Player Matchup

Gilgamesh
Gilgamesh
CapNjay6464
Gilgamesh
Level 12
God Stats
62W - 39L
1,482 SR
Queue Stats
77W - 67L
1,340 Elo+
Party 1
Jing Wei
Jing Wei
canguro_24
Jing Wei
Level 24
God Stats
4W - 9L
1,363 SR
Queue Stats
12W - 22L
1,429 Elo+
Solo
Ra
Ra
x Priid3
Ra
Level 129
God Stats
2W - 4L
1,558 SR
Queue Stats
221W - 258L
1,370 Elo+
Party 1
Team Averages
Level 55
1,468 SR
1,380 Elo+

VS

Team Averages
Level 32
1,435 SR
1,300 Elo+
Baron Samedi
Baron Samedi
Deustitan
Baron Samedi
Level 49
God Stats
12W - 9L
1,487 SR
Queue Stats
23W - 28L
1,260 Elo+
Party 2
Izanami
Izanami
Metalphile
Izanami
Level 28
God Stats
3W - 0L
1,352 SR
Queue Stats
9W - 13L
1,259 Elo+
Party 2
Jormungandr
Jormungandr
RavenNamedOdin
Jormungandr
Level 20
God Stats
1W - 0L
1,467 SR
Queue Stats
3W - 1L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapNjay6464
Gilgamesh
17
8 / 8 / 6
15,791
632
25,125
30,738
32,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
canguro_24
Jing Wei
19
6 / 3 / 6
15,186
607
19,992
20,835
7,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 10 / 7
15,478
619
18,743
23,692
12,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deustitan
Baron Samedi
20
11 / 5 / 9
17,093
684
29,543
20,780
21,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Metalphile
Izanami
19
5 / 9 / 10
16,438
658
16,376
20,604
8,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
RavenNamedOdin
Jormungandr
19
5 / 5 / 10
16,059
642
15,950
31,929
33,050
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
19
Kills
21
21
Deaths
19
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CapNjay6464
Gilgamesh
8
8
6
1.38
W
Baron Samedi
Deustitan
Baron Samedi
11
5
9
3.1
W
Izanami
Metalphile
Izanami
5
9
10
1.11
W
Jormungandr
RavenNamedOdin
Jormungandr
5
5
10
2
L
Jing Wei
canguro_24
Jing Wei
6
3
6
3
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,860
Damage
61,869
75,265
Taken
73,313
53,182
Mitigated
63,023
21,087
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CapNjay6464
Gilgamesh
25,125
6,111
0
3,078
30,738
32,350
0
17,101
13,316
0
57,475
W
Baron Samedi
Deustitan
Baron Samedi
29,543
1,122
4,091
6,722
20,780
21,169
486
7,321
12,967
63,006
0
W
Izanami
Metalphile
Izanami
16,376
10,140
1,116
1,614
20,604
8,804
2,040
7,196
13,056
0
70,424
W
Jormungandr
RavenNamedOdin
Jormungandr
15,950
3,202
0
250
31,929
33,050
170
4,670
26,399
51,334
0
L
Jing Wei
canguro_24
Jing Wei
19,992
13,920
17
4,588
20,835
7,922
908
13,969
6,613
0
54,162
L
18,743
1,477
4,814
8,590
23,692
12,910
137
14,458
9,234
81,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
49,590
270
Minions Killed
238
9
Camps Cleared
4
1,311,690
Distance Traveled
1,205,515
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,791
632
54
2
3
464,244
2
W
Baron Samedi
17,093
684
67
3
2
421,307
0
W
Izanami
16,438
658
113
5
0
367,847
0
W
Jormungandr
16,059
642
58
2
2
416,361
5
L
Jing Wei
15,186
607
77
3
0
457,624
3
L
Ra
15,478
619
139
6
6
389,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role