Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold IV
CaelestiaKhaos
Hera
Gold IV
Level 127
God Stats
13W - 14L
1,509 SR
Queue Stats
227W - 228L
1,364 MMR
Party 2
Thor
Thor
Gold IV
Diligenc3
Thor
Gold IV
Level 160
God Stats
31W - 34L
1,582 SR
Queue Stats
1,138W - 1,145L
1,385 MMR
Solo
Izanami
Izanami
Gold V
Trucker McCoy
Izanami
Gold V
Level 155
God Stats
37W - 31L
1,518 SR
Queue Stats
328W - 337L
1,299 MMR
Party 2
King Arthur
King Arthur
Gold IV
popheads215
King Arthur
Gold IV
Level 82
God Stats
63W - 57L
1,548 SR
Queue Stats
362W - 359L
1,354 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,532 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,476 SR
1,368 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
frankbatoloco
Cupid
Silver I
Level 156
God Stats
5W - 6L
1,506 SR
Queue Stats
217W - 224L
1,138 MMR
Party 4
Set
Set
Silver I
joselinares2404
Set
Silver I
Level 60
God Stats
11W - 9L
1,526 SR
Queue Stats
15W - 15L
1,468 MMR
Party 3
Hercules
Hercules
Silver II
rafaeltuki98
Hercules
Silver II
Level 89
God Stats
0W - 2L
1,349 SR
Queue Stats
16W - 21L
1,236 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 3
4,896
490
1,570
5,325
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,657
666
3,390
4,196
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
10
2 / 0 / 2
6,015
602
2,108
6,393
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
10
2 / 0 / 0
5,564
556
2,515
1,954
465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
popheads215
King Arthur
12
2 / 0 / 0
6,584
658
4,698
5,137
4,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaTiamatMorgan Le FayGilgameshArtemis

VS

Bans
OdinDanzaburouCerberusYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 1 / 0
5,214
521
2,223
3,467
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
 
Xing Tian
8
0 / 0 / 1
4,961
496
527
5,196
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,600
560
1,331
3,175
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
5,128
513
2,170
8,645
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
rafaeltuki98
Hercules
10
0 / 1 / 0
4,939
494
1,968
7,083
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
3
1.5
L
Poseidon
 
Poseidon
0
1
0
0
L
Xing Tian
 
Xing Tian
0
0
1
0.5
W
2
0
1
2.5
W
Thor
2
0
2
3
W
Izanami
2
0
0
2
L
1
0
0
1
L
0
6
0
0
W
King Arthur
popheads215
King Arthur
2
0
0
2
L
Hercules
rafaeltuki98
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,281
Damage
8,219
23,005
Taken
27,566
11,650
Mitigated
13,301
9,073
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,570
283
0
2,394
5,325
2,900
0
304
5,021
8,743
0
L
Poseidon
 
Poseidon
2,223
285
0
1,683
3,467
942
0
2,017
1,450
29,690
0
L
Xing Tian
 
Xing Tian
527
22
0
1,399
5,196
2,074
0
626
4,570
11,259
0
W
3,390
361
0
1,979
4,196
1,600
201
2,008
2,188
44,150
0
W
Thor
2,108
504
0
1,625
6,393
2,641
0
238
6,112
0
32,877
W
Izanami
2,515
1,835
0
713
1,954
465
0
200
1,754
0
37,281
L
1,331
814
405
1,474
3,175
779
0
312
2,863
0
30,545
L
2,170
1,260
0
912
8,645
3,935
0
2,005
6,640
0
35,061
W
King Arthur
popheads215
King Arthur
4,698
713
0
2,362
5,137
4,044
0
0
4,938
0
42,015
L
Hercules
rafaeltuki98
Hercules
1,968
294
0
2,195
7,083
5,571
0
0
7,083
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
25,842
329
Minions Killed
279
0
Camps Cleared
0
951,049
Distance Traveled
954,629
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,896
490
14
1
0
186,631
1
L
Poseidon
5,214
521
64
6
0
208,829
3
L
Xing Tian
4,961
496
10
1
0
206,587
3
W
Hera
6,657
666
96
10
0
198,748
3
W
Thor
6,015
602
71
7
0
204,673
4
W
Izanami
5,564
556
67
7
0
164,667
5
L
Cupid
5,600
560
89
9
0
184,223
2
L
Set
5,128
513
62
6
0
198,639
0
W
King Arthur
6,584
658
81
8
0
196,330
0
L
Hercules
4,939
494
54
5
0
156,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role