Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MaliciousMistro
Odin
Level 25
God Stats
1W - 0L
1,716 SR
Queue Stats
30W - 29L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Numbuh378
Danzaburou
Level 84
God Stats
10W - 13L
1,421 SR
Queue Stats
85W - 76L
1,518 Elo+
Party 2
Horus
Horus
TheJeffReturns
Horus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,549 Elo+
Party 2
Hades
Hades
kapkapx2kap
Hades
Level 128
God Stats
4W - 0L
1,857 SR
Queue Stats
176W - 166L
1,516 Elo+
Party 2
Team Averages
Level 90
1,599 SR
1,511 Elo+

VS

Team Averages
Level 75
1,639 SR
1,544 Elo+
Hel
Hel
Cyvleon
Hel
Level 42
God Stats
14W - 10L
1,638 SR
Queue Stats
49W - 38L
1,618 Elo+
Party 1
Cernunnos
Cernunnos
HokageBrock
Cernunnos
Level 69
God Stats
26W - 21L
1,658 SR
Queue Stats
728W - 693L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
Jimothay
Sun Wukong
Level 102
God Stats
17W - 9L
1,644 SR
Queue Stats
33W - 25L
1,594 Elo+
Party 1
Hera
Hera
PitLion
Hera
Level 94
God Stats
15W - 13L
1,711 SR
Queue Stats
94W - 103L
1,493 Elo+
Solo
Athena
Athena
Tollmany
Athena
Level 68
God Stats
12W - 12L
1,545 SR
Queue Stats
266W - 272L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 3 / 6
8,716
545
9,969
8,021
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 3
8,113
507
5,138
10,941
5,531
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Numbuh378
Danzaburou
15
10 / 2 / 6
9,787
612
11,095
10,269
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 1 / 17
8,187
512
6,822
12,732
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 4 / 6
9,016
564
12,622
15,062
8,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
4 / 3 / 3
8,798
550
11,314
14,698
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
HokageBrock
Cernunnos
13
1 / 8 / 3
8,019
501
11,082
13,640
4,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Jimothay
Sun Wukong
12
3 / 5 / 4
7,864
492
5,266
15,259
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
PitLion
Hera
13
3 / 6 / 3
8,191
512
8,702
10,035
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Tollmany
Athena
12
1 / 6 / 6
7,627
477
4,483
14,421
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
28
Kills
12
12
Deaths
28
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
6
2.33
L
Hel
4
3
3
1.83
L
Cernunnos
HokageBrock
Cernunnos
1
8
3
0.31
L
Sun Wukong
Jimothay
Sun Wukong
3
5
4
1
W
3
2
3
2.25
W
Danzaburou
Numbuh378
Danzaburou
10
2
6
6.5
L
Hera
PitLion
Hera
3
6
3
0.75
W
1
1
17
9.5
L
Athena
Tollmany
Athena
1
6
6
0.67
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
40,847
57,025
Taken
68,053
32,045
Mitigated
34,113
17,964
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,969
1,333
0
1,673
8,021
2,984
210
4,665
3,356
49,825
0
L
Hel
11,314
649
1,695
8,315
14,698
7,569
1,490
6,084
8,564
52,443
0
L
Cernunnos
HokageBrock
Cernunnos
11,082
4,279
0
2,792
13,640
4,269
274
1,520
12,074
0
57,222
L
Sun Wukong
Jimothay
Sun Wukong
5,266
790
0
4,477
15,259
6,670
0
5,279
9,860
0
40,974
W
5,138
1,763
0
500
10,941
5,531
261
5,338
5,603
0
43,150
W
Danzaburou
Numbuh378
Danzaburou
11,095
7,398
0
3,428
10,269
4,254
696
2,815
7,454
0
54,258
L
Hera
PitLion
Hera
8,702
3,243
0
366
10,035
3,351
0
5,390
4,435
56,511
0
W
6,822
2,943
1,383
4,863
12,732
11,176
190
4,442
8,290
0
15,456
L
Athena
Tollmany
Athena
4,483
786
0
2,058
14,421
12,254
286
3,790
10,529
18,390
0
W
12,622
1,313
715
5,402
15,062
8,100
0
7,239
7,823
53,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
40,499
332
Minions Killed
405
0
Camps Cleared
0
1,472,529
Distance Traveled
1,451,019
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,716
545
91
6
0
279,842
9
L
Hel
8,798
550
97
6
0
297,114
1
L
Cernunnos
8,019
501
100
6
0
245,984
3
L
Sun Wukong
7,864
492
73
5
0
295,100
5
W
Odin
8,113
507
71
4
0
294,971
4
W
Danzaburou
9,787
612
84
5
0
282,124
1
L
Hera
8,191
512
96
6
0
292,935
2
W
Horus
8,187
512
13
1
0
319,344
1
L
Athena
7,627
477
39
2
0
319,886
3
W
Hades
9,016
564
73
5
0
296,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role