Player Matchup

Skadi
Skadi
Dbzszn
Skadi
Level 28
God Stats
35W - 15L
1,641 SR
Queue Stats
163W - 92L
1,641 Elo+
Party 1
Achilles
Achilles
Harrisgoat
Achilles
Level 146
God Stats
2W - 1L
1,646 SR
Queue Stats
188W - 144L
1,603 Elo+
Party 1
Sol
Sol
Jeffrow999
Sol
Level 108
God Stats
13W - 5L
1,700 SR
Queue Stats
180W - 113L
1,631 Elo+
Party 1
Team Averages
Level 94
1,662 SR
1,625 Elo+

VS

Team Averages
Level 54
1,514 SR
1,417 Elo+
Ao Kuang
Ao Kuang
IJustBreathe-_-
Ao Kuang
Level 86
God Stats
6W - 9L
1,566 SR
Queue Stats
288W - 258L
1,430 Elo+
Party 2
Skadi
Skadi
SoftHardUnicorn
Skadi
Level 48
God Stats
1W - 2L
1,474 SR
Queue Stats
140W - 135L
1,541 Elo+
Party 2
Athena
Athena
XxxBrazyloud
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dbzszn
Skadi
12
5 / 2 / 7
8,181
818
8,303
4,466
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Harrisgoat
Achilles
11
3 / 1 / 10
7,850
785
6,817
8,792
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 0 / 7
8,839
884
9,946
5,369
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 6 / 1
6,994
699
4,891
8,379
3,205
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 3
6,702
670
4,962
6,241
1,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
1 / 7 / 1
6,664
666
3,595
15,696
8,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Dbzszn
Skadi
5
2
7
4.25
W
Achilles
Harrisgoat
Achilles
3
1
10
8
L
Ao Kuang
2
6
1
0.42
W
7
0
7
10.5
L
0
2
3
0.75
L
Athena
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
13,448
18,627
Taken
30,316
10,270
Mitigated
13,623
4,881
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Dbzszn
Skadi
8,303
4,642
0
0
4,466
1,554
261
2,287
2,179
0
27,728
W
Achilles
Harrisgoat
Achilles
6,817
3,333
0
3,122
8,792
6,756
156
3,657
5,135
0
15,486
L
Ao Kuang
4,891
957
0
679
8,379
3,205
0
2,862
5,227
9,519
2,437
W
9,946
3,804
0
1,759
5,369
1,960
2,245
2,249
3,120
30,365
2,993
L
4,962
894
0
0
6,241
1,992
0
1,927
4,147
0
34,301
L
Athena
3,595
1,263
0
1,079
15,696
8,426
0
4,310
10,962
9,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
20,360
126
Minions Killed
92
5
Camps Cleared
4
544,016
Distance Traveled
479,196
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,181
818
45
5
2
165,563
2
W
Achilles
7,850
785
26
3
1
202,505
0
L
Ao Kuang
6,994
699
9
1
2
166,440
2
W
Sol
8,839
884
55
6
2
175,948
3
L
Skadi
6,702
670
75
8
2
160,887
1
L
Athena
6,664
666
8
1
0
151,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role