Player Matchup

Nemesis
Nemesis
Darkknight13
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,349 Elo+
Solo
Scylla
Scylla
Psycho3779
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 111L
1,393 Elo+
Solo
Freya
Freya
jonauwur
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
jonthegreat321
Tsukuyomi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 74L
1,421 Elo+
Solo
Ymir
Ymir
sirspork
Ymir
Level 22
God Stats
1W - 5L
1,271 SR
Queue Stats
46W - 52L
1,401 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,370 Elo+

VS

Team Averages
Level 24
1,476 SR
1,505 Elo+
Hera
Hera
Eztelle
Hera
Level 15
God Stats
1W - 0L
1,424 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
RAMPAGE2678
Yemoja
Level 27
God Stats
7W - 4L
1,350 SR
Queue Stats
181W - 200L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
Sub2TheDropShot
Hou Yi
Level 29
God Stats
1W - 2L
1,342 SR
Queue Stats
93W - 66L
1,654 Elo+
Solo
Bakasura
Bakasura
comicdude01
Bakasura
Level 31
God Stats
9W - 4L
1,548 SR
Queue Stats
274W - 301L
1,497 Elo+
Party 1
King Arthur
King Arthur
ketonedert
King Arthur
Level 18
God Stats
7W - 2L
1,714 SR
Queue Stats
40W - 39L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkknight13
Nemesis
10
3 / 1 / 0
6,143
558
3,148
6,216
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Psycho3779
Scylla
6
0 / 7 / 0
4,332
394
1,337
5,724
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
jonauwur
Freya
9
0 / 7 / 3
5,118
465
1,861
6,734
2,259
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
jonthegreat321
Tsukuyomi
9
1 / 4 / 0
5,341
486
6,446
6,319
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 4 / 1
4,814
438
1,777
6,709
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Eztelle
Hera
10
5 / 2 / 7
6,703
609
7,098
4,728
1,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
10
4 / 1 / 5
6,446
586
2,839
5,767
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
4 / 0 / 2
6,714
610
3,249
3,859
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
comicdude01
Bakasura
12
7 / 0 / 3
6,988
635
3,967
6,256
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ketonedert
King Arthur
10
3 / 1 / 0
6,043
549
4,097
10,694
5,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
23
23
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Darkknight13
Nemesis
3
1
0
3
W
Hera
Eztelle
Hera
5
2
7
4.25
L
Scylla
Psycho3779
Scylla
0
7
0
0
W
Yemoja
4
1
5
6.5
W
4
0
2
5
W
Bakasura
comicdude01
Bakasura
7
0
3
8.5
L
Freya
jonauwur
Freya
0
7
3
0.21
L
Tsukuyomi
jonthegreat321
Tsukuyomi
1
4
0
0.25
W
King Arthur
ketonedert
King Arthur
3
1
0
3
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
21,250
31,702
Taken
31,304
10,212
Mitigated
15,041
6,096
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Darkknight13
Nemesis
3,148
1,533
0
2,443
6,216
2,490
0
2,686
3,530
0
27,744
W
Hera
Eztelle
Hera
7,098
2,178
0
564
4,728
1,348
906
1,547
3,141
30,307
0
L
Scylla
Psycho3779
Scylla
1,337
297
0
776
5,724
1,013
0
698
4,972
14,293
0
W
Yemoja
2,839
1,619
887
1,834
5,767
4,475
0
1,778
3,919
10,814
0
W
3,249
1,643
0
1,913
3,859
1,166
666
405
3,374
0
47,902
W
Bakasura
comicdude01
Bakasura
3,967
2,871
0
3,249
6,256
2,722
12
894
5,276
0
38,296
L
Freya
jonauwur
Freya
1,861
798
0
636
6,734
2,259
0
4,083
2,576
16,387
0
L
Tsukuyomi
jonthegreat321
Tsukuyomi
6,446
2,024
0
870
6,319
1,854
462
113
6,140
0
24,718
W
King Arthur
ketonedert
King Arthur
4,097
121
0
3,793
10,694
5,330
48
0
10,694
0
26,876
L
Ymir
1,777
347
0
1,371
6,709
2,596
0
2,357
4,201
14,207
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
32,894
186
Minions Killed
306
0
Camps Cleared
0
972,623
Distance Traveled
1,005,852
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,143
558
56
5
0
236,716
0
W
Hera
6,703
609
51
5
0
197,503
1
L
Scylla
4,332
394
28
3
0
164,494
0
W
Yemoja
6,446
586
20
2
0
187,626
1
W
Hou Yi
6,714
610
97
9
0
184,021
1
W
Bakasura
6,988
635
82
7
0
251,812
2
L
Freya
5,118
465
29
3
0
195,155
0
L
Tsukuyomi
5,341
486
35
3
0
200,229
1
W
King Arthur
6,043
549
56
5
0
184,890
0
L
Ymir
4,814
438
38
3
0
176,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role