Player Matchup

Arachne
Arachne
Silver I
INullify
Arachne
Silver I
Level 144
God Stats
1W - 0L
1,727 SR
Queue Stats
88W - 91L
1,293 MMR
Party 4
Anubis
Anubis
Gold IV
MrPickerLenis
Anubis
Gold IV
Level 125
God Stats
3W - 2L
1,486 SR
Queue Stats
211W - 209L
1,504 MMR
Party 4
Chernobog
Chernobog
Gold II
ShouldHaveUlted
Chernobog
Gold II
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,462 MMR
Party 3
Sobek
Sobek
Gold V
p0lakpaw
Sobek
Gold V
Level 142
God Stats
5W - 8L
1,313 SR
Queue Stats
94W - 110L
1,300 MMR
Party 3
The Morrigan
The Morrigan
Gold V
xxErosXDxx
The Morrigan
Gold V
Level 149
God Stats
9W - 9L
1,520 SR
Queue Stats
163W - 185L
1,304 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,509 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,494 SR
1,358 MMR
Cerberus
Cerberus
Silver I
Doinkl3rg
Cerberus
Silver I
Level 83
God Stats
10W - 12L
1,558 SR
Queue Stats
344W - 355L
1,195 MMR
Party 1
Izanami
Izanami
Bronze III
EwItsEmmy
Izanami
Bronze III
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 56L
1,355 MMR
Solo
Fenrir
Fenrir
Silver I
IggyM70
Fenrir
Silver I
Level 109
God Stats
18W - 18L
1,419 SR
Queue Stats
141W - 150L
1,466 MMR
Party 2
Janus
Janus
Gold V
Relax521
Janus
Gold V
Level 67
God Stats
2W - 6L
1,531 SR
Queue Stats
231W - 244L
1,378 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Sproggzz
Cthulhu
Gold IV
Level 96
God Stats
4W - 11L
1,464 SR
Queue Stats
57W - 55L
1,394 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
INullify
Arachne
20
4 / 3 / 9
13,894
579
15,961
24,285
20,155
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 2 / 10
14,763
615
16,186
15,684
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
ShouldHaveUlted
Chernobog
20
9 / 2 / 13
15,364
640
27,100
19,131
7,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
p0lakpaw
Sobek
17
3 / 5 / 14
12,418
517
6,027
21,191
27,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
xxErosXDxx
The Morrigan
20
10 / 0 / 9
15,406
642
20,561
10,422
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AthenaArtioGilgameshOsirisMorgan Le Fay

VS

Bans
ArtemisTsukuyomiTiamatHerculesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doinkl3rg
Cerberus
16
1 / 7 / 4
10,006
417
8,994
33,734
33,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
EwItsEmmy
Izanami
18
4 / 9 / 3
12,330
514
7,922
20,126
6,779
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
IggyM70
Fenrir
16
2 / 9 / 3
10,397
433
5,824
23,615
12,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Relax521
Janus
17
4 / 4 / 2
11,021
459
11,334
13,826
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Sproggzz
Cthulhu
19
1 / 4 / 2
12,324
514
18,023
25,229
27,036
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
33
Kills
12
12
Deaths
33
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Doinkl3rg
Cerberus
1
7
4
0.43
L
Izanami
EwItsEmmy
Izanami
4
9
3
0.61
W
Arachne
INullify
Arachne
4
3
9
2.83
L
Fenrir
IggyM70
Fenrir
2
9
3
0.39
W
7
2
10
6
L
Janus
Relax521
Janus
4
4
2
1.25
W
Chernobog
ShouldHaveUlted
Chernobog
9
2
13
7.75
L
Cthulhu
Sproggzz
Cthulhu
1
4
2
0.5
W
Sobek
p0lakpaw
Sobek
3
5
14
2
W
The Morrigan
xxErosXDxx
The Morrigan
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,835
Damage
52,097
90,713
Taken
116,530
66,365
Mitigated
85,925
34,393
Healing
24,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Doinkl3rg
Cerberus
8,994
925
0
8,664
33,734
33,117
0
14,935
18,617
70,956
0
L
Izanami
EwItsEmmy
Izanami
7,922
5,388
0
3,927
20,126
6,779
0
2,443
17,655
0
88,779
W
Arachne
INullify
Arachne
15,961
11,304
0
10,526
24,285
20,155
903
12,199
12,086
4,616
84,137
L
Fenrir
IggyM70
Fenrir
5,824
1,330
0
2,749
23,615
12,654
0
11,238
12,209
0
74,546
W
16,186
1,705
443
5,734
15,684
7,335
4,123
7,702
7,982
125,342
0
L
Janus
Relax521
Janus
11,334
946
0
3,745
13,826
6,339
0
5,430
8,230
85,774
0
W
Chernobog
ShouldHaveUlted
Chernobog
27,100
16,883
0
6,761
19,131
7,576
7,835
7,595
11,536
0
153,315
L
Cthulhu
Sproggzz
Cthulhu
18,023
1,357
988
4,918
25,229
27,036
14
9,378
15,807
113,949
0
W
Sobek
p0lakpaw
Sobek
6,027
908
0
4,095
21,191
27,110
329
9,395
11,796
21,969
0
W
The Morrigan
xxErosXDxx
The Morrigan
20,561
2,843
644
6,190
10,422
4,189
1,936
5,253
5,169
114,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,845
Gold Earned
56,078
653
Minions Killed
773
0
Camps Cleared
0
2,425,065
Distance Traveled
2,172,829
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,006
417
128
5
0
426,497
2
L
Izanami
12,330
514
145
6
0
401,561
7
W
Arachne
13,894
579
130
5
0
525,950
2
L
Fenrir
10,397
433
110
5
0
443,120
9
W
Anubis
14,763
615
157
7
0
453,444
6
L
Janus
11,021
459
154
6
0
449,944
9
W
Chernobog
15,364
640
173
7
0
487,480
6
L
Cthulhu
12,324
514
236
10
0
451,707
8
W
Sobek
12,418
517
19
1
0
473,314
9
W
The Morrigan
15,406
642
174
7
0
484,877
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role