Player Matchup

Apollo
Apollo
QGDiesel
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 255L
1,326 Elo+
Party 1
Bellona
Bellona
SlimmmmmJimmy
Bellona
Level 67
God Stats
33W - 40L
1,485 SR
Queue Stats
210W - 298L
1,290 Elo+
Party 1
Scylla
Scylla
SwungAthlete516
Scylla
Level 102
God Stats
16W - 30L
1,382 SR
Queue Stats
48W - 77L
1,366 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,327 Elo+

VS

Team Averages
Level 54
1,405 SR
1,278 Elo+
Vulcan
Vulcan
Afflicted_813
Vulcan
Level 142
God Stats
1W - 2L
1,526 SR
Queue Stats
79W - 90L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
LuvCxamps
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,196 Elo+
Party 2
Apollo
Apollo
gvo_norm
Apollo
Level 8
God Stats
0W - 7L
1,189 SR
Queue Stats
1W - 11L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
QGDiesel
Apollo
15
7 / 7 / 9
12,981
721
11,640
16,453
6,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
17
11 / 2 / 10
13,571
754
17,992
23,197
17,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 7 / 13
12,783
710
11,287
13,107
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 3
12,405
689
23,249
15,528
8,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LuvCxamps
Cthulhu
13
2 / 7 / 6
10,948
608
6,937
19,306
14,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
gvo_norm
Apollo
14
4 / 10 / 6
11,921
662
5,529
14,879
5,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
23
Kills
15
16
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
6
3
1.75
L
Cthulhu
LuvCxamps
Cthulhu
2
7
6
0.71
W
Apollo
QGDiesel
Apollo
7
7
9
1.64
W
Bellona
11
2
10
8
W
5
7
13
1.64
L
Apollo
gvo_norm
Apollo
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,919
Damage
35,715
52,757
Taken
49,713
28,648
Mitigated
28,071
17,130
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,249
5,363
123
4,608
15,528
8,015
0
3,267
12,261
67,002
0
L
Cthulhu
LuvCxamps
Cthulhu
6,937
457
0
914
19,306
14,470
0
4,397
14,909
21,388
0
W
Apollo
QGDiesel
Apollo
11,640
8,815
386
3,668
16,453
6,227
1,789
10,836
5,617
0
40,498
W
Bellona
17,992
7,299
771
10,334
23,197
17,396
204
11,294
11,903
0
47,430
W
11,287
789
489
1,482
13,107
5,025
1,365
9,332
3,775
52,625
0
L
Apollo
gvo_norm
Apollo
5,529
3,277
0
0
14,879
5,586
0
3,762
11,117
0
14,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
35,274
190
Minions Killed
126
9
Camps Cleared
5
931,048
Distance Traveled
822,215
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,405
689
70
4
4
317,404
3
L
Cthulhu
10,948
608
29
2
1
253,575
0
W
Apollo
12,981
721
58
3
3
300,870
1
W
Bellona
13,571
754
56
3
3
352,949
1
W
Scylla
12,783
710
76
4
3
277,229
3
L
Apollo
11,921
662
27
2
0
251,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role