Player Matchup

Izanami
Izanami
BlastingBussy
Izanami
Level 156
God Stats
3W - 3L
1,652 SR
Queue Stats
58W - 55L
1,744 Elo+
Party 1
Hera
Hera
Goobersan
Hera
Level 127
God Stats
1W - 0L
1,716 SR
Queue Stats
30W - 23L
1,742 Elo+
Party 1
Horus
Horus
LetsBeToxic
Horus
Level 108
God Stats
24W - 17L
1,705 SR
Queue Stats
27W - 25L
1,807 Elo+
Party 1
Team Averages
Level 130
1,691 SR
1,764 Elo+

VS

Team Averages
Level 96
1,737 SR
1,840 Elo+
Kukulkan
Kukulkan
Beast6106
Kukulkan
Level 122
God Stats
1W - 1L
1,797 SR
Queue Stats
16W - 5L
1,989 Elo+
Party 2
Cthulhu
Cthulhu
Gaskett
Cthulhu
Level 123
God Stats
1W - 1L
1,653 SR
Queue Stats
19W - 6L
1,926 Elo+
Party 2
Cupid
Cupid
Icemann93
Cupid
Level 44
God Stats
1W - 2L
1,761 SR
Queue Stats
2W - 2L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 2 / 12
8,303
755
9,914
7,911
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
14
11 / 1 / 3
9,650
877
11,682
6,600
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 1 / 8
8,707
792
5,703
11,120
11,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beast6106
Kukulkan
10
0 / 8 / 3
7,048
641
6,036
8,685
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Gaskett
Cthulhu
11
3 / 2 / 1
8,759
796
6,802
12,074
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Icemann93
Cupid
10
1 / 6 / 2
7,373
670
3,688
8,876
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Beast6106
Kukulkan
0
8
3
0.19
W
Izanami
1
2
12
3.5
L
Cthulhu
Gaskett
Cthulhu
3
2
1
1.75
W
Hera
11
1
3
12.5
L
Cupid
Icemann93
Cupid
1
6
2
0.33
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
16,526
25,631
Taken
29,635
16,862
Mitigated
14,757
8,212
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Beast6106
Kukulkan
6,036
638
0
0
8,685
2,753
0
3,884
4,801
31,551
0
W
Izanami
9,914
5,254
0
1,260
7,911
3,261
1,528
3,764
4,147
0
48,000
L
Cthulhu
Gaskett
Cthulhu
6,802
155
0
1,664
12,074
9,436
0
5,141
6,933
16,696
0
W
Hera
11,682
2,138
0
716
6,600
2,477
791
3,041
3,559
36,636
0
L
Cupid
Icemann93
Cupid
3,688
1,537
170
1,020
8,876
2,568
0
2,802
6,074
0
23,263
W
5,703
2,286
2,088
4,148
11,120
11,124
248
6,275
4,845
0
10,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
23,180
145
Minions Killed
125
6
Camps Cleared
4
685,840
Distance Traveled
618,623
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,048
641
55
5
4
177,351
2
W
Izanami
8,303
755
72
7
0
207,900
2
L
Cthulhu
8,759
796
17
2
0
245,328
3
W
Hera
9,650
877
58
5
5
233,647
2
L
Cupid
7,373
670
53
5
0
195,944
2
W
Horus
8,707
792
15
1
1
244,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role