Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
GetMyCamp
Kali
Level 29
God Stats
7W - 1L
1,635 SR
Queue Stats
607W - 489L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
SusanoGoBrrr
Gilgamesh
Level 6
God Stats
2W - 0L
1,963 SR
Queue Stats
4W - 1L
1,861 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TaKeoTora
Tsukuyomi
Level 28
God Stats
1W - 4L
1,140 SR
Queue Stats
71W - 70L
1,417 Elo+
Party 1
Erlang Shen
Erlang Shen
TheGoodWhiteWolf
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,415 Elo+
Party 1
Team Averages
Level 50
1,548 SR
1,542 Elo+

VS

Team Averages
Level 15
1,455 SR
1,515 Elo+
Mulan
Mulan
AName6925
Mulan
Level 20
God Stats
30W - 22L
1,708 SR
Queue Stats
87W - 65L
1,628 Elo+
Party 2
Olorun
Olorun
FatalRelic
Olorun
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 13L
1,323 Elo+
Party 4
Vamana
Vamana
Krabman4031
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
NICE-JOB90
Cthulhu
Level 24
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Medusa
Medusa
TQuil
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
5 / 0 / 5
10,926
607
14,551
11,415
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
16
2 / 3 / 4
9,682
538
7,825
14,145
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SusanoGoBrrr
Gilgamesh
18
5 / 0 / 1
11,342
630
12,011
11,377
15,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TaKeoTora
Tsukuyomi
11
1 / 7 / 4
7,625
424
8,166
10,245
2,831
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
TheGoodWhiteWolf
Erlang Shen
13
3 / 2 / 3
8,728
485
3,384
11,974
9,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AName6925
Mulan
15
5 / 2 / 2
9,233
513
11,882
13,217
9,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Olorun
FatalRelic
Olorun
14
1 / 6 / 1
8,428
468
4,369
12,547
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
17
0 / 2 / 1
9,788
544
4,236
11,235
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
NICE-JOB90
Cthulhu
12
1 / 2 / 5
7,496
416
7,535
14,514
7,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
TQuil
Medusa
13
4 / 4 / 3
8,299
461
5,973
11,294
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
11
12
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
5
7.5
L
Mulan
AName6925
Mulan
5
2
2
3
L
Olorun
FatalRelic
Olorun
1
6
1
0.25
W
Kali
2
3
4
1.33
L
Vamana
0
2
1
0.25
L
Cthulhu
NICE-JOB90
Cthulhu
1
2
5
1.75
W
Gilgamesh
SusanoGoBrrr
Gilgamesh
5
0
1
5.5
L
Medusa
TQuil
Medusa
4
4
3
1.38
W
Tsukuyomi
TaKeoTora
Tsukuyomi
1
7
4
0.43
W
Erlang Shen
TheGoodWhiteWolf
Erlang Shen
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,937
Damage
33,995
59,156
Taken
62,807
39,472
Mitigated
35,787
26,205
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,551
868
5,864
9,920
11,415
5,404
1,072
2,957
8,458
83,125
0
L
Mulan
AName6925
Mulan
11,882
2,334
0
4,518
13,217
9,929
0
3,852
9,225
0
69,073
L
Olorun
FatalRelic
Olorun
4,369
2,909
171
2,235
12,547
5,019
722
4,519
7,980
44,146
4,988
W
Kali
7,825
2,501
0
5,991
14,145
6,537
132
1,587
12,558
0
77,999
L
Vamana
4,236
1,465
0
2,826
11,235
9,276
59
2,507
7,829
0
67,989
L
Cthulhu
NICE-JOB90
Cthulhu
7,535
478
166
5,875
14,514
7,879
0
4,729
9,681
33,898
0
W
Gilgamesh
SusanoGoBrrr
Gilgamesh
12,011
1,649
0
2,035
11,377
15,343
326
827
10,550
14,106
61,206
L
Medusa
TQuil
Medusa
5,973
3,567
0
3,116
11,294
3,684
236
1,663
9,631
0
38,117
W
Tsukuyomi
TaKeoTora
Tsukuyomi
8,166
2,196
0
299
10,245
2,831
1,373
2,299
7,946
0
30,894
W
Erlang Shen
TheGoodWhiteWolf
Erlang Shen
3,384
1,660
312
1,784
11,974
9,357
971
3,713
8,261
0
28,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
43,244
566
Minions Killed
494
0
Camps Cleared
0
1,764,535
Distance Traveled
1,611,599
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,926
607
158
9
0
360,645
5
L
Mulan
9,233
513
114
6
0
370,465
3
L
Olorun
8,428
468
97
5
0
303,693
3
W
Kali
9,682
538
125
7
0
384,019
0
L
Vamana
9,788
544
157
9
0
336,719
2
L
Cthulhu
7,496
416
51
3
0
328,087
6
W
Gilgamesh
11,342
630
173
10
0
388,565
2
L
Medusa
8,299
461
75
4
0
272,635
1
W
Tsukuyomi
7,625
424
60
3
0
323,050
0
W
Erlang Shen
8,728
485
50
3
0
308,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role