Player Matchup

Ra
Ra
AMONXBLACK
Ra
Level 5
God Stats
2W - 2L
1,126 SR
Queue Stats
4W - 4L
1,315 Elo+
Party 2
Janus
Janus
Chosenpawn
Janus
Level 4
God Stats
7W - 3L
1,676 SR
Queue Stats
23W - 18L
1,238 Elo+
Party 1
Hercules
Hercules
JamesPhoenix1223
Hercules
Level 16
God Stats
12W - 17L
1,308 SR
Queue Stats
174W - 190L
1,390 Elo+
Solo
Nu Wa
Nu Wa
QuiveringMeat69
Nu Wa
Level 79
God Stats
5W - 5L
1,527 SR
Queue Stats
166W - 147L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
cheshirejoker
Kukulkan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,427 SR
1,386 Elo+

VS

Team Averages
Level 4
1,493 SR
1,522 Elo+
Nemesis
Nemesis
DivineDarkness39
Nemesis
Level 10
God Stats
10W - 5L
1,627 SR
Queue Stats
10W - 5L
1,610 Elo+
Solo
Merlin
Merlin
ORBITREZ
Merlin
Level 3
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
VKG_Anao
Bellona
Level 4
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Z1K4G4M1NG
Tsukuyomi
Level 3
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Susano
Susano
egirlSaborosa
Susano
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 20
11,619
1,056
12,207
11,042
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
18
4 / 1 / 16
11,067
1,006
11,150
5,542
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 0 / 19
12,533
1,139
14,649
13,386
15,838
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
19 / 2 / 21
14,657
1,332
33,971
9,170
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
cheshirejoker
Kukulkan
19
6 / 1 / 26
12,620
1,147
14,520
7,822
2,949
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 2
10,676
971
7,899
22,361
6,827
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
ORBITREZ
Merlin
16
0 / 8 / 2
10,293
936
11,203
18,598
4,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
VKG_Anao
Bellona
16
2 / 12 / 4
10,599
964
8,848
23,551
9,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Z1K4G4M1NG
Tsukuyomi
16
2 / 8 / 1
10,151
923
10,615
17,954
5,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 5 / 2
10,916
992
5,861
12,148
4,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
19
44
Kills
8
8
Deaths
44
102
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
W
Janus
4
1
16
12
L
2
11
2
0.27
W
10
0
19
19.5
L
Merlin
ORBITREZ
Merlin
0
8
2
0.13
W
19
2
21
14.75
L
Bellona
VKG_Anao
Bellona
2
12
4
0.33
L
Tsukuyomi
Z1K4G4M1NG
Tsukuyomi
2
8
1
0.31
W
Kukulkan
cheshirejoker
Kukulkan
6
1
26
19
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,497
Damage
44,426
46,962
Taken
94,612
27,526
Mitigated
30,767
9,695
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,207
1,070
1,388
1,332
11,042
3,997
0
3,336
7,706
22,833
0
W
Janus
11,150
1,684
0
0
5,542
1,424
0
1,263
4,279
16,354
0
L
7,899
3,117
0
866
22,361
6,827
0
18,154
3,573
0
19,555
W
14,649
3,988
0
3,488
13,386
15,838
0
2,785
10,601
0
24,431
L
Merlin
ORBITREZ
Merlin
11,203
800
0
608
18,598
4,787
0
12,834
5,384
46,893
0
W
33,971
8,989
84
2,210
9,170
3,318
0
1,828
7,342
54,339
0
L
Bellona
VKG_Anao
Bellona
8,848
1,097
0
283
23,551
9,829
0
18,234
4,618
14
21,874
L
Tsukuyomi
Z1K4G4M1NG
Tsukuyomi
10,615
2,836
0
3,654
17,954
5,082
0
11,514
6,076
0
35,778
W
Kukulkan
cheshirejoker
Kukulkan
14,520
2,998
0
1,193
7,822
2,949
0
2,005
5,817
24,141
0
L
5,861
1,486
0
942
12,148
4,242
0
8,753
3,113
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,496
Gold Earned
52,635
152
Minions Killed
171
1
Camps Cleared
11
1,035,078
Distance Traveled
1,047,564
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,619
1,056
32
3
0
200,941
0
W
Janus
11,067
1,006
19
2
0
214,438
0
L
Nemesis
10,676
971
24
2
0
249,631
0
W
Hercules
12,533
1,139
23
2
0
251,577
0
L
Merlin
10,293
936
70
6
3
177,126
1
W
Nu Wa
14,657
1,332
48
4
1
203,765
0
L
Bellona
10,599
964
13
1
1
221,357
1
L
Tsukuyomi
10,151
923
37
3
2
205,032
1
W
Kukulkan
12,620
1,147
30
3
0
164,357
0
L
Susano
10,916
992
27
2
5
194,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role