Player Matchup

Sun Wukong
Sun Wukong
Infectous
Sun Wukong
Level 24
God Stats
8W - 7L
1,510 SR
Queue Stats
41W - 46L
1,220 Elo+
Party 1
Danzaburou
Danzaburou
LeGiflon
Danzaburou
Level 27
God Stats
3W - 2L
1,897 SR
Queue Stats
3W - 3L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
MikeyMoonzy
Kukulkan
Level 7
God Stats
1W - 2L
1,134 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 1
Hel
Hel
Moliko666
Hel
Level 25
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 2L
1,641 Elo+
Party 2
Jormungandr
Jormungandr
alab3332
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,458 Elo+

VS

Team Averages
Level 14
1,512 SR
1,302 Elo+
Neith
Neith
Kaoticalchemist
Neith
Level 32
God Stats
5W - 8L
1,340 SR
Queue Stats
6W - 8L
1,229 Elo+
Party 3
Cupid
Cupid
LegendarySwards
Cupid
Level 16
God Stats
2W - 1L
1,722 SR
Queue Stats
26W - 36L
1,244 Elo+
Solo
Sylvanus
Sylvanus
LongestofShort
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,383 Elo+
Party 3
Thor
Thor
oDarkVoid
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Odin
Odin
不愿打架
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Infectous
Sun Wukong
18
4 / 5 / 0
11,854
515
11,199
23,445
24,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
LeGiflon
Danzaburou
16
5 / 7 / 1
11,113
483
17,664
20,802
8,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
MikeyMoonzy
Kukulkan
17
3 / 11 / 3
11,767
512
17,431
20,750
8,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 6
9,356
407
9,491
20,007
9,523
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
alab3332
Jormungandr
12
1 / 8 / 1
9,534
415
2,100
23,102
21,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 4
13,212
574
25,809
13,681
6,894
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 4 / 2
15,018
653
26,789
18,385
7,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
16
2 / 3 / 17
11,242
489
9,279
25,705
33,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
1 / 3 / 14
11,169
486
10,510
18,452
9,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

17
2 / 2 / 5
11,295
491
3,650
9,385
8,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
13
Kills
34
36
Deaths
13
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Infectous
Sun Wukong
4
5
0
0.8
W
15
1
4
17
L
Danzaburou
LeGiflon
Danzaburou
5
7
1
0.79
W
14
4
2
3.75
W
Sylvanus
2
3
17
3.5
L
Kukulkan
MikeyMoonzy
Kukulkan
3
11
3
0.41
L
0
5
6
0.6
L
Jormungandr
alab3332
Jormungandr
1
8
1
0.19
W
Thor
1
3
14
2.67
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
76,037
108,106
Taken
85,608
71,901
Mitigated
65,844
25,911
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Infectous
Sun Wukong
11,199
3,025
0
7,012
23,445
24,174
683
1,437
22,008
0
81,708
W
25,809
16,578
0
3,736
13,681
6,894
6,768
5,705
7,976
0
98,962
L
Danzaburou
LeGiflon
Danzaburou
17,664
8,706
0
3,224
20,802
8,103
4,171
3,542
17,260
0
70,570
W
26,789
19,288
121
5,282
18,385
7,803
6,788
9,125
9,260
0
114,837
W
Sylvanus
9,279
1,915
2,915
5,104
25,705
33,435
544
8,827
16,878
29,988
0
L
Kukulkan
MikeyMoonzy
Kukulkan
17,431
3,637
0
1,633
20,750
8,770
973
704
20,046
62,936
0
L
9,491
1,399
6,663
7,129
20,007
9,523
942
3,292
16,715
41,138
0
L
Jormungandr
alab3332
Jormungandr
2,100
940
0
250
23,102
21,331
119
1,685
21,417
32,085
0
W
Thor
10,510
1,728
744
1,336
18,452
9,481
482
3,981
14,471
0
68,448
W
3,650
1,062
0
250
9,385
8,231
970
1,384
8,001
13,693
37,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,624
Gold Earned
61,936
469
Minions Killed
590
0
Camps Cleared
0
1,876,445
Distance Traveled
2,118,259
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,854
515
157
7
0
437,103
0
W
Neith
13,212
574
161
7
0
371,493
0
L
Danzaburou
11,113
483
113
5
0
366,612
0
W
Cupid
15,018
653
183
8
0
401,791
0
W
Sylvanus
11,242
489
32
1
0
393,622
0
L
Kukulkan
11,767
512
102
4
0
340,013
0
L
Hel
9,356
407
50
2
0
438,616
1
L
Jormungandr
9,534
415
47
2
0
294,101
0
W
Thor
11,169
486
83
4
0
483,428
0
W
Odin
11,295
491
131
6
0
467,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role