Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Gladiatoriun
Ravana
Level 20
God Stats
5W - 6L
1,371 SR
Queue Stats
107W - 35L
1,697 Elo+
Party 2
Da Ji
Da Ji
SonJosuke
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 30L
1,590 Elo+
Party 2
Team Averages
Level 46
1,457 SR
1,596 Elo+

VS

Team Averages
Level 73
1,400 SR
1,365 Elo+
Khepri
Khepri
CountNyan
Khepri
Level 88
God Stats
49W - 65L
1,431 SR
Queue Stats
51W - 68L
1,378 Elo+
Party 1
He Bo
He Bo
Meöwceline
He Bo
Level 114
God Stats
0W - 2L
1,270 SR
Queue Stats
52W - 70L
1,381 Elo+
Party 1
Mulan
Mulan
Rover01
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 33L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 1 / 11
11,425
672
23,967
13,408
6,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
15
7 / 2 / 6
11,380
669
8,403
10,212
4,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
SonJosuke
Da Ji
15
6 / 3 / 6
11,375
669
5,904
9,344
4,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CountNyan
Khepri
12
2 / 6 / 4
9,644
567
7,785
18,361
15,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 7 / 2
10,045
591
10,963
14,173
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Rover01
Mulan
13
1 / 4 / 4
9,449
556
3,997
9,937
10,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
6
6
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
11
9.5
L
Khepri
CountNyan
Khepri
2
6
4
0.67
W
Ravana
7
2
6
5
L
3
7
2
0.57
L
Mulan
Rover01
Mulan
1
4
4
0.75
W
Da Ji
SonJosuke
Da Ji
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,274
Damage
22,745
32,964
Taken
42,471
15,043
Mitigated
30,353
11,631
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,967
1,990
276
8,465
13,408
6,187
921
8,734
4,674
70,040
0
L
Khepri
CountNyan
Khepri
7,785
379
0
1,775
18,361
15,093
0
10,803
7,558
26,278
0
W
Ravana
8,403
2,839
0
2,768
10,212
4,828
154
6,227
3,985
0
26,167
L
10,963
320
266
2,041
14,173
4,556
0
7,986
6,187
31,684
0
L
Mulan
Rover01
Mulan
3,997
190
0
1,454
9,937
10,704
0
5,760
4,177
0
13,715
W
Da Ji
SonJosuke
Da Ji
5,904
1,004
0
122
9,344
4,028
624
4,273
5,071
0
22,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
29,138
176
Minions Killed
127
10
Camps Cleared
4
944,488
Distance Traveled
812,844
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,425
672
100
6
5
297,805
3
L
Khepri
9,644
567
29
2
0
290,976
3
W
Ravana
11,380
669
36
2
3
298,530
7
L
He Bo
10,045
591
52
3
3
273,345
3
L
Mulan
9,449
556
46
3
1
248,523
1
W
Da Ji
11,375
669
40
2
2
348,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role