Player Matchup

Nemesis
Nemesis
IEvoloN
Nemesis
Level 44
God Stats
8W - 7L
1,511 SR
Queue Stats
121W - 112L
1,355 Elo+
Solo
Zeus
Zeus
Miss Ampersand
Zeus
Level 109
God Stats
8W - 7L
1,360 SR
Queue Stats
85W - 88L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
NS GRAYFOX
Sylvanus
Level 27
God Stats
3W - 1L
1,596 SR
Queue Stats
34W - 38L
1,467 Elo+
Party 2
Rama
Rama
Satanael332
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,453 Elo+
Party 2
Bellona
Bellona
loved68
Bellona
Level 107
God Stats
8W - 4L
1,979 SR
Queue Stats
45W - 47L
1,483 Elo+
Party 2
Team Averages
Level 82
1,589 SR
1,449 Elo+

VS

Team Averages
Level 63
1,360 SR
1,462 Elo+
Nu Wa
Nu Wa
Patrisbadger
Nu Wa
Level 29
God Stats
4W - 9L
1,307 SR
Queue Stats
41W - 51L
1,359 Elo+
Party 1
Ymir
Ymir
ShadowDemon6928
Ymir
Level 25
God Stats
1W - 6L
1,271 SR
Queue Stats
37W - 44L
1,397 Elo+
Party 3
Izanami
Izanami
desolation_ago
Izanami
Level 144
God Stats
5W - 8L
1,495 SR
Queue Stats
285W - 319L
1,499 Elo+
Party 1
Neith
Neith
lord_sparky_1
Neith
Level 43
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 8L
1,612 Elo+
Party 1
Fenrir
Fenrir
tony9987
Fenrir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 214L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IEvoloN
Nemesis
15
4 / 1 / 6
10,317
469
8,183
11,937
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 2 / 5
11,923
542
15,933
11,330
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
NS GRAYFOX
Sylvanus
15
1 / 2 / 17
9,199
418
4,429
16,574
20,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
15 / 3 / 4
11,112
505
14,636
16,344
7,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
loved68
Bellona
17
5 / 3 / 8
11,159
507
9,828
14,315
18,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
9,307
423
6,631
12,118
6,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 12 / 2
7,482
340
2,325
19,052
14,081
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 3 / 3
11,715
533
14,449
13,325
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 1
8,534
388
7,033
10,130
2,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
tony9987
Fenrir
17
6 / 7 / 1
11,899
541
13,266
21,377
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
36
Kills
11
11
Deaths
36
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
IEvoloN
Nemesis
4
1
6
7
W
11
2
5
6.75
W
Sylvanus
NS GRAYFOX
Sylvanus
1
2
17
4.75
L
0
7
3
0.21
W
15
3
4
5.67
L
0
12
2
0.08
L
4
3
3
1.83
L
1
7
1
0.21
W
Bellona
loved68
Bellona
5
3
8
3
L
Fenrir
tony9987
Fenrir
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,009
Damage
43,704
70,500
Taken
76,002
57,732
Mitigated
36,575
17,339
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
IEvoloN
Nemesis
8,183
3,328
0
2,538
11,937
6,449
396
1,349
10,588
0
69,718
W
15,933
1,091
0
1,469
11,330
4,934
3,206
1,306
10,024
80,959
0
W
Sylvanus
NS GRAYFOX
Sylvanus
4,429
1,193
2,576
2,625
16,574
20,922
1,992
2,242
14,332
26,994
0
L
6,631
1,061
0
0
12,118
6,439
1,246
2,612
9,318
48,736
0
W
14,636
13,720
0
4,721
16,344
7,418
2,899
1,860
14,484
0
67,408
L
2,325
534
0
1,366
19,052
14,081
407
6,010
12,694
14,556
0
L
14,449
10,565
0
2,411
13,325
4,902
1,058
4,002
8,830
0
92,947
L
7,033
1,230
0
1,987
10,130
2,754
0
4,320
5,591
0
36,146
W
Bellona
loved68
Bellona
9,828
1,862
343
3,067
14,315
18,009
2,376
2,199
12,116
11,347
54,152
L
Fenrir
tony9987
Fenrir
13,266
5,868
0
6,392
21,377
8,399
0
3,739
17,409
0
66,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
48,937
503
Minions Killed
450
0
Camps Cleared
0
1,949,671
Distance Traveled
1,789,659
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,317
469
103
5
0
501,286
1
W
Zeus
11,923
542
165
8
0
382,024
1
W
Sylvanus
9,199
418
28
1
0
369,340
6
L
Nu Wa
9,307
423
72
3
0
333,406
0
W
Rama
11,112
505
86
4
0
335,402
0
L
Ymir
7,482
340
25
1
0
313,605
1
L
Izanami
11,715
533
184
8
0
367,378
1
L
Neith
8,534
388
59
3
0
362,222
2
W
Bellona
11,159
507
121
6
0
361,619
1
L
Fenrir
11,899
541
110
5
0
413,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role