Player Matchup

Loki
Loki
Alright DanDan
Loki
Level 124
God Stats
2W - 0L
1,745 SR
Queue Stats
64W - 68L
1,607 Elo+
Solo
Hel
Hel
AnatoLiy
Hel
Level 160
God Stats
1W - 0L
1,796 SR
Queue Stats
32W - 24L
1,635 Elo+
Party 1
Baba Yaga
Baba Yaga
Sisolym
Baba Yaga
Level 130
God Stats
2W - 0L
1,618 SR
Queue Stats
20W - 14L
1,568 Elo+
Party 1
Chiron
Chiron
jimmykill
Chiron
Level 117
God Stats
3W - 1L
1,620 SR
Queue Stats
75W - 69L
1,515 Elo+
Party 1
Scylla
Scylla
maddjakni
Scylla
Level 149
God Stats
1W - 0L
1,725 SR
Queue Stats
16W - 15L
1,524 Elo+
Party 1
Team Averages
Level 136
1,701 SR
1,570 Elo+

VS

Team Averages
Level 137
1,448 SR
1,579 Elo+
Camazotz
Camazotz
Cutter254
Camazotz
Level 158
God Stats
8W - 8L
1,534 SR
Queue Stats
562W - 591L
1,580 Elo+
Party 2
Yemoja
Yemoja
Gammazilla
Yemoja
Level 156
God Stats
3W - 1L
2,019 SR
Queue Stats
82W - 90L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
Keinert
Ah Puch
Level 124
God Stats
0W - 2L
1,192 SR
Queue Stats
16W - 26L
1,481 Elo+
Party 3
Susano
Susano
SomeGuyInAKiosk
Susano
Level 128
God Stats
0W - 2L
1,112 SR
Queue Stats
77W - 64L
1,633 Elo+
Party 3
Tiamat
Tiamat
axxKAHRS180xxa
Tiamat
Level 117
God Stats
2W - 4L
1,384 SR
Queue Stats
156W - 153L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
10,456
804
10,778
12,037
7,512
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 9
9,460
728
12,668
14,902
6,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Sisolym
Baba Yaga
18
5 / 4 / 11
10,874
836
13,448
18,204
18,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
jimmykill
Chiron
17
4 / 2 / 9
10,289
791
15,056
12,143
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
maddjakni
Scylla
17
5 / 2 / 5
10,620
817
7,598
10,730
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cutter254
Camazotz
16
3 / 4 / 9
8,859
681
10,751
17,822
9,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Gammazilla
Yemoja
17
6 / 2 / 9
9,745
750
5,078
14,834
14,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Keinert
Ah Puch
15
1 / 6 / 9
8,462
651
18,274
11,704
5,359
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 11
8,857
681
11,576
14,168
10,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 3 / 7
9,437
726
14,074
12,755
10,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
20
Kills
16
16
Deaths
20
41
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
W
2
3
9
2.17
L
Camazotz
Cutter254
Camazotz
3
4
9
1.88
L
Yemoja
Gammazilla
Yemoja
6
2
9
5.25
L
Ah Puch
Keinert
Ah Puch
1
6
9
0.92
W
Baba Yaga
Sisolym
Baba Yaga
5
4
11
2.63
L
1
5
11
1.3
L
5
3
7
2.83
W
Chiron
jimmykill
Chiron
4
2
9
4.25
W
Scylla
maddjakni
Scylla
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,548
Damage
59,753
68,016
Taken
71,283
41,878
Mitigated
49,906
38,638
Healing
33,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,778
4,102
1,146
915
12,037
7,512
749
6,936
5,101
0
21,090
W
12,668
388
16,980
9,699
14,902
6,301
803
9,263
5,639
20,801
0
L
Camazotz
Cutter254
Camazotz
10,751
1,037
605
6,960
17,822
9,386
397
9,307
8,515
0
22,789
L
Yemoja
Gammazilla
Yemoja
5,078
777
8,205
6,480
14,834
14,468
162
7,372
7,462
11,164
0
L
Ah Puch
Keinert
Ah Puch
18,274
557
810
1,439
11,704
5,359
357
4,971
6,733
30,834
0
W
Baba Yaga
Sisolym
Baba Yaga
13,448
836
1,272
2,969
18,204
18,480
796
8,762
9,442
25,334
0
L
11,576
1,331
1,720
3,245
14,168
10,393
0
6,469
7,699
0
21,154
L
14,074
1,020
893
2,723
12,755
10,300
0
5,595
7,160
29,875
0
W
Chiron
jimmykill
Chiron
15,056
3,883
1,803
2,352
12,143
5,234
1,942
7,225
4,917
0
30,795
W
Scylla
maddjakni
Scylla
7,598
360
695
807
10,730
4,351
1,218
5,239
5,491
29,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
45,360
160
Minions Killed
108
0
Camps Cleared
0
1,288,276
Distance Traveled
1,171,612
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,456
804
18
1
0
261,774
3
W
Hel
9,460
728
11
1
0
265,037
0
L
Camazotz
8,859
681
18
1
0
263,823
0
L
Yemoja
9,745
750
14
1
0
222,091
0
L
Ah Puch
8,462
651
36
3
0
214,557
0
W
Baba Yaga
10,874
836
24
2
0
243,894
2
L
Susano
8,857
681
14
1
0
248,825
2
L
Tiamat
9,437
726
26
2
0
222,316
1
W
Chiron
10,289
791
45
3
0
259,195
1
W
Scylla
10,620
817
62
5
0
258,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role