Player Matchup

Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
BlodSvente
Hel
Level 147
God Stats
21W - 12L
1,534 SR
Queue Stats
682W - 691L
1,500 Elo+
Solo
Chronos
Chronos
Breeziaa
Chronos
Level 160
God Stats
15W - 15L
1,539 SR
Queue Stats
877W - 821L
1,525 Elo+
Party 1
Medusa
Medusa
MrVibes3143
Medusa
Level 105
God Stats
2W - 2L
1,876 SR
Queue Stats
190W - 158L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Ruslan125rus
Cthulhu
Level 124
God Stats
6W - 10L
1,446 SR
Queue Stats
757W - 752L
1,522 Elo+
Party 3
Team Averages
Level 121
1,579 SR
1,512 Elo+

VS

Team Averages
Level 97
1,484 SR
1,513 Elo+
Fafnir
Fafnir
 
Fafnir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jadvygele420
Artemis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,625 Elo+
Party 2
Terra
Terra
LORDTIMON
Terra
Level 117
God Stats
2W - 2L
1,325 SR
Queue Stats
608W - 662L
1,342 Elo+
Solo
Sobek
Sobek
Lattе
Sobek
Level 27
God Stats
2W - 2L
1,398 SR
Queue Stats
41W - 32L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Порохх
Gilgamesh
Level 156
God Stats
9W - 3L
1,697 SR
Queue Stats
480W - 454L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 5 / 8
10,629
818
19,920
12,007
5,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 9
9,562
736
10,571
17,407
17,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Breeziaa
Chronos
17
5 / 5 / 6
10,844
834
16,491
19,673
9,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
7 / 3 / 6
10,519
809
15,171
16,895
10,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ruslan125rus
Cthulhu
17
2 / 5 / 16
10,724
825
14,085
25,279
24,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
5 / 4 / 17
11,001
846
8,998
20,758
21,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Jadvygele420
Artemis
20
12 / 4 / 9
12,214
940
29,810
15,417
8,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
LORDTIMON
Terra
15
1 / 5 / 11
9,119
701
4,487
18,913
12,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Lattе
Sobek
16
0 / 4 / 19
9,686
745
12,602
22,240
30,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Порохх
Gilgamesh
18
5 / 5 / 16
11,287
868
23,849
18,844
23,259
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
22
Kills
23
24
Deaths
22
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
8
2
W
Fafnir
 
Fafnir
5
4
17
3.38
L
2
6
9
1.08
L
Chronos
Breeziaa
Chronos
5
5
6
1.6
W
Artemis
Jadvygele420
Artemis
12
4
9
4.13
W
Terra
LORDTIMON
Terra
1
5
11
1.3
W
Sobek
Lattе
Sobek
0
4
19
2.38
L
Medusa
7
3
6
3.33
L
Cthulhu
Ruslan125rus
Cthulhu
2
5
16
2
W
Gilgamesh
Порохх
Gilgamesh
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,238
Damage
79,746
91,261
Taken
96,172
66,474
Mitigated
96,739
49,516
Healing
34,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,920
1,517
1,346
1,036
12,007
5,039
135
3,541
8,302
32,809
0
W
Fafnir
 
Fafnir
8,998
2,311
1,441
6,057
20,758
21,894
818
12,363
8,395
20,796
0
L
10,571
188
18,824
9,151
17,407
17,355
369
6,334
10,789
15,205
0
L
Chronos
Breeziaa
Chronos
16,491
4,931
2,415
3,789
19,673
9,759
1,083
5,690
13,574
28,020
0
W
Artemis
Jadvygele420
Artemis
29,810
13,765
565
4,660
15,417
8,153
1,838
11,503
3,914
0
57,464
W
Terra
LORDTIMON
Terra
4,487
678
4,931
3,806
18,913
12,905
925
15,259
3,654
9,598
0
W
Sobek
Lattе
Sobek
12,602
664
1,537
8,058
22,240
30,528
180
10,800
11,440
21,895
0
L
Medusa
15,171
8,039
1,210
5,007
16,895
10,134
1,593
4,601
11,941
0
26,766
L
Cthulhu
Ruslan125rus
Cthulhu
14,085
390
3,423
3,315
25,279
24,187
209
5,934
18,944
29,610
0
W
Gilgamesh
Порохх
Gilgamesh
23,849
3,610
1,315
2,339
18,844
23,259
403
11,142
7,702
4,716
36,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
53,307
125
Minions Killed
136
0
Camps Cleared
0
1,263,074
Distance Traveled
1,225,929
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,629
818
24
2
0
267,189
1
W
Fafnir
11,001
846
18
1
0
240,684
0
L
Hel
9,562
736
15
1
0
236,359
0
L
Chronos
10,844
834
22
2
0
256,366
0
W
Artemis
12,214
940
63
5
0
230,049
0
W
Terra
9,119
701
4
0
0
229,239
0
W
Sobek
9,686
745
27
2
0
267,679
5
L
Medusa
10,519
809
39
3
0
244,552
1
L
Cthulhu
10,724
825
25
2
0
258,608
6
W
Gilgamesh
11,287
868
24
2
0
258,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role