Player Matchup

Sun Wukong
Sun Wukong
CristobalMateo23
Sun Wukong
Level 29
God Stats
36W - 29L
1,635 SR
Queue Stats
87W - 74L
1,599 Elo+
Party 2
Chaac
Chaac
Dirancic
Chaac
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 10L
1,345 Elo+
Party 2
Chernobog
Chernobog
LecheX
Chernobog
Level 97
God Stats
15W - 12L
1,713 SR
Queue Stats
196W - 174L
1,535 Elo+
Party 2
Chang'e
Chang'e
digbickmike69
Chang'e
Level 28
God Stats
11W - 11L
1,376 SR
Queue Stats
115W - 118L
1,494 Elo+
Solo
Ravana
Ravana
lykos159
Ravana
Level 28
God Stats
10W - 7L
1,656 SR
Queue Stats
108W - 93L
1,521 Elo+
Party 2
Team Averages
Level 38
1,576 SR
1,499 Elo+

VS

Team Averages
Level 22
1,472 SR
1,455 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DTA_Daddy
Danzaburou
Level 28
God Stats
62W - 50L
1,591 SR
Queue Stats
124W - 127L
1,487 Elo+
Party 1
Sol
Sol
G is Hung
Sol
Level 16
God Stats
7W - 6L
1,342 SR
Queue Stats
46W - 34L
1,593 Elo+
Party 1
Mercury
Mercury
XYZDwisjsd
Mercury
Level 26
God Stats
27W - 14L
1,689 SR
Queue Stats
57W - 46L
1,551 Elo+
Solo
Ares
Ares
thatoneguyzs
Ares
Level 11
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 1L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CristobalMateo23
Sun Wukong
13
0 / 6 / 1
8,281
394
5,920
20,131
14,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Dirancic
Chaac
13
3 / 8 / 3
8,817
420
5,757
14,545
16,961
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
LecheX
Chernobog
16
3 / 7 / 2
9,705
462
7,967
14,171
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
16
6 / 4 / 5
10,843
516
12,584
20,892
9,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
lykos159
Ravana
15
3 / 7 / 5
9,547
455
12,976
19,001
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
10 / 2 / 12
11,748
559
18,397
21,773
31,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DTA_Daddy
Danzaburou
18
10 / 1 / 4
12,399
590
13,955
12,062
5,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 2 / 4
13,687
652
23,712
17,048
13,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
XYZDwisjsd
Mercury
19
2 / 4 / 6
11,839
564
7,209
16,047
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 8
9,644
459
3,033
17,262
11,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
15
Kills
32
32
Deaths
16
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
10
2
12
8
L
Sun Wukong
CristobalMateo23
Sun Wukong
0
6
1
0.08
W
Danzaburou
DTA_Daddy
Danzaburou
10
1
4
12
L
Chaac
Dirancic
Chaac
3
8
3
0.56
W
10
2
4
6
L
Chernobog
LecheX
Chernobog
3
7
2
0.57
W
Mercury
XYZDwisjsd
Mercury
2
4
6
1.25
L
Chang'e
6
4
5
2.13
L
Ravana
lykos159
Ravana
3
7
5
0.79
W
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,204
Damage
66,306
88,740
Taken
84,192
53,700
Mitigated
69,984
23,323
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
18,397
3,330
0
4,894
21,773
31,343
162
3,600
18,173
52,154
0
L
Sun Wukong
CristobalMateo23
Sun Wukong
5,920
893
0
3,708
20,131
14,593
0
11,077
9,054
0
44,505
W
Danzaburou
DTA_Daddy
Danzaburou
13,955
8,559
0
6,203
12,062
5,866
1,780
573
11,489
0
70,112
L
Chaac
Dirancic
Chaac
5,757
754
0
1,683
14,545
16,961
112
5,840
8,705
0
26,784
W
23,712
10,546
0
11,721
17,048
13,700
11,205
1,197
15,851
99,887
12,615
L
Chernobog
LecheX
Chernobog
7,967
4,581
0
2,513
14,171
4,762
0
5,978
8,193
0
69,485
W
Mercury
XYZDwisjsd
Mercury
7,209
4,162
0
5,158
16,047
7,345
718
3,585
12,462
0
78,830
L
Chang'e
12,584
1,681
1,393
11,341
20,892
9,590
528
10,464
10,428
53,203
0
L
Ravana
lykos159
Ravana
12,976
3,581
0
2,685
19,001
7,794
0
9,107
9,894
0
71,655
W
3,033
618
0
1,245
17,262
11,730
1,063
3,629
13,633
16,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,193
Gold Earned
59,317
448
Minions Killed
501
0
Camps Cleared
0
1,872,193
Distance Traveled
2,002,822
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,748
559
51
2
0
454,392
4
L
Sun Wukong
8,281
394
90
4
0
367,291
0
W
Danzaburou
12,399
590
122
6
0
347,853
0
L
Chaac
8,817
420
29
1
0
370,741
1
W
Sol
13,687
652
163
8
0
372,453
3
L
Chernobog
9,705
462
134
6
0
381,836
0
W
Mercury
11,839
564
145
7
0
425,063
14
L
Chang'e
10,843
516
86
4
0
351,263
5
L
Ravana
9,547
455
109
5
0
401,062
0
W
Ares
9,644
459
20
1
0
403,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role