Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Creepsters
Charybdis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 3
Tyr
Tyr
Lemoncholly
Tyr
Level 129
God Stats
0W - 3L
1,387 SR
Queue Stats
97W - 60L
1,685 Elo+
Party 1
Arachne
Arachne
LeonidusMaximus
Arachne
Level 124
God Stats
44W - 41L
1,528 SR
Queue Stats
111W - 106L
1,527 Elo+
Party 3
Tiamat
Tiamat
TheThinMintOG
Tiamat
Level 107
God Stats
0W - 1L
1,765 SR
Queue Stats
33W - 30L
1,542 Elo+
Party 1
Team Averages
Level 121
1,536 SR
1,558 Elo+

VS

Team Averages
Level 81
1,512 SR
1,506 Elo+
Danzaburou
Danzaburou
Ghumo
Danzaburou
Level 109
God Stats
9W - 8L
1,514 SR
Queue Stats
523W - 484L
1,511 Elo+
Party 2
Artemis
Artemis
Tannaray
Artemis
Level 83
God Stats
26W - 15L
1,607 SR
Queue Stats
549W - 491L
1,518 Elo+
Party 2
Tiamat
Tiamat
Zappydeer84
Tiamat
Level 86
God Stats
16W - 20L
1,392 SR
Queue Stats
371W - 346L
1,482 Elo+
Party 2
Loki
Loki
Zzenou
Loki
Level 69
God Stats
12W - 14L
1,476 SR
Queue Stats
199W - 203L
1,549 Elo+
Solo
Artio
Artio
barleybanjolog
Artio
Level 59
God Stats
18W - 15L
1,570 SR
Queue Stats
65W - 74L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 4 / 3
7,298
405
4,878
10,705
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Creepsters
Charybdis
12
1 / 6 / 1
7,525
418
5,709
11,705
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 0
8,928
496
7,893
14,766
14,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 7 / 1
7,999
444
6,821
18,821
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 2
7,615
423
2,207
11,225
5,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghumo
Danzaburou
18
7 / 0 / 6
11,440
636
12,506
11,347
8,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Tannaray
Artemis
16
2 / 1 / 11
9,612
534
13,701
10,023
3,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
17
7 / 1 / 10
10,218
568
8,507
6,092
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Zzenou
Loki
17
7 / 0 / 10
10,674
593
12,271
12,543
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 11
8,399
467
3,629
10,179
10,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
3
Kills
26
26
Deaths
3
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
3
0.38
L
Charybdis
Creepsters
Charybdis
1
6
1
0.25
W
Danzaburou
Ghumo
Danzaburou
7
0
6
10
L
0
3
0
0
L
2
7
1
0.36
W
Artemis
Tannaray
Artemis
2
1
11
7.5
L
0
6
2
0.17
W
Tiamat
7
1
10
12
W
Loki
Zzenou
Loki
7
0
10
12
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,508
Damage
50,614
67,222
Taken
50,184
39,059
Mitigated
32,940
19,346
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,878
222
0
1,266
10,705
10,537
459
1,930
8,775
21,116
0
L
Charybdis
Creepsters
Charybdis
5,709
2,822
0
2,379
11,705
3,519
0
1,267
10,438
0
34,594
W
Danzaburou
Ghumo
Danzaburou
12,506
5,409
0
5,626
11,347
8,107
2,401
1,525
9,822
38
75,711
L
7,893
749
0
6,580
14,766
14,153
0
2,022
12,744
0
60,913
L
6,821
5,032
0
6,892
18,821
5,389
929
2,011
16,810
0
35,217
W
Artemis
Tannaray
Artemis
13,701
6,143
0
3,196
10,023
3,764
1,891
966
9,057
0
76,932
L
2,207
74
0
2,229
11,225
5,461
0
4,944
6,281
37,093
0
W
Tiamat
8,507
986
0
2,808
6,092
5,365
2,412
894
5,198
63,748
0
W
Loki
Zzenou
Loki
12,271
3,004
0
4,827
12,543
4,974
205
1,045
11,498
0
81,469
W
3,629
360
1,693
3,506
10,179
10,730
593
2,715
7,464
23,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
50,343
361
Minions Killed
602
0
Camps Cleared
0
1,612,087
Distance Traveled
1,730,820
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,298
405
17
1
0
339,950
7
L
Charybdis
7,525
418
81
5
0
278,280
1
W
Danzaburou
11,440
636
164
9
0
344,907
3
L
Tyr
8,928
496
131
7
0
365,552
5
L
Arachne
7,999
444
62
3
0
324,394
2
W
Artemis
9,612
534
136
8
0
312,973
3
L
Tiamat
7,615
423
70
4
0
303,911
2
W
Tiamat
10,218
568
126
7
0
337,827
0
W
Loki
10,674
593
130
7
0
415,674
4
W
Artio
8,399
467
46
3
0
319,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role