Player Matchup

Neith
Neith
ItsParZval
Neith
Level 64
God Stats
5W - 9L
1,443 SR
Queue Stats
213W - 250L
1,440 Elo+
Party 1
Artio
Artio
SiobhanKvothe
Artio
Level 113
God Stats
6W - 4L
1,630 SR
Queue Stats
459W - 439L
1,455 Elo+
Party 1
Ravana
Ravana
garabo123
Ravana
Level 98
God Stats
0W - 3L
1,247 SR
Queue Stats
264W - 257L
1,406 Elo+
Party 1
Chronos
Chronos
gatlincg
Chronos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 426L
1,406 Elo+
Solo
Cthulhu
Cthulhu
oscarllave2
Cthulhu
Level 48
God Stats
39W - 33L
1,392 SR
Queue Stats
145W - 169L
1,350 Elo+
Party 1
Team Averages
Level 72
1,442 SR
1,412 Elo+

VS

Team Averages
Level 66
1,550 SR
1,479 Elo+
Chaac
Chaac
Exa1tedTwo
Chaac
Level 47
God Stats
3W - 0L
1,728 SR
Queue Stats
12W - 8L
1,493 Elo+
Solo
Ganesha
Ganesha
RaizE Proper
Ganesha
Level 88
God Stats
3W - 2L
1,546 SR
Queue Stats
343W - 328L
1,470 Elo+
Party 2
Izanami
Izanami
T3LE Phone
Izanami
Level 42
God Stats
5W - 9L
1,390 SR
Queue Stats
125W - 142L
1,417 Elo+
Party 2
Ymir
Ymir
T3LE Riot
Ymir
Level 116
God Stats
20W - 13L
1,589 SR
Queue Stats
559W - 554L
1,516 Elo+
Party 2
Anubis
Anubis
kenai990621
Anubis
Level 38
God Stats
8W - 8L
1,500 SR
Queue Stats
39W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 7 / 1
9,667
439
14,608
18,170
5,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 3
10,018
455
13,901
23,852
25,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
garabo123
Ravana
16
5 / 7 / 4
10,006
455
14,682
16,704
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
gatlincg
Chronos
13
0 / 5 / 1
8,200
373
7,975
16,721
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
oscarllave2
Cthulhu
14
1 / 6 / 7
8,927
406
14,456
24,187
25,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 3 / 18
10,266
467
14,058
21,370
18,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
RaizE Proper
Ganesha
15
0 / 4 / 14
9,344
425
14,242
19,912
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
T3LE Phone
Izanami
19
9 / 3 / 11
11,988
545
19,947
19,649
8,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
11 / 2 / 12
12,108
550
14,901
23,737
29,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
18
7 / 1 / 11
10,802
491
16,143
16,729
8,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
12
Kills
31
31
Deaths
13
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
3
18
4.33
L
Neith
4
7
1
0.64
W
Ganesha
RaizE Proper
Ganesha
0
4
14
1.75
L
2
6
3
0.58
W
Izanami
T3LE Phone
Izanami
9
3
11
4.83
W
Ymir
11
2
12
8.5
L
Ravana
garabo123
Ravana
5
7
4
1
L
Chronos
gatlincg
Chronos
0
5
1
0.1
W
Anubis
7
1
11
12.5
L
Cthulhu
oscarllave2
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,622
Damage
79,291
99,634
Taken
101,397
67,324
Mitigated
75,741
26,304
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,058
1,991
1,029
7,969
21,370
18,742
790
10,005
11,009
5,162
49,866
L
Neith
14,608
6,070
0
5,426
18,170
5,388
0
6,353
11,817
0
63,668
W
Ganesha
RaizE Proper
Ganesha
14,242
2,183
74
3,653
19,912
10,859
250
5,729
14,183
55,633
11,305
L
13,901
553
375
7,487
23,852
25,558
0
10,025
13,526
57,565
0
W
Izanami
T3LE Phone
Izanami
19,947
15,111
0
6,784
19,649
8,043
1,808
5,885
13,764
0
105,066
W
Ymir
14,901
3,037
0
2,224
23,737
29,259
0
8,041
15,610
34,107
0
L
Ravana
garabo123
Ravana
14,682
5,273
0
2,660
16,704
6,467
402
7,810
8,851
0
61,212
L
Chronos
gatlincg
Chronos
7,975
2,750
0
3,455
16,721
4,230
192
10,752
5,969
34,766
0
W
Anubis
16,143
1,768
0
9,752
16,729
8,838
696
6,317
10,385
64,921
0
L
Cthulhu
oscarllave2
Cthulhu
14,456
1,073
988
5,913
24,187
25,681
0
10,894
12,474
40,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
54,508
394
Minions Killed
472
0
Camps Cleared
0
1,951,214
Distance Traveled
1,910,978
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,266
467
90
4
0
366,724
1
L
Neith
9,667
439
97
4
0
373,923
5
W
Ganesha
9,344
425
57
3
0
401,786
4
L
Artio
10,018
455
100
5
0
421,904
5
W
Izanami
11,988
545
173
8
0
367,183
0
W
Ymir
12,108
550
49
2
0
401,257
5
L
Ravana
10,006
455
90
4
0
399,802
8
L
Chronos
8,200
373
57
3
0
367,213
3
W
Anubis
10,802
491
103
5
0
374,028
6
L
Cthulhu
8,927
406
50
2
0
388,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role