Player Matchup

Nu Wa
Nu Wa
D0n comedia1775
Nu Wa
Level 25
God Stats
13W - 10L
1,622 SR
Queue Stats
28W - 26L
1,512 Elo+
Party 2
Hel
Hel
ElChayaJarring
Hel
Level 27
God Stats
16W - 23L
1,435 SR
Queue Stats
138W - 156L
1,394 Elo+
Party 3
Gilgamesh
Gilgamesh
chrisEG2387
Gilgamesh
Level 64
God Stats
8W - 12L
1,582 SR
Queue Stats
213W - 229L
1,386 Elo+
Party 2
Freya
Freya
lucasezequiel05
Freya
Level 47
God Stats
3W - 10L
1,333 SR
Queue Stats
302W - 331L
1,357 Elo+
Party 3
Susano
Susano
zSpookyxMooN382
Susano
Level 58
God Stats
7W - 10L
1,316 SR
Queue Stats
264W - 300L
1,357 Elo+
Party 3
Team Averages
Level 44
1,458 SR
1,401 Elo+

VS

Team Averages
Level 73
1,566 SR
1,385 Elo+
Osiris
Osiris
Awstin36teen
Osiris
Level 29
God Stats
8W - 1L
1,570 SR
Queue Stats
97W - 120L
1,338 Elo+
Party 1
Ra
Ra
DapperDane_98
Ra
Level 140
God Stats
10W - 5L
1,646 SR
Queue Stats
237W - 216L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
TearDatUp08
Cernunnos
Level 44
God Stats
2W - 5L
1,387 SR
Queue Stats
137W - 161L
1,327 Elo+
Solo
Ymir
Ymir
That1talianGK
Ymir
Level 61
God Stats
10W - 2L
1,798 SR
Queue Stats
138W - 135L
1,423 Elo+
Party 1
Odin
Odin
deathstrike707
Odin
Level 89
God Stats
6W - 2L
1,426 SR
Queue Stats
291W - 290L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,713
471
2,953
6,610
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 2 / 2
5,133
513
4,380
7,273
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
chrisEG2387
Gilgamesh
8
1 / 4 / 0
5,293
529
3,622
9,061
3,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 3
4,391
439
2,892
7,216
2,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 2 / 1
5,485
549
3,273
4,648
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
3 / 0 / 3
6,068
607
3,343
5,007
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 0 / 1
7,276
728
6,839
3,979
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TearDatUp08
Cernunnos
8
0 / 2 / 3
5,114
511
4,009
5,995
1,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 5
5,412
541
3,754
5,549
3,614
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 0
6,530
653
2,703
5,832
4,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
3
4.5
L
0
4
0
0
W
8
0
1
8.5
L
1
2
2
1
W
Cernunnos
TearDatUp08
Cernunnos
0
2
3
0.75
W
0
1
5
2.5
L
Gilgamesh
chrisEG2387
Gilgamesh
1
4
0
0.25
W
4
2
0
2
L
0
3
3
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
20,648
34,808
Taken
26,362
12,042
Mitigated
13,701
9,658
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,343
1,181
0
1,473
5,007
2,747
0
1,010
3,915
0
32,599
L
2,953
840
0
0
6,610
1,695
528
3,962
2,368
22,290
0
W
6,839
737
245
1,935
3,979
1,240
369
1,594
2,246
45,031
0
L
4,380
125
1,475
3,865
7,273
2,592
0
2,502
4,640
19,530
0
W
Cernunnos
TearDatUp08
Cernunnos
4,009
1,585
0
2,093
5,995
1,843
0
3,464
2,499
0
30,422
W
3,754
804
0
1,185
5,549
3,614
0
3,601
1,908
12,940
0
L
Gilgamesh
chrisEG2387
Gilgamesh
3,622
1,033
0
1,332
9,061
3,582
0
0
8,673
0
20,775
W
2,703
621
0
2,175
5,832
4,257
0
223
5,569
0
26,662
L
2,892
932
63
2,213
7,216
2,371
0
2,709
4,352
10,058
0
L
3,273
714
0
710
4,648
1,802
324
737
3,794
0
21,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
30,400
173
Minions Killed
294
0
Camps Cleared
0
941,467
Distance Traveled
1,027,967
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,068
607
58
6
0
255,747
4
L
Nu Wa
4,713
471
43
4
0
172,704
0
W
Ra
7,276
728
92
9
0
211,070
2
L
Hel
5,133
513
27
3
0
177,466
0
W
Cernunnos
5,114
511
59
6
0
174,808
0
W
Ymir
5,412
541
19
2
0
195,078
2
L
Gilgamesh
5,293
529
42
4
0
201,830
1
W
Odin
6,530
653
66
7
0
191,264
4
L
Freya
4,391
439
12
1
0
182,954
3
L
Susano
5,485
549
49
5
0
206,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role