Player Matchup

Fafnir
Fafnir
Battle_Night-_-
Fafnir
Level 109
God Stats
2W - 2L
1,678 SR
Queue Stats
48W - 38L
1,574 Elo+
Party 3
He Bo
He Bo
Serghoun
He Bo
Level 85
God Stats
3W - 1L
1,819 SR
Queue Stats
46W - 34L
1,558 Elo+
Party 3
Loki
Loki
Yepeto610001
Loki
Level 67
God Stats
0W - 2L
1,280 SR
Queue Stats
91W - 73L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
fabrox1
Danzaburou
Level 128
God Stats
4W - 12L
1,302 SR
Queue Stats
92W - 73L
1,572 Elo+
Party 3
Ne Zha
Ne Zha
fede071201
Ne Zha
Level 62
God Stats
0W - 1L
1,295 SR
Queue Stats
38W - 31L
1,529 Elo+
Party 3
Team Averages
Level 90
1,475 SR
1,557 Elo+

VS

Team Averages
Level 96
1,538 SR
1,564 Elo+
Anubis
Anubis
Cashhungrybandit
Anubis
Level 127
God Stats
9W - 14L
1,444 SR
Queue Stats
490W - 495L
1,574 Elo+
Party 1
Bacchus
Bacchus
ConDior
Bacchus
Level 86
God Stats
3W - 1L
1,466 SR
Queue Stats
141W - 116L
1,563 Elo+
Party 2
Medusa
Medusa
Mlocks12
Medusa
Level 68
God Stats
6W - 1L
1,668 SR
Queue Stats
71W - 55L
1,610 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PerseusEon
Cu Chulainn
Level 103
God Stats
5W - 1L
1,654 SR
Queue Stats
14W - 12L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
Varya4Vendetta
Nu Wa
Level 97
God Stats
55W - 59L
1,460 SR
Queue Stats
141W - 125L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
10,325
939
4,400
14,822
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Serghoun
He Bo
15
3 / 7 / 0
10,081
916
10,864
15,850
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 3
9,557
869
5,101
11,638
4,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
fabrox1
Danzaburou
16
0 / 4 / 3
9,670
879
9,727
14,661
5,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
fede071201
Ne Zha
15
0 / 4 / 2
8,603
782
3,648
9,655
3,646
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

145

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
10,577
962
7,354
7,165
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ConDior
Bacchus
17
4 / 0 / 14
11,890
1,081
9,859
8,439
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Mlocks12
Medusa
17
3 / 2 / 8
10,557
960
14,834
6,612
2,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PerseusEon
Cu Chulainn
18
9 / 0 / 9
11,657
1,060
16,081
12,668
7,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 0 / 9
9,990
908
14,580
3,728
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
4
Kills
21
21
Deaths
4
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
5
2
6
4
W
Bacchus
ConDior
Bacchus
4
0
14
11
W
Medusa
Mlocks12
Medusa
3
2
8
3.5
W
Cu Chulainn
PerseusEon
Cu Chulainn
9
0
9
13.5
L
He Bo
Serghoun
He Bo
3
7
0
0.43
W
0
0
9
4.5
L
1
3
3
0.83
L
Danzaburou
fabrox1
Danzaburou
0
4
3
0.38
L
Ne Zha
fede071201
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
62,708
66,626
Taken
38,612
40,456
Mitigated
29,762
4,251
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,400
1,161
0
1,507
14,822
21,323
0
7,392
7,430
15,853
0
W
7,354
95
445
1,171
7,165
3,526
0
2,811
4,354
16,325
0
W
Bacchus
ConDior
Bacchus
9,859
939
974
1,785
8,439
14,724
0
4,727
3,712
15,216
0
W
Medusa
Mlocks12
Medusa
14,834
5,467
0
814
6,612
2,621
0
2,767
3,845
0
46,647
W
Cu Chulainn
PerseusEon
Cu Chulainn
16,081
3,888
0
700
12,668
7,463
0
4,470
8,198
0
29,075
L
He Bo
Serghoun
He Bo
10,864
462
0
760
15,850
5,739
0
7,609
8,241
38,556
0
W
14,580
3,906
0
1,543
3,728
1,428
0
489
3,239
43,361
0
L
5,101
846
0
269
11,638
4,646
0
4,584
7,054
0
24,028
L
Danzaburou
fabrox1
Danzaburou
9,727
3,848
0
1,627
14,661
5,102
0
7,284
7,377
0
41,617
L
Ne Zha
fede071201
Ne Zha
3,648
1,316
0
88
9,655
3,646
0
4,924
4,731
0
9,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
54,671
211
Minions Killed
209
4
Camps Cleared
8
841,833
Distance Traveled
1,009,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,325
939
22
2
0
160,821
0
W
Anubis
10,577
962
22
2
0
168,060
0
W
Bacchus
11,890
1,081
9
1
0
211,257
0
W
Medusa
10,557
960
69
6
4
202,348
0
W
Cu Chulainn
11,657
1,060
28
3
0
227,058
0
L
He Bo
10,081
916
80
7
2
183,102
0
W
Nu Wa
9,990
908
81
7
4
201,095
0
L
Loki
9,557
869
47
4
1
217,734
0
L
Danzaburou
9,670
879
54
5
0
157,190
0
L
Ne Zha
8,603
782
8
1
1
122,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role