Player Matchup

Geb
Geb
MiracIeWhip
Geb
Level 143
God Stats
0W - 1L
1,403 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 2
The Morrigan
The Morrigan
Pharone
The Morrigan
Level 129
God Stats
0W - 1L
1,205 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 2
Charybdis
Charybdis
PickledMilk
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 2
Team Averages
Level 133
1,369 SR
1,593 Elo+

VS

Team Averages
Level 101
1,660 SR
1,641 Elo+
King Arthur
King Arthur
MrPiggleston
King Arthur
Level 93
God Stats
8W - 3L
1,696 SR
Queue Stats
72W - 54L
1,661 Elo+
Party 1
Merlin
Merlin
NaoYuFool
Merlin
Level 87
God Stats
8W - 4L
1,636 SR
Queue Stats
130W - 92L
1,649 Elo+
Party 1
Loki
Loki
gohan11216
Loki
Level 124
God Stats
9W - 16L
1,648 SR
Queue Stats
139W - 130L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,979
725
3,853
12,695
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
Pharone
The Morrigan
11
2 / 6 / 4
7,303
664
6,315
6,058
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PickledMilk
Charybdis
10
2 / 6 / 4
7,442
677
7,316
9,682
2,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrPiggleston
King Arthur
12
3 / 3 / 9
8,353
759
6,386
12,450
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
NaoYuFool
Merlin
14
5 / 1 / 10
8,982
817
9,287
5,913
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 8
9,329
848
7,276
7,368
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
15
15
Deaths
6
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
King Arthur
MrPiggleston
King Arthur
3
3
9
2.5
W
Merlin
NaoYuFool
Merlin
5
1
10
10
L
The Morrigan
Pharone
The Morrigan
2
6
4
0.67
L
Charybdis
PickledMilk
Charybdis
2
6
4
0.67
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
22,949
28,435
Taken
25,731
17,735
Mitigated
18,284
4,118
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
724
0
2,154
12,695
12,769
0
4,732
7,537
12,121
0
W
King Arthur
MrPiggleston
King Arthur
6,386
389
0
3,760
12,450
13,569
180
3,335
9,079
0
17,119
W
Merlin
NaoYuFool
Merlin
9,287
482
165
1,239
5,913
1,946
964
2,767
3,146
34,598
0
L
The Morrigan
Pharone
The Morrigan
6,315
1,305
0
250
6,058
2,080
0
2,591
3,357
20,029
1,205
L
Charybdis
PickledMilk
Charybdis
7,316
4,232
0
1,714
9,682
2,886
361
2,083
7,211
0
21,611
W
7,276
2,525
0
1,240
7,368
2,769
1,042
3,102
4,266
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,724
Gold Earned
26,664
87
Minions Killed
129
2
Camps Cleared
8
537,348
Distance Traveled
672,489
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,979
725
4
0
0
207,164
1
W
King Arthur
8,353
759
25
2
1
232,870
1
W
Merlin
8,982
817
55
5
4
211,963
0
L
The Morrigan
7,303
664
41
4
2
167,583
3
L
Charybdis
7,442
677
42
4
0
162,601
1
W
Loki
9,329
848
49
4
3
227,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role