
363
79
3
0
451,945
2
L
Camazotz
10,530
376
73
3
0
553,187
0
W
Cthulhu
10,736
383
64
2
0
565,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role