Player Matchup

Kukulkan
Kukulkan
BlacKStarGDM
Kukulkan
Level 4
God Stats
3W - 5L
1,487 SR
Queue Stats
17W - 18L
1,646 Elo+
Party 3
Xing Tian
Xing Tian
TheInfiltrate
Xing Tian
Level 15
God Stats
11W - 8L
1,593 SR
Queue Stats
24W - 27L
1,440 Elo+
Solo
Horus
Horus
Zahine
Horus
Level 65
God Stats
2W - 4L
1,366 SR
Queue Stats
333W - 317L
1,485 Elo+
Party 3
Chiron
Chiron
iCoxinhaBL
Chiron
Level 29
God Stats
10W - 6L
1,502 SR
Queue Stats
131W - 124L
1,499 Elo+
Party 3
Thor
Thor
natanparzianello
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,530 Elo+
Solo
Team Averages
Level 28
1,490 SR
1,520 Elo+

VS

Team Averages
Level 26
1,627 SR
1,485 Elo+
Ares
Ares
 
Ares
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DanizinhaD
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
Sonur
Gilgamesh
Level 11
God Stats
35W - 19L
1,766 SR
Queue Stats
118W - 65L
1,582 Elo+
Party 2
Hachiman
Hachiman
pogFromTheBog
Hachiman
Level 14
God Stats
7W - 2L
1,870 SR
Queue Stats
200W - 122L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlacKStarGDM
Kukulkan
17
5 / 2 / 12
10,619
1,062
11,216
4,631
2,954
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TheInfiltrate
Xing Tian
17
3 / 2 / 16
10,415
1,042
12,020
14,248
17,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Zahine
Horus
17
3 / 0 / 16
11,590
1,159
5,221
13,974
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
iCoxinhaBL
Chiron
17
9 / 1 / 10
11,062
1,106
15,111
9,884
4,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 10
9,330
933
5,539
8,005
3,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

241

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 2 / 2
9,744
974
5,747
7,048
6,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
 
Ra
16
0 / 0 / 7
9,619
962
15,603
6,346
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 14 / 4
9,123
912
3,646
18,703
8,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Sonur
Gilgamesh
16
2 / 2 / 4
9,777
978
9,588
13,643
7,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
pogFromTheBog
Hachiman
16
2 / 3 / 4
10,093
1,009
11,479
9,014
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
21
Kills
7
7
Deaths
21
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
2
2
L
Ra
 
Ra
0
0
7
3.5
W
Kukulkan
BlacKStarGDM
Kukulkan
5
2
12
5.5
L
0
14
4
0.14
L
Gilgamesh
Sonur
Gilgamesh
2
2
4
2
W
Xing Tian
TheInfiltrate
Xing Tian
3
2
16
5.5
W
Horus
Zahine
Horus
3
0
16
11
W
Chiron
iCoxinhaBL
Chiron
9
1
10
14
W
1
2
10
3
L
Hachiman
pogFromTheBog
Hachiman
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,107
Damage
46,063
50,742
Taken
54,754
44,265
Mitigated
28,722
14,802
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,747
42
0
0
7,048
6,662
0
3,387
3,661
6,796
0
L
Ra
 
Ra
15,603
1,226
2,032
1,303
6,346
2,539
0
2,409
3,937
51,272
0
W
Kukulkan
BlacKStarGDM
Kukulkan
11,216
2,321
0
0
4,631
2,954
0
2,505
2,126
40,187
0
L
3,646
1,615
0
21
18,703
8,264
0
7,838
10,865
0
12,219
L
Gilgamesh
Sonur
Gilgamesh
9,588
1,851
0
117
13,643
7,635
0
7,548
6,095
2,889
24,465
W
Xing Tian
TheInfiltrate
Xing Tian
12,020
742
0
0
14,248
17,788
0
6,597
7,651
23,302
0
W
Horus
Zahine
Horus
5,221
1,795
2,812
7,055
13,974
15,542
0
4,069
9,905
0
13,026
W
Chiron
iCoxinhaBL
Chiron
15,111
5,811
1,421
3,076
9,884
4,437
0
4,318
5,566
0
33,930
W
5,539
860
255
183
8,005
3,544
0
5,087
2,918
0
20,611
L
Hachiman
pogFromTheBog
Hachiman
11,479
8,175
0
134
9,014
3,622
0
2,054
6,960
0
26,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,016
Gold Earned
48,356
209
Minions Killed
194
5
Camps Cleared
3
978,415
Distance Traveled
902,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,744
974
4
0
0
156,764
1
L
Ra
9,619
962
105
11
1
196,979
1
W
Kukulkan
10,619
1,062
99
10
0
167,387
0
L
Thor
9,123
912
20
2
0
132,340
0
L
Gilgamesh
9,777
978
34
3
0
224,146
0
W
Xing Tian
10,415
1,042
26
3
0
215,053
0
W
Horus
11,590
1,159
20
2
1
209,712
0
W
Chiron
11,062
1,106
34
3
2
206,216
0
W
Thor
9,330
933
30
3
2
180,047
0
L
Hachiman
10,093
1,009
31
3
2
192,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role